Dwarf Fortress

Dwarf Fortress

Visible Artifact Equipment (Layered and Icons)
6 Comments
☠ Kibbe_Surdo ☠ 30 Dec, 2024 @ 3:40am 
Does removing Vanilla creature graphic affect other sprites in the game apart from the one you have worked on ? thanks in advance
svlla 22 Dec, 2024 @ 8:22am 
this fixes the invisible gear bug?
mir_38 2 Dec, 2024 @ 2:18pm 
I think it's actually really funny that artifact gloves are just woven gauntlets, it's very dwarfy
Digganob 27 Nov, 2024 @ 8:01pm 
Your screenshot intrigues me greatly. I'm not sure how to test artifact graphics myself, as it's difficult to set up a fortress in advance that already has the artifacts I'm testing available in it. But it seems you've been able to spawn them in somehow. Might I ask how you did so?
Guto  [author] 9 Nov, 2024 @ 3:45am 
Hey frost.9! I'm glad that you liked it. I'm not sure about how adding new graphics or the behaviour of adding new wieldables. You can make your mod dependent of mine as you wish!
frost.9 8 Nov, 2024 @ 5:58pm 
Great mod man! You know if there's any way to add wielding graphics for a custom weapon? I'm creating my first mod and there's a custom hammer there, i managed to make it work with your mod and with vanilla so far, but it only works if i copy some of your graphics and add some lines on the "graphics_creatures_dwarf". Is there a way to bypass this? If not, can i publish my mod with the said files and make it dependent to yours?