Age of History 3

Age of History 3

Age of History III Expanded
165 Comments
Metal Izanagi 3 Aug @ 6:21pm 
While playing the 5 AD scenario, the one thing I noticed is that Rome and the Han are *incredibly* stable to the point of essentially never having a real chance of falling unless the AI completely derps out and forgets how to play the game. That's just a problem the game has in general, unfortunately. Big nations will only ever fall if they get a coalition against them.
Metal Izanagi 29 Jul @ 2:53am 
Huh, looking into it, Nagash was actually a real kingdom in Northeast Africa in the 9th century. The flag is definitely a reference since there isn't one on record for them, as far as I can tell.
Metal Izanagi 29 Jul @ 2:50am 
Yeah, at first I saw Kekistan and was just laughing at how ridiculous it is, and then I saw "Nagash" next to them as their vassal, looked at the flag and it's a skull with a pointy headpiece. I've been keeping my eyes open for any others, haha.
Palpy  [author] 29 Jul @ 1:14am 
@Metal Izanagi those are not from this mod, those are from the base game as an easter egg nation, similar to that of the zombie horde on an island off the coast of Yemen. The base game has a few of these cool and funny little easter eggs, didn't realise Nagash was one though haha, love that little warhammer easter egg.
Metal Izanagi 28 Jul @ 8:33pm 
In my current game, started in the 1300s, I'm at around 1850 or so and "Kekistan" is an Atheist state with a goofy green/white/black flag that has some resemblance to the Nazi flag but with the word "Kek" in a cross instead of the bad guy pinwheel. They're controlling lower Egypt and parts of the Arabian peninsula. They have a vassal named "Nagash", a Coptic nation using a flag with a symbol that appears heavily inspired by the Warhammer Fantasy character's head lmao.

Are those from this mod or an easter egg in the main game? I keep laughing every time I look over and see them just hanging out over there in the middle of all the Islamic nations. They're not even going to war or anything; bros are just chilling.
Palpy  [author] 28 Jul @ 1:11am 
@Metal Izanagi this is something I wish for too. Its something I've looked into adding for the mod, but I would have to essentially create an event for every single nation to do so, and even then it doesn't change their nation tag for some reason. There is something in one of the files for ai civs to be able to change government and form nations but it doesn't work and needs to be looked into by the developer, as it is supposed to trigger them to do so, if they can every 100 years, but I have tried and tested it and it does not work sadly
Metal Izanagi 27 Jul @ 4:59pm 
Biggest thing I wish AOH3 had was a way for AI nations to change to formable nations sometimes. It'd be kinda neat to see one of the smaller Chinese states eventually turn into the Republic of China later on, etc
altneo 27 Jul @ 7:37am 
ok, thanks
Palpy  [author] 25 Jul @ 4:18am 
@altneo No it shouldn't, you should be fine :)
altneo 25 Jul @ 4:07am 
does the mod conflict with vanilla saves?
Palpy  [author] 25 Jul @ 12:17am 
@sebastianmedina054 just press the subscribe button. Make sure you're also not running any other mods that change flags, governments, civilisations, formable nations or loading screens as they will conflict.
sebastianmedina054 24 Jul @ 9:17pm 
How do i intall this mod?
IamNxMaxVl 8 Jul @ 12:25pm 
@Palphy Yeah that must have been it, just tried it again and it works now! Thanks for the help, It was a Better flags mod that was messing with the mod :)
Palpy  [author] 8 Jul @ 6:35am 
@IamNxMaxVl I've looked into this and not managed to find any issues. Do you have any other mods installed? If so these will likely conflict with the mod especially if they edit or use the usa nation tag for anything
IamNxMaxVl 7 Jul @ 2:55pm 
@Palphy Thanks man, really appreciate it
Palpy  [author] 7 Jul @ 3:30am 
@IamNxMaxVl Thank you! Yes I will look into that today and push out a fix update if I find anything :)
IamNxMaxVl 6 Jul @ 6:39pm 
Hello,I really love the mod but theres a tiny little issue, nothing major, but I'm trying to play as the US (from 13 colonies and up with the mod) and when I form the 49 star flag(usa26,) it only stops me there, doesn't give me the option to form the full 50star USA at all. So if you could check that out for me I'd really appreciate it! I really love the mod, keep it up:steamthumbsup:
★ DeWiuss ★ 6 Jul @ 7:53am 
@Palpy that will be awesome, I saw the Commonwealth states, NCR and Caesar's legion. That made me wonder if you weren't planning to make a fallout scenario
Palpy  [author] 6 Jul @ 4:04am 
@★ DeWiuss ★ yes that is something i've been planning for a while. Cant say specifics on when its coming but it is something I'm working on. There are a few foundations in place with previous updates released such as adding Caesars Legion and the NCR. I'm assuming you mean an Old World Blues style one? But I am working on two, that version and a great war version too.
★ DeWiuss ★ 5 Jul @ 3:24pm 
will you make a fallout map in the future?:p3p_attention:
Palpy  [author] 4 Jul @ 6:13am 
New Update

