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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3514229620
https://youtube.com/watch?v=cWIubbOL8Mw&feature=shared
Keep up the good work :)
Playthrough - https://www.youtube.com/watch?v=h_GxEeBpOnE
I suggest checking out my older map, Haze of the Damned. That map has an old Gewehr 43 port that doesn't update any of the old animations and it doesn't suit the new engine.
On a side note, I'm really hoping some modders are able to figure out the Black Ops 6 weapon ports soon. I would love to see the new PPSh-41 ported to BO3, as well as the FN FAL.
As for the price, that's just a bug with any weapon port. Upgraded, they'll always list the base price when upgraded ammo is 4500.
There's a heavy movement speed debuff when ADSing? Why?
For my new years resolution, I decided to work on my own 3D platformer within Unreal Engine 5.
It will be my main focus, so Black Ops III modding will be on hold until I release a playable demo for the game.
https://www.youtube.com/watch?v=OfnXSiDJG4M&t=58s
Did they plan on making you "repair/refuel" the tank while dogs spawn infinitely?
So yes, we got Tank Route B before Bus Route B.
https://x.com/KhramosCreators/status/1857042707983568991
La Lumiere was intended to be my final map for BO3 originally, but timing and circumstances involving a contest I participated in led me to working on La Lumiere first. The name of my final map will be Shadow of the Dead, based in Chernobyl. I've wanted to make this map for over a two years now but I've ran into a lot of issues. I'm not a professional, and I wish to take a break before working on Shadow of the Dead.
Please check out my re-release of The Last Christmas / Zombie Subway on Steam!