Left 4 Dead 2

Left 4 Dead 2

Special Infected Spawner
31 Comments
Everice  [author] 18 Jul @ 9:52pm 
Yes that would be 5% more health. The value calculates in percentage(value * 100) so 0.05 * 100 = 5%
jb0rsy 18 Jul @ 9:21pm 
If I, for example, put 0.05 in special infected health mult, would that work ? I kinda dont want to give the SI straight up double hp
Everice  [author] 18 Jul @ 4:40pm 
it worked on others. the problem is on your end i can't fix what isn't broken
〘⪻Mr.Cat⪼〙 18 Jul @ 4:16pm 
this addon does not work
CasaRota 5 Jul @ 6:37pm 
Cool mod. I had fun messing around with it. Is possible in the future to allow to adjust health specifically to each special inflected, including the Witch?
O₂ 11 Jun @ 11:46am 
oh ok thank you
Everice  [author] 10 Jun @ 6:15pm 
if you want only tank set this to 0 Special_Health_Mult_Tank_Only

if you did and tank health still the same, there probably other mods that set tank health as well
O₂ 10 Jun @ 1:21pm 
i still confused how to increase tank's health per alive survivors. i only able to multiply other special infected's health.. i only want the tank tho.. can you explain more how to do it please?
Everice  [author] 1 Jun @ 2:12pm 
you need to play local server and start a game session once with this mod enabled
ᚱᚨᚾᛞᛟᛗᚷᚢᚤ 1 Jun @ 12:10pm 
This mod is not creating the "si_spawner_setting.cfg" file on my computer.
El Lechuzon 23 May @ 1:30pm 
I'm having some issues with this mod. While waiting for friends to connect to the server, special infected start spawning before leaving the safe room, which shouldn't happen. This also occurs when we switch maps and are still waiting for players to reconnect — specials show up even before anyone exits the safe room and before starting rescue events (like pressing the finale button).
It also happens during the Whitaker gun store event — while waiting for the door to open, specials start spawning just like in Versus mode.
Would appreciate any help or fix!
Everice  [author] 14 May @ 10:52pm 
mod has function to check if the spawn point has any survivor in radius. if it spawned next to survivor, probably it couldn't find available spot(bad nav)
「Mƴstic」 14 May @ 8:40pm 
i love more zombos so i can kill them all yesyes. i have an issue tho, SI spawn right next to me idk if this is intended or not
Everice  [author] 24 Feb @ 9:33pm 
must be the left over from other mods setting i overlooked. you can ignore that. although it's there but it does nothing
Tri Tran 24 Feb @ 8:24pm 
"Max_Special_Infected = 2
Multi_Tanks_Spawn = 0
Special_Health_Mult_Tank_Only = 1
Special_Infected_Health_Mult = 0
Special_Infected_Health_Mult_Per_Player = 0.01
Special_Respawn_Interval_Max = 35
Special_Respawn_Interval_Min = 30
Tank_Fire_Immune = 0 "
This is everything in "si_controller_setting"
Everice  [author] 24 Feb @ 11:20am 
there is no Tank Fire Immune in setting file
Tri Tran 24 Feb @ 6:19am 
What about "Tank Fire Immune"? Please give more information about the setting.
NiellxD 11 Feb @ 4:17am 
this is goes very well with my 8 survivors and its amazing lmao, thank you
Unsants 13 Dec, 2024 @ 12:12pm 
Ok
Everice  [author] 13 Dec, 2024 @ 11:31am 
you can set aby number you want in mod setting file. but the gane will cap the max si at certain number. i'm not sure how many exactly for 4 slots server. but if you're using sourcemod to play 8 slots or using on dedicated server, the maximum would be 28(default 4 slots for survivors)
Unsants 13 Dec, 2024 @ 10:29am 
One question, how much is the maximum number of special infected?Up to what number can it be set?
Everice  [author] 7 Dec, 2024 @ 4:43pm 
if you mean the setting file, you will need to play a game with this mod once first to let the mod create a setting file
BallTap 7 Dec, 2024 @ 2:36pm 
its not poping up in my directory
after multiple reinstalls
Everice  [author] 6 Dec, 2024 @ 7:24pm 
if you put 1, it will spawn around the end of path before the saferoom(or some case inside the saferoom)
xᴜɴᴛᴀ 6 Dec, 2024 @ 12:56pm 
if i put 1 tank; why does it spawn when it reaches the safe room?
Everice  [author] 1 Nov, 2024 @ 5:51pm 
no from settings. i made it random
LrBenjhamin#004 1 Nov, 2024 @ 4:48pm 
Great bro, thanks for the help, but I have another question, I have noticed that the special infected repeat 2 identical ones, can that be changed?
Everice  [author] 1 Nov, 2024 @ 2:04pm 
if you want the exact time, set both Special_Respawn_Interval_Min and Special_Respawn_Interval_Max value to 180. the value is in second so 3 mins = 180 seconds.
LrBenjhamin#004 1 Nov, 2024 @ 11:22am 
Hi, how do I change the values ​​so that the special infected take 3 minutes to appear?
Everice  [author] 28 Oct, 2024 @ 9:03pm 
it will create after first time you start a session with this mod. the mod reads settings from cfg in real time. you can change even during gamepaly
Shengon 28 Oct, 2024 @ 7:08pm 
I've been looking for this mod a lot, but i can't make it work. I can't find the si_spawner_setting.cfg file :(