Rivals of Aether

Rivals of Aether

Final Rush - Sonic Adventure 2
19 Comments
yoshi cool 29 Oct, 2024 @ 3:10pm 
8/10, i think the stage feels too blended in with the background which makes it hard to see where the platform is. other than that, amazing stage bro you cooked
FrogsRCool 28 Oct, 2024 @ 6:34pm 
Yeah, I said Live & Learn because in my mind all SA2 stages had it, but it was just my mind. But yeah, the best option would SA2 Doesn't Matter, since is his theme. Althought for me Escape from the City is THE Sonic theme better than Doesn't Matter.
ATalksToSelf  [author] 28 Oct, 2024 @ 4:15pm 
Thank you! The grind rail code, and therefore the momentum is all Bar, so I can't take credit.

As for City Escape, I'd probably go with the original, both gens remixes, the symphony version, the funk rmx (was uploaded to the sonic yt channel) and then possibly It Doesn't Matter? I treated Radical Highway like Shadow's stage and included some of his vocal themes, so doing the same with City Escape for Sonic feels fitting.
FrogsRCool 28 Oct, 2024 @ 5:51am 
Now I' wondering, since you've made so many Sonic stages, specially from adventure 2, if you do a City Escape stage, the songs would be Escape from the city, Escape from the city (classic remix), Escape from the city (modern remix), Escape from the city (Sonic orchesta remix) and Live & Learn?
FrogsRCool 28 Oct, 2024 @ 4:50am 
Ok, just saw they work with momentum, I guess this way they're perfect, no complain, 10/10, love the stage.
FrogsRCool 28 Oct, 2024 @ 4:41am 
Final Rush is one of my favorite Sonic levels, and I like that has Final Chase Pillars too. I think would be cooler if the grinding was like way faster, like if you could grind from 1 platform to the other in like 1 second. That doesn't make the stage less cool, and 100% gonna play a lot in it.
Dash 27 Oct, 2024 @ 4:24pm 
Wow you work fast! Good fix!
ATalksToSelf  [author] 27 Oct, 2024 @ 3:20pm 
Just pushed a patch out to fix it! I didn't realize Rivals had an update order for checking each player slot, which was only reading P1's inputs. Thank you for bringing it to my attention!
Dash 27 Oct, 2024 @ 7:12am 
Was playing with a friend as P2, they can grind for like a short frame and then it just drops them. The rail seems to become an active platform while someone is grinding; P1 grinding allows P2-4 to stand on it and fall through once P1 stops grinding
ATalksToSelf  [author] 27 Oct, 2024 @ 6:36am 
@Dash oh? I'll look into it when I have the time but what exactly wasn't working?
SaltyGumballs 27 Oct, 2024 @ 2:43am 
Nice job with this one
Mr Ant Tenna's TV Time! 26 Oct, 2024 @ 11:37pm 
Have a nice fall you stupid b
Dash 26 Oct, 2024 @ 7:34pm 
Rail seems to not be working fully for players 2-4, player 1 doesn't seem to have any issues though.
ultracyber 26 Oct, 2024 @ 12:33am 
this is awesome I hope a new Shadow character comes out with doom powers so I can throw hands in this stage like god intended
ATalksToSelf  [author] 25 Oct, 2024 @ 5:28pm 
I never go beyond 4 or 8 selectable songs but I've done total music counts higher than that before (gerudo desert as an example), so it just appears in the random selection for now. Didn't want to leave out the banger shadow gens remix though.

also thank you gtype!
Quantumleaper NEO 25 Oct, 2024 @ 4:34pm 
Wait... if there are 8 slots for music how come there's a ninth track?
GtypeGaming 25 Oct, 2024 @ 4:22pm 
Sick super sick extremely sick
ATalksToSelf  [author] 25 Oct, 2024 @ 3:26pm 
The adventure games are so good but gotta give it to SA2 personally.
FelixBlobDev 25 Oct, 2024 @ 3:17pm 
SA2 was always my favorite so this seems good lol