Check change notes for full details of the update.

318 New Flags

New Nations
North German Confederation
Dominion of Canada (WW1)
US Federal Territory
Florida Territory
Michigan Territory
Wisconsin Territory
Northwest Territory
South West Territory
England and Wales
United Kingdom (of England, Wales and Ireland)
Panau
Solis
New Afrika
Rhineland

New Formables
North German Confederation (for all northern German states)
England and Wales
United Kingdom (of England, Wales and Ireland)
New Afrika (Louisiana, Mississippi, Alabama, Georgia, South Carolina)
Novorossiya (Donetsk, Luhansk, Crimea)

New Governments
Militarism
Zionism

New Scenarios
2022 Plus
2000
1836 Plus (Updated)
Victory of the Black Eagle (thanks to @Lil Horus for this one)
Palpy  [author] 12 Jun @ 9:33am 
20,000 subscribers! WOW! I never imagined that this mod would ever reach the popularity it has done, thank you all for the love and support you have shown this mod!
Captain.Inferno 12 Jun @ 6:22am 
Bro hit 20 thousand subscribers, congrats
box tank 7 Jun @ 4:45am 
@Palpy ok i will try that
Yes the governments aren't showing up at all
Palpy  [author] 7 Jun @ 3:43am 
@box tank you might need to do a fresh install of the game or validate your game files to make sure that anything still altering anything is removed, after that try doing a fresh install of the mod on its own and see if that works. When you say they are broken, what do you mean exactly? like none of the governments are showing up at all or just none of the new ones?
box tank 7 Jun @ 3:40am 
@Palpy Nope i unsubscribed from all of them and they still didn't work
Palpy  [author] 7 Jun @ 3:35am 
@box tank do you have any other mods installed? This is the number 1 issue for why they won't be working. Any mod that alters governments in any way will conflict with this mod and cause them not to work
box tank 6 Jun @ 4:21pm 
Governments are broken for me
Palpy  [author] 3 Jun @ 4:49am 
@RickyGodzilla yes there is one from what I can see that will most likely be causing the issue. Age of Rebalances: Universal also edits governments causing both this mod and that mod to conflict. Whilst that one doesn't add any new governments by the looks of it, it does change the values of some of the governments causing both mods to conflict
RickyGodzilla 2 Jun @ 11:09pm 
Hello, for some reason other parts of the mod such as loading screens and the alternate flags work but the added governments are not appearing for some reason. I linked my modlist below, can you tell me if any of these could be causing that? If not of these mods could be causing it then it may be a bug.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3354853134
Tasha Vulpine 1 Jun @ 2:32am 
Yo, would you add Technocracy government form?
Palpy  [author] 28 May @ 11:15am 
@300kkphpeek ah ok. If it turns out its still doing it without mods, there is a fix I discovered for that, if you are needing it just let me know
ass soda 28 May @ 11:01am 
@Palpy I think its about the mods, i dont know which one, because i unsubscribed all of my mods then reinstalled the game and it got fixed. But when the game crashes it happens randomly sometimes a few seconds later sometimes a few minutes later.
Palpy  [author] 28 May @ 7:48am 
@300kkphpeek I believe I know what issue you are having as I have started having this issue myself. It appears to be a java issue, either from a GPU compatibility issue or a memory leak. Is the game crashing a few seconds after the game loads up?
cojones 21 May @ 10:32am 
It appears inside the game mod setting but the folders arent there. I tried to uninstall the game, change the version, resubscribing, and other stuff. Still nothing.
Kadu the warmonger 20 May @ 6:14pm 
Disinstall scenario/map mods.
ass soda 19 May @ 11:42am 
@Palpy thanks for reply, i uninstalled every mod i installed but game keeps crashing so its not about your mod i think. I don't know why but my game is crashing nowadays. Great mod btw.
Palpy  [author] 19 May @ 10:22am 
@AMSIZVEGAMSIZ23 I'll look into this and push out a fix if there is something. Just also make sure that any other mods you may have don't use the same civ tags as what this one does
ass soda 19 May @ 9:56am 
Hi, I'm experiencing an issue with this mod. When launching the game, it tries to access this path:

