Rivals of Aether

Rivals of Aether

Flippy
35 Comments
Trollface 3 May @ 8:46am 
can you make tricky the clown ?
General Supremo lvL 99 31 Mar @ 6:18pm 
do lumpy now soldier boy.
StupidlyCute 29 Mar @ 8:34am 
Shockforce 26 Dec, 2024 @ 5:19am 
hi can u make an Map for flippy?
Final H-G  [author] 24 Dec, 2024 @ 5:10pm 
@Triangle_Lad
it's random
Triangle_Lad 24 Dec, 2024 @ 3:04pm 
How do his taunts work, sometimes he shushs and other times he laughs. Is it random or is there different requirements to get each one?
The Red Mist 12 Dec, 2024 @ 6:42am 
10/10 mod, kicked ass 10 random characters in a row, only lost to cosmic ronald, we need more high quality and reasonably powerful characters like this
Shockforce 29 Nov, 2024 @ 7:45am 
can u make an map?
Final H-G  [author] 29 Nov, 2024 @ 5:28am 
what changes?
you can't just update a character that isn't yours
charlene.b 29 Nov, 2024 @ 3:44am 
it would't let upload the changes
Fredfellow 27 Nov, 2024 @ 12:55am 
Really cool to see something HTF related made for a platform fighter, and his moveset is really cool too. I hope we get a stage made for him.
Shockforce 16 Nov, 2024 @ 5:27am 
oh
Final H-G  [author] 16 Nov, 2024 @ 4:27am 
i can't. sorry
Shockforce 16 Nov, 2024 @ 12:39am 
if u can. can u make an flaky fighter. or an lumpy fighter? or an ka-pow flippy skin for this mod?
Final H-G  [author] 14 Nov, 2024 @ 10:51am 
I haven't messed with his AI so he never flips out normally. i'll have to code that manually but it's not a priority right now. thanks for the heads up tho
Quiet Ketsueki 14 Nov, 2024 @ 10:31am 
Shower thought: Do you think his AI should taunt to flip out, have a trigger to auto flip (high damage, low stock, low time, etc), or leave him as is? He fights nicely I found out and uses his moves well.
Shockforce 14 Nov, 2024 @ 7:51am 
YES
Banana DUck 2 Nov, 2024 @ 11:26pm 
I loved this but I would really like his madness form to be more powerful so we can feel that there is a true moster inside I levod it:steamhappy::steamhappy:
ATG2500 ♥♥♥♥♥♥♥♥.COM 27 Oct, 2024 @ 12:58pm 
That taunt interruption is really going to flip me off
My bros litterally demolish me while at taunt

Still pretty good job H-G, well done. I liked this character
Unit: 22 Oct, 2024 @ 10:04pm 
wish that one of Fliqpy's taunts was Flippy's cake taunt but with a bloody ripped of head instead. because that is 100% a HTF type of thing to do. also lmao he swings flaky
Renecup 22 Oct, 2024 @ 9:12pm 
interesting to see that some of flippy's moves are better when not flipped out or at least more generalist.
Gunman 21 Oct, 2024 @ 12:05pm 
WHY IM CHASING THAT BEAR?
Final H-G  [author] 21 Oct, 2024 @ 4:47am 
@Ketsueki Kitsune
@Cool C
thanks both of you for the feedback!

1- i didn't add the ability to return to normal because it feels unneeded. Once you flip out you basically crossed the line there and switching back and forth isn't in his character. You can stay as Flippy if you want to. I'm keeping it this way so it's like a win condition really

2- Regarding the nspecial throw angle, you have to hold the direction until he throws. it won't register if you let go too early

3- PTSD F-strong is not really that slow and doesn't need armor. I think it's fine as it is
Banjosus 20 Oct, 2024 @ 6:05pm 
perfect for this month
Quiet Ketsueki 20 Oct, 2024 @ 3:57am 
He feels great to play, especially in Fliqpy form, though I will say some goofing around makes it feel like some capabilities are really broken on him ("sticky crit buddy" for example becoming consistent on certain attacks instead of being, you know, random)

Otherwise for the character himself, I will offer a suggestion of either speeding up his nstrong or giving it a hit of armor so he won't be immediately slapped out of it by anything. This is a minor suggestion though considering it deals 20% alone.

Another suggestion for people who want to be able to swap between could be like it is in practice with using up taunt (with a cooldown on building PTSD again) to snap back to Flippy on a whim.

About his grenade/flashbang, it feels like the trajectory doesn't always follow correctly (aim 45 degrees, ends up being tossed straight up or forward sometimes for example), but it doesn't happen enough to be a major concern.
Charlie the pichu 19 Oct, 2024 @ 6:35pm 
who will win in a fight: flippy or ronald mcdonald:steamthumbsup:
Fredick Frickboy The Third 19 Oct, 2024 @ 5:53pm 
okay i really like this character but there are a couple issues with it mainly being with the pstd. i think him being able to stay in this form forever with no way to switch back is weird. 1 this form is very strong, and 2 there is no way to switch back to flippy, so i think there are two ways to fix this. 1 whenever you become fliqpy you still have the pstd bar but it slowy drains down with hitting people filling it back up and getting hit draining it, and when there is no more left he switches back to flippy, 2 having a way to switch back to flippy by like pressing down + taunt to cool down. i believe putting in one or both of these would make the character either a bit more interesting
welovehomeschool 19 Oct, 2024 @ 8:45am 
does he have compatibilities
PunishedLegos 19 Oct, 2024 @ 8:37am 
ay no way the PTSD is going to be crazy
VanquishedSpaghetti 19 Oct, 2024 @ 8:33am 
Wasn't expecting a Happy Tree Friends character for Rivals of aether.
littlelafarrah 19 Oct, 2024 @ 8:28am 
dang he looks good good job
Bar-Kun 19 Oct, 2024 @ 8:16am 
not the PTSD install.........
alphonsoh13 19 Oct, 2024 @ 7:56am 
imo i think getting hit would cause PTSD but i understand cuase the bar filing up becuase of taking damage would be unbalanced keep up the good work
Hona 19 Oct, 2024 @ 6:54am 
this is fire HG!!!!!!!! amazing work!
hyuponia 19 Oct, 2024 @ 6:53am 
yo!!!!!!!
congrats for release!!!! wonderfully done!