Crusader Kings III

Crusader Kings III

Constantinople And Jerusalem Models
43 Comments
LILLEHERǾ 30 Jun @ 3:27am 
amazing graphs guys! Constantinople looks great, but is the circular spot supposed to be for Selymbria castle? Because the positioning is a bit off and the castle intersect with the building in the circular. But for Jerusalem I also have the issue where it is wrongly oriented and a small part of the city (bottom left) seems to be missing.
Benedicter 22 Jun @ 8:33am 
Could you please add a model for the Third Jewish Temple ?
Gyles  [author] 19 Jun @ 11:26am 
For all those who have been asking, yes I have a Rome model underway, but there is no telling when I will finish it.
Gyles  [author] 19 Jun @ 11:24am 
The circular gaps are meant to reflect how the city expanded only along the main road axis beyond a certain point. During the entire time period, the actual "city" never reached all the way to the Theodosian Walls, and there were farmlands and monasteries between the edge of the densely populated areas and the city walls.
zakdbn 7 Jun @ 8:16am 
Dude I would literally pay money for a model of Cordoba.
HazDev56 27 May @ 2:51am 
can you update the Hagia Sophia design alike to the vanilla one but with the Baptism Square and still facing Eastward please? and also, how can I add Castle Holding for the empty circular area behind the Theodosian Walls? (:
Slippery Peasant 12 May @ 12:56am 
Are the circular gaps in the Constantinople model meant for holdings to go in? If so there are no longer any holdings there and the church holding that is there clips in the middle of it.
Slippery Peasant 6 May @ 1:08am 
Yeah I did, I thought I had removed CoW3 from my list but its what was causing the issue. Thanks for the prompt reply by the way!
Sakul805  [author] 6 May @ 1:06am 
no for me it looks like the screenshot, do you have any other mods activated, that change the map in any way?
Sakul805  [author] 6 May @ 1:00am 
wait i'll check
Slippery Peasant 6 May @ 12:50am 
My Jerusalem isn't orientated like your's and I have two Dome of the Rock's. One inside the walls and one outside.
Tikor 24 Apr @ 9:44am 
Yes, please. A larger model for Jerusalem would be perfect. With Medieval Arts enabled, it's a bit small next to the Church of the Nativity, and they overlap.
SovietComradeAsh 29 Mar @ 11:44am 
Could the model for Jerusalem be larger by chance?
Sakul805  [author] 16 Mar @ 4:40am 
The next time i will have to update this mod is when the map is changed
Sakul805  [author] 16 Mar @ 4:39am 
It still works, the "not up to date" simply means that i didn't change the Mod descriptor-file to the newest version
SalahadDin 15 Mar @ 8:36pm 
I love this mod so much, please update, thanks
Sakul805  [author] 6 Mar @ 12:27pm 
in the description there are links to the seperate models
CalypsoTheBitch<3 6 Mar @ 9:55am 
is there a way to only use the Jerusalem model?
Huitzi0 4 Jan @ 2:49am 
its compatible w mb+
Sakul805  [author] 3 Jan @ 5:43am 
no sorry, it isn't
niccodigge 3 Jan @ 3:55am 
this is not compatible with map changing mod right? like Asia expansion?
grandadmiraljello 30 Dec, 2024 @ 4:59pm 
It would be so lovely to see a Rome model as well -- the Aurelian Walls, the still-extant imperial ruins, etc.
[Army of Two] AXIS 19 Dec, 2024 @ 12:40pm 
The largest of the middle ages.. people find these moments and proceed to think its an whole age.
Was Baghdad or Angkor the biggest for the whole age? No.
Constantinople wasnt always the largest, but it was in the top three for a very very long time and number one many times, while others came and went, until the fourth crusade.
redmazino29 8 Dec, 2024 @ 7:45am 
Please build a model for Rome too that would be cool.
Sic 6 Dec, 2024 @ 12:50am 
The largest city in the Middle Ages was Angkor
a13lems 16 Nov, 2024 @ 5:33am 
I think a model for medieval Baghdad, the "Round City", would be great.. it was the biggest city of the middle ages after all!
HunkHerrmann 5 Nov, 2024 @ 9:43pm 
Constantinople is already a big city ingame, but Rome also deserves a model of its own too.
Weba 3 Nov, 2024 @ 12:13pm 
mb+ compatible?
grandadmiraljello 29 Oct, 2024 @ 6:33pm 
Proper medieval Rome with ruins still in relatively good condition would be incredible.
timaeus 25 Oct, 2024 @ 7:40pm 
Rome!:steamhappy:
Nauntek 25 Oct, 2024 @ 3:45pm 
Good day, do you have plans for a potential MHG compatibility?
CS 25 Oct, 2024 @ 10:11am 
pls do more cities
Pidzyn 25 Oct, 2024 @ 7:53am 
Any chance of a Rome mod?
Imperial_Taizu 25 Oct, 2024 @ 7:24am 
What a simple but great mod
Iwen 24 Oct, 2024 @ 3:17pm 
Imagine a Rome one
jose.facu 22 Oct, 2024 @ 4:04pm 
save compatible?
sir carl 22 Oct, 2024 @ 12:57pm 
could you make a model with the third temple of jerusalem
isma 22 Oct, 2024 @ 9:58am 
Best modded models out there! I hope you plan to do more, it really brings life to the map.
Sakul805  [author] 20 Oct, 2024 @ 10:08pm 
after
Yirambo 20 Oct, 2024 @ 12:29pm 
does this need to go before or after cow?
BigBen 19 Oct, 2024 @ 12:17am 
amazing! looking forward to more city models, Rome and Cordoba
Hex: Gin & Tonic 18 Oct, 2024 @ 6:48pm 
Legend!
hamletsdead 18 Oct, 2024 @ 6:18pm 
Cool! Thanks mucho for making it a combined mod, looks excelente.