Call of Duty: Black Ops III

Call of Duty: Black Ops III

LA LUMIÈRE
135 Comments
dakanddill 1 Jul @ 3:03pm 
fuck you
dakanddill 1 Jul @ 3:03pm 
fduck you
dakanddill 1 Jul @ 2:16pm 
where is your map
Remarkable Atlus  [author] 23 Jun @ 12:11pm 
A special look at my final BO3 Custom Zombies Map:

https://youtube.com/watch?v=cWIubbOL8Mw&feature=shared
itsbrodes 28 Apr @ 6:20pm 
Had a good time playing this one!!

Keep up the good work :)

Playthrough - https://www.youtube.com/watch?v=h_GxEeBpOnE
Remarkable Atlus  [author] 22 Feb @ 8:32am 
You must be looking at an older version of the map for a guide. Some soul catchers were moved in a prior update. You'll find the one that was previously at the panzer in C Trench now at the Firing Range.
fighter-ACE27 20 Feb @ 12:30pm 
Every time i spawn in this map it will not spawn the soul fillers outside spawn and the filler by the german tank is not there but the other 5 are there when i play but other then that its a great map :steamthumbsup:
R3TRI3UTION 31 Jan @ 10:00pm 
That song in the first vid is dope asf.
Remarkable Atlus  [author] 31 Jan @ 5:54pm 
I have begun development on my final zombies map for Call of Duty: Black Ops III. I'll share more information once substantial progress has been made.
Remarkable Atlus  [author] 29 Jan @ 9:27pm 
World at War weapon ports are currently being worked on by multiple modders. The ones I am currently using are from a work-in-progress pack by TheSkyeLord. World at War look dated so they need to be updated from scratch so that they look somewhat decent in Black Ops III.

I suggest checking out my older map, Haze of the Damned. That map has an old Gewehr 43 port that doesn't update any of the old animations and it doesn't suit the new engine.

On a side note, I'm really hoping some modders are able to figure out the Black Ops 6 weapon ports soon. I would love to see the new PPSh-41 ported to BO3, as well as the FN FAL.
Gaming_Bigfoot 23 Jan @ 1:48pm 
Not a fan of the texture-bugging blood-on-gun effect but any map with underbarrels on guns is a good one
UpfrontBowl62 22 Jan @ 2:39am 
Just curious, but why is it rare to find World at War weapons on any custom maps, including this one? Are they a nightmare to port or something like that? I remember for the SM2 mod that go shut down a couple years ago, the team did a weapon showcase, and had a small amount of WaW weapons due to the fact that they're a nightmare to port from one engine to another. I'm assuming that's the reason why WaW weapons in BO3 custom maps are so rare to come across?
elvynmalinge2 14 Jan @ 5:06pm 
Very good map for me, atmosphere confined in the slice a great challenge, the mystery box with an enlarged choi of weapon which is a pleasure,
funEman 13 Jan @ 1:51pm 
not sure if it has been mentioned, but the BAL27 doesnt have a walking animation, only a sprinting one.
Remarkable Atlus  [author] 12 Jan @ 11:55am 
They're incomplete ports. The MWIII weapons within the map are the first public BO3 ports of their kind. There are bound to be issues that went over my head. I fixed up the weapons the best I could before releasing.

As for the price, that's just a bug with any weapon port. Upgraded, they'll always list the base price when upgraded ammo is 4500.
ZEROOblivious 11 Jan @ 6:21pm 
When you have the Ara Militaris (MCW) pack-a-punch it says its 1000 points for ammo, when its 5000 points.

There's a heavy movement speed debuff when ADSing? Why?
TheDawnFox 7 Jan @ 9:53am 
All good bro, good luck!
Remarkable Atlus  [author] 6 Jan @ 9:38pm 
Thanks everyone for over 20k in subscribers. I am very grateful!
For my new years resolution, I decided to work on my own 3D platformer within Unreal Engine 5.
It will be my main focus, so Black Ops III modding will be on hold until I release a playable demo for the game. :Chrono_e: :Frog_e: :Lucca_e:
PELTIER5 6 Jan @ 2:09pm 
I didn't read the description before playing so when I was searching the basement for the power as I heard the Panzer alarm go off. So I all I could do was shoot it while backing up in a dark basement as I only saw the lights come closer.
Drade71 5 Jan @ 9:21am 
Vibes absolutely on point. Please make more like this. And YES add in pre-alpha origins town that would be awesome and I want to play it
TheDawnFox 3 Jan @ 4:29pm 
Para la comunidad hispana, esta review en español:

https://www.youtube.com/watch?v=OfnXSiDJG4M&t=58s
D no 31 Dec, 2024 @ 4:18pm 
nice map a hard option would be really nice found the guns were OP and made the map 2 ez
Trevor 30 Dec, 2024 @ 8:35pm 
Decent simple fun little map. Not your fault but all the MW2022/2023 weapons feel like terrible unfinished ports. One or two dolls can be hard to find but there's enough map easy to test everywhere for soul boxes so no big deal!
Ramez 27 Dec, 2024 @ 9:24pm 
HomelyHouse 26 Dec, 2024 @ 8:30pm 
@OVKJR, you make a fair case. I think I'll take that advice to heart and NOT bicker anymore here. Also you're welcome if my choices have actually made you feel better about yourself. I hope that you find more things to take pride in yourself.
HomelyHouse 26 Dec, 2024 @ 4:13pm 
@spngbobluvr2 I'm sorry who is Zack? And you keep coming back here to me, at this rate you'd be the one meat-riding me. Also no thank you, I'm not that into people whose grammar gives me an aneurysm.
HomelyHouse 25 Dec, 2024 @ 4:25pm 
@spngbobluvr2 and why would I be interested in that? I just like this map a lot and I've seen it's changes with each update. What's your problem?
Gtiks! 25 Dec, 2024 @ 1:14am 
10/10:steamthumbsup:
HomelyHouse 22 Dec, 2024 @ 10:11pm 
You made a damn good map. You earned it!
Remarkable Atlus  [author] 22 Dec, 2024 @ 6:46pm 
Thank you everyone for 15K subs on La Lumiere :melon:
HomelyHouse 20 Dec, 2024 @ 10:18pm 
Ah, I just saw a video showcasing it too. You're right. MAN does seeing Juggernog in a different spot make me feel so... shook.
Remarkable Atlus  [author] 20 Dec, 2024 @ 7:23pm 
When I referred to the alternate tank route, I am not sure whether Treyarch wanted two routes in the map. I am referring to how the pre-alpha has a different route through the village than in the final version where the tank is under the church.
HomelyHouse 20 Dec, 2024 @ 12:01pm 
Goddamn! Treyarch must've seen the rumors of a Bus Route B and thought of putting it in Origins!

Did they plan on making you "repair/refuel" the tank while dogs spawn infinitely?
Remarkable Atlus  [author] 20 Dec, 2024 @ 11:45am 
The church was originally planned to have a whole village included beside it. The tank was originally meant to run through the village on an alternative route.

So yes, we got Tank Route B before Bus Route B.
HomelyHouse 19 Dec, 2024 @ 6:52pm 
Now THIS sounds to be really intriguing! But I wanna know what this section of Origins that was cut was supposed to look like?
Remarkable Atlus  [author] 19 Dec, 2024 @ 5:57pm 
I didn't intend of updating La Lumiere anymore after saying I was done with the map twice. The opportunity is too good. Thoughts?
Remarkable Atlus  [author] 19 Dec, 2024 @ 5:54pm 
Black Ops 2 DLC5 Pre-Alpha footage was shown with a never before seen look at the cut village intended to be a part of Origins. I wonder if I can pull off remaking that area in high quality and make it a part of La Lumiere in an expansion. :missing:
Remarkable Atlus  [author] 12 Dec, 2024 @ 8:28am 
A video is now available, showcasing an older build of La Lumiere.
noodlekrebs 7 Dec, 2024 @ 9:15pm 
unable to buy wall weapons. all of them are showing the cost as 0
Remarkable Atlus  [author] 7 Dec, 2024 @ 12:17pm 
As a reminder, here are the locations of all voodoo dolls within La Lumiere to unlock Pack-A-Punch, the MCW and FSS Hurricane wall chalks.
https://x.com/KhramosCreators/status/1857042707983568991
HomelyHouse 6 Dec, 2024 @ 11:04pm 
I hope Pegasus Mod works... it's one of my favorite mods! Anyways, I hope your work goes well!
Remarkable Atlus  [author] 6 Dec, 2024 @ 7:34pm 
Just letting everyone know that the upcoming update will have less mod support due to the addition of the panzer soldat and minor changes made to the map. All Around Enhancement will still work, but I won't be able to guarantee that most mods will function on La Lumiere after the update goes live.
Remarkable Atlus  [author] 6 Dec, 2024 @ 1:55pm 
Nah, it was more trouble than I thought putting together this update for La Lumiere. I don't plan on making an Easter Egg for this map. But, I'm open to work with someone who knows how to code well and make an Easter Egg Quest for my final map.

La Lumiere was intended to be my final map for BO3 originally, but timing and circumstances involving a contest I participated in led me to working on La Lumiere first. The name of my final map will be Shadow of the Dead, based in Chernobyl. I've wanted to make this map for over a two years now but I've ran into a lot of issues. I'm not a professional, and I wish to take a break before working on Shadow of the Dead.
CallMeSethh 5 Dec, 2024 @ 9:28pm 
are u considering a EE quest on this map? I think its good so far!
Remarkable Atlus  [author] 5 Dec, 2024 @ 10:47am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3378325504
Please check out my re-release of The Last Christmas / Zombie Subway on Steam!
HomelyHouse 5 Dec, 2024 @ 10:21am 
@Remarkable Zeal, well, try not to burn out doing it! Take all the time you need!
Remarkable Atlus  [author] 4 Dec, 2024 @ 4:07pm 
The Last Christmas, or Zombie Subway. Going mad while fixing it up for release.
HomelyHouse 4 Dec, 2024 @ 9:37am 
@Remarkable Zeal, I don't think we should have Panzers AND Manglers. But just one of those two. Also which older map are you referring to? I'm so curious!
Magoofy Plays 3 Dec, 2024 @ 8:44pm 
I think both would be really cool. I chose panzers because it fits the trench feel and adds more to the claustrophobia element of the map as well