Garry's Mod

Garry's Mod

rp rockford glife new
20 Comments
nykez 30 Jun @ 5:30pm 
Very cool! Good to hear!
Cheesegoat  [author] 30 Jun @ 2:40pm 
Oh sorry, that was really a bad translation on my part — I don’t speak English so I use a translation tool. Actually, no, I managed to reduce the compile time thanks to a technique I now apply to all my creations. I manually reduce the portals by not leaving gaps between elements, lowering the brushes so that everything is uniform, and I also lowered the skybox where necessary. I also made other improvements. The other version, the V1, was really poorly designed — too many complex brushes, the sky was too high, and so on.
nykez 30 Jun @ 2:32pm 
Because I asked you "Did you single viscluster the entire map" and you said "Indeed". And bringing compile times down from 4 hours to 16 minutes is a sign of no-vis being calculated.
Cheesegoat  [author] 30 Jun @ 1:29pm 
@nykez

I don’t understand why you’re saying there’s a viscluster running through the whole map, because that’s factually incorrect. On the V1 map, yes, there was one — but that was because I didn’t know the engine well enough at the time and I made mistakes like that. However, this version doesn’t repeat the same mistake. There is no viscluster at all in this version. I invite you to add me on Discord or Steam so I can send you screenshots of the VMF to prove it to you.
nykez 30 Jun @ 8:02am 
@Cheesegoat

That is a terrible idea. Viscluster the whole map may make compile time faster (ofc), but the map will run like shit. Because you're not allowing the compiler to do vis optimization. Basically you put the whole map into a single vis. Ex: stuff will render across the map because the engine think its in the same vis. This map will run like shit on a multiplayer server.
Cheesegoat  [author] 5 Jun @ 11:49am 
Hello, you can buy them, look description
[ARP] Kinppy 4 Jun @ 4:13pm 
vmf?
Cheesegoat  [author] 27 May @ 1:40am 
Indeed, in the old version of the map—which was not without flaws—there were mapping issues, such as the incoherent use of VisCluster. However, in this new version, those problems are no longer present.
nykez 26 May @ 5:21pm 
Did you single viscluster the entire map? Lol
Cheesegoat  [author] 8 Apr @ 8:59am 
Nope la Villa de l'île
JJoestar 6 Apr @ 1:23pm 
Incroyable enfin il y a les arbres , et par rapport au patch note tu parles de la modification de la ville mais il n'y en n'a pas d'apparente ?
Cheesegoat  [author] 16 Mar @ 6:22am 
Bonjour, je t'invite à rejoindre notre discord afin d'acheter le vmf
LaBaguetteRP Workshop 15 Mar @ 11:40pm 
@cheesegoat Bonjour, Je voudrais récupérer certains bâtiments de ta carte afin de les intégrer à notre carte actuelle. Peux-tu me dire combien cela coûterait ?
Cheesegoat  [author] 11 Jan @ 3:47am 
Malheureusement j'ai pas mal bossé sur la versionFR, étant donné que le vmf est en vente tu peux l'obtenir et modifier à ta guise pour le rendre US
norfair00 10 Jan @ 6:05pm 
Salut, une version US et possible ?
[QCRP] Neyzox 19 Dec, 2024 @ 10:30pm 
C'est moi ou la map a des éclairages blanc de malade ?
Uesto 9 Dec, 2024 @ 8:17pm 
The map looks great and has potential, but I have two simple questions. Firstly, can you consider adding navmesh or are you planning to? Also, I would suggest lowering the distance rendering in tunnels when looking from one part through a tunnel into another part as it slightly reduces performance.
ethan 3 Dec, 2024 @ 2:54am 
cool Map
JJoestar 24 Nov, 2024 @ 3:59pm 
Encore de petite modification et la map sera parfaite même si selon moi je l'adore depuis que je l'ai découvert , il y a vraiment tout les éléments qu'il faut pour du RP gmod que ce soit batiment et relief de la map , les seules points négatif que je pourrai noté est la zone paradisiaque qui fait tâche aux graphismes incroyable dû aux changements des lumières , la gendarmerie remplacer par le policier ( ça c'est plus pour moi car sur mon serveur j'utilise la gendarmerie x) ) , et la bijouterie orange qui fait un peu bizarre , je m'explique !! Voir un immeuble aussi grand qui a une colorie métrie qui diffère de la map est un peu dérangeant .

Pour moi c'est un gros 9/10 et on ne parle pas asser des efforts fait sur cette map juste incroyable , j'aimerai aidé en faisant un don vu le travail fourni mais pour l'instant grosse galère niveau financier mais j'essayerai de remercier du mieux que je peux .