".../map/Earth3/formableCivs/data"

However, this path appears to be a directory, not a file as expected by the game. As a result, I get the following error:

"GdxRuntimeException: Cannot open a stream to a directory"

This causes the game to crash. Could you please check if the formableCivs/data directory is missing a file or incorrectly configured?

Thanks in advance!

I sent the Log file to ChatGPT and that is what he says.
HugeSaucer11371 15 May @ 7:31am 
@Palpy Thank you for everything. I hope this success continues. Have a good day.
Palpy  [author] 14 May @ 2:04pm 
New Update. I have now separated the government changing events from this mod and placed them into their own separate mod for those who still wish to keep them. Link can be found here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3481601841
Palpy  [author] 14 May @ 1:48pm 
@cojones first thing to check is if the mod is actually installing. To check go to whichever directory your age of history 3 is installed in, the most common is this one C:\SteamLibrary\steamapps\workshop\content\2772750\3355021786 and follow the directory to find the mod file, if it is there then it may be a case of conflicting if you have other mods and one is overwriting the other. If it isnt there, try unsubscribing for the mod and subscribing again until a download appears at the bottom of your steam, this should hopefully fix it. :)
cojones 14 May @ 12:43pm 
Mod doesn't seem to work for me, I download it but nothing changes
Palpy  [author] 14 May @ 11:28am 
@HugeSaucer11371 thanks for the kind words and the feedback. I have decided to remove it from the mod in an update that should be releasing tomorrow and instead separate the government changing into its own separate mod
HugeSaucer11371 14 May @ 11:11am 
**This text has been translated from Turkish to English**

First of all, thank you for making this mod. I was playing your mod with pleasure and it is really a great mod. The new governments and flags are really great. But when I entered the game yesterday, the AI ​​was going crazy and constantly changing governments. After a little experiment, I realized that these strange behaviors were due to your mod. I want to fix this bug as soon as possible and play your mod again in the best way. Thank you in advance for everything you have done and will do.
Palpy  [author] 13 May @ 4:59am 
@Crustys41 I shall do, sadly I don't think its possible given what modders have to work with in the event triggers, theres no global option to make the event trigger for independent nations only. I'm gonna continue looking for a way to do this. In the mean time you should be able to manually remove the file that triggers government changes by going to: C:\SteamLibrary\steamapps\workshop\content\2772750\3355021786\game and deleting the events folder
Crustys41 12 May @ 5:02pm 
Thank you, please notify me when you have
Palpy  [author] 12 May @ 4:32am 
@Crustys41 I'll look into changing it so that only independent nations are affected
Crustys41 12 May @ 4:21am 
I have british empire save, right? so I want all of my vassals to have the same looking flag on them, when they change their government their flag changes, no good.