RimWorld

RimWorld

Tactical Weapons
10 Comments
Xale86  [author] 10 Jul @ 8:50am 
Updated to support 1.6.

I will look into the 1.6's system of weapon attachments. Having these weapons modular and having the ability to build them with any setup was something I wanted from the start.
CrackaJack 3 Dec, 2024 @ 10:35am 
@GrahammerTek ur comment made me check :D gives me hope for more of this..fkin detailed, man.
@Xale86 have you considered making the recipes for the guns require their basic version?
pistol would be awesome, sniper, mg and pumpgun too...
GrahammerTek 16 Nov, 2024 @ 12:11am 
That Tactical SMG looks really good, love what you did with my textures there. And yeah, for anyone else reading this I am okay with my stuff being used here.
Xale86  [author] 8 Nov, 2024 @ 9:59am 
I had a very brief look into CE. Seems easy to make it compatible, but I never played with CE so I am not familiar with all the additional stats and balance. I am thinking of doing a playthrough with it to get familiar and then I will probably update my mod.
BigGovernment 8 Nov, 2024 @ 8:27am 
Well, I'll be the one to ask I suppose. Any plans for CE compatibility?
Enzo carini 27 Oct, 2024 @ 2:22pm 
Fantastic!!!!!
Xale86  [author] 26 Oct, 2024 @ 10:42am 
UPDATE: Weapons now support Muzzle Flash mod if you have it installed. No patch needed.

I didn't add any tactical pistols because I don't usually use pistols and I wanted to keep the mod small.

Drum magazines could be interesting. If I make any more weapons I might use them.

This is my first mod for Rimworld and its a learning experience. Perhaps one day it might be possible to switch attachments around, but at the moment my modding skills are nowhere near anything like that.
Scout Gaming 26 Oct, 2024 @ 6:52am 
Tactical pistol?
嘟嘟 26 Oct, 2024 @ 6:48am 
very well ,we need drum magzine!:steamhappy: