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Hello! I've made a patch for your mod, fixing much of what was broken. I'd like to talk you about it.
I added some organics npcs, "my mods from my sv asked me for it", and i'll realease the spider droid, if everything works good. The zombies from SW are in production, i hired an modeller to do it :P
i'll remove that.
For some reason Fade Corpses will always be toggled on by default and turns on automatically
after a bit when I turn it off.
I'm not sure why or how but when I disable the mod it doesn't happen anymore so it might be connected.
My deadline for updating this will until friday, cuz i had to redo all the NPCs programming to insert this new configuration pattern
Would you consider adding a setting in the options tab to change their stats universally?
Like how some NPC addons have it so you can change their default stats (HP and Damage) starting at 1 to go to 0.9 and below or 1.1 and above?
It'd make NPC battle balancing a lot easier, but if not that's alright, I love this mod all the same!
Good that they will be in English though bc that was something I was hoping for
i'll make for clons too, but it'll be on the future lol
Will you make clone troopers too?
Thanks