Slay the Spire

Slay the Spire

The Shadowverse
27 Comments
sakuyasPAD 20 Jul @ 6:44am 
可以吧kmr作为可选最终boss加回来吗
Lynbell 20 Mar @ 10:54pm 
(post to pastebin because steam only allows 1000 letters)
https://pastebin.com/ywk0FMDs
GabrielsOboe 20 Mar @ 6:32am 
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.ExceptionInInitializerError
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.ExceptionInInitializerError
at shadowverse.TheShadowverseMod.receivePostInitialize(TheShadowverseMod.java:140)
at basemod.BaseMod.publishPostInitialize(BaseMod.java:2311)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.PostInitialize(PostInitializeHook.java:21)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:300)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Caused by: java.lang.NullPointerException
at shadowverse.dungeons.Rivayle.<clinit>(Rivayle.java:21)
... 6
GabrielsOboe 20 Mar @ 6:32am 
Game still crashes from game launching level if language setting is set as Korean

I really want to play this great mod once again with Korean. Hope there's any kind of feedback, even like "the problem can not be solved".
一叶萧然 24 Feb @ 11:58pm 
太吃内存了,一sl就崩游戏,优化下吧
16 Feb @ 10:27pm 
还是想吐槽下贝尔冯特的boss战,消耗墓地转化为伤害,虽然对绝大部分职业都是正面buff,但咱还有个职业叫死灵术士啊,太折磨了真的:steamsad:
5级1600买阐释者 6 Jan @ 1:20am 
这个涅尔瓦的boss战真的又臭又长,打完不红温的都沾点抖M,希望后续能优化吧
便当加奈美 27 Dec, 2024 @ 6:15pm 
作者辛苦了。就是能不能改改涅尔瓦的设计,或者把kr加回来。以前kr还有各种方法杀,特殊胜利也有用,至少能干掉一个阶段,现在涅尔瓦就硬拖,每次都得打那超长的剧情战,有时候token还会爆掉..还有一刀,伤害有时根本就不单单是面板上显示的那样,没反应过来就死了,那个丢牌的debuff也是恶心,丢了过牌只能干瞪眼了,还几乎没法强杀,打得非常折磨。
GabrielsOboe 24 Dec, 2024 @ 5:03am 
this is the error log i found


ERROR: this shouldn't occur!
ERROR: this shouldn't occur!
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.ExceptionInInitializerError
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.ExceptionInInitializerError
at shadowverse.TheShadowverseMod.receivePostInitialize(TheShadowverseMod.java:140)
at basemod.BaseMod.publishPostInitialize(BaseMod.java:2306)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.Postfix(PostInitializeHook.java:9)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:307)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Caused by: java.lang.NullPointerException
at shadowverse.dungeons.Rivayle.<clinit>(Rivayle.java:21)
... 6 more
GabrielsOboe 24 Dec, 2024 @ 5:03am 
hello, i experience CRASH FROM THE START if language is set as "Korean"


however, i found that the mod works fine if the language is set to English

hope i can play this great mod once again with Korean

thanks for your hard work ;-)
AgentPhil 23 Dec, 2024 @ 10:53pm 
java.lang.ArrayIndexOutOfBoundsException: 6
at shadowverse.monsters.TaketsumiBOSS.takeTurn(TaketsumiBOSS.java:202)
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:419)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:175)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
syliwin 19 Dec, 2024 @ 10:26pm 
3层的黄色宴乐蜘蛛,涅尔瓦招的小兵,鼠标放上去会显示原贴图,一个是触手,一个是大颚虫。涅克萨斯点击好像会显示设置或是控制台的一个小菜单?
13 Dec, 2024 @ 7:04am 
boss贝尔冯特现在特别容易给自己挂上免伤后长期不招小弟,太恶心了
只要加了这个Mod进入游戏就会黑屏
gaozhengde1993 11 Dec, 2024 @ 11:48pm 
更新,最终boss所有阶段都有死了就不能转阶段的问题,但是锁1血机制又没做好,防不住能力输出和毒。主教的反甲哥简直能完美触发此bug。例:卡组携带反甲哥1型和反甲哥2型,再给自己上两天盾。某阶段涅尔瓦读个12连击,反甲哥1型按百分比反弹,直接给涅尔瓦弹死。之后每回合涅尔瓦自回20血,天盾加50盾,反甲哥2型效果直接打死。此时主教玩家不管怎么操作都会无限循环卡在这个阶段
gaozhengde1993 9 Dec, 2024 @ 1:48am 
捏克萨斯有bug,如果不幸给她上了毒或者回合开始时打伤害的效果,唔,我也不知道是啥时候给他上的毒,他在安宁阶段就没法正常切换到肃清状态,倒计时会变成-2,-4。好家伙,我只好空过一轮让他进肃清阶段,然后因为我放弃防御,他进阶段直接把我打死了,难绷
2239803897 4 Dec, 2024 @ 12:53am 
boss动画容易卡住,特别是捏克萨斯这种强行拖时间反复播放动画的Boss,能给个关闭演出的功能吗。
studer 20 Nov, 2024 @ 9:18am 
有个非常恶性的bug,我在加载新地图后一打涅尔瓦就迅速报错弹出。反馈

Cause:
java.lang.NullPointerException
at basemod.abstracts.CustomMonster.render(CustomMonster.java:50)
at com.megacrit.cardcrawl.monsters.MonsterGroup.render(MonsterGroup.java:402)
at com.megacrit.cardcrawl.rooms.AbstractRoom.render(AbstractRoom.java:614)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.render(AbstractDungeon.java:2678)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:441)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
似乎是有东西缺失?
岚烟溯望 16 Nov, 2024 @ 7:10pm 
机械和自然两个体系吃浓度但是卡池没多少卡难成型难过渡,就算凑齐体系也不厉害,没有地铁神事件的话这两体系纯属污染卡池来的
Xinmm 10 Nov, 2024 @ 10:55pm 
做的很棒!相当还原游戏了!
AgentPhil 8 Nov, 2024 @ 9:16pm 
The other shadow verse mod is fixed, but this one still isn't. I'm still crashing on startup. My crash is the first comment in the discussion I posted
等我可好 5 Nov, 2024 @ 6:58am 
新地图角色强度有点不够了,或者说要拿到完善的体系牌才能打。但是现在角色卡池过于庞大很难拿到同一体系,我提议优化一下角色拿牌或者减少一下牌库。比如开局之前玩家选择橙卡禁5张,蓝卡禁8张,白卡禁10张。
studer 3 Nov, 2024 @ 2:29am 
我始终打不了新boss诶,会报错,说素材缺失
一般路过枫华桑 2 Nov, 2024 @ 9:34pm 
不打地图mod吃4g内存,打地图mod吃12g内存,这是否有点
雨海ルカ 30 Oct, 2024 @ 9:03am 
使用露娜token就会闪退
Miyoko 27 Oct, 2024 @ 1:07am 
这mod怎么强制4k分辨率运行,改分辨率和窗口全屏要重进。我改窗口2K重进一看居然是窗口4K我真无语了
AgentPhil 21 Oct, 2024 @ 12:28pm 
Crashing right on start with only this mod enabled.