RimWorld

RimWorld

4M Mehni's Misc Modifications (Continued)
7 Comments
Über 16 Jun @ 8:13pm 
Just to reiterate for anyone reading, this mod by default breaks the game if you try to generate a highmate.

I spent way too long trying to figure out which of my mods was causing that lol.
Presumably if you change the mod's settings to allow pacifists then you won't have this bug.
Mlie  [author] 31 Dec, 2024 @ 12:22pm 
@BOT Positronic♥June Yea, that part of the mod is using a transpiler to rewrite the generation request, cant really figure out how to add a check for xenotypes that require non-violent pawns
BOT Positronic♥June 31 Dec, 2024 @ 9:44am 
If the option to never roll pacifists is on, trying to generate a highmate (or presumably another xenotype incapable of violence) will break the game as it attempts to generate over 200 pawns, gives up, and is left unable to render the pawn generation screen
Rudi Gauss 1 Nov, 2024 @ 6:33am 
Thank you. I never played a modpack without this until it stopped being updated.
Yoann 21 Oct, 2024 @ 5:27am 
I would use it only as standalone mod, I'm not a fan of those mods where you can't disable everything.
If you can't it's okay, thank you for the answer and your work :)
Mlie  [author] 21 Oct, 2024 @ 4:48am 
@Yoann I might be able to add faction specific options in this mod if that helps
Yoann 21 Oct, 2024 @ 4:25am 
Any chance to get "Change the threshold at which pawns retreat" as standalone with settings by faction?