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Mod version 1.1.0
Brotato Version 1.1.10.0
Changes:
* Fixed broken mod since Brotato 1.1.9.0 performance update
Not sure what other outstandingbugs there are in this mod
Fix bug when enable_curse_starting_gear is off
fix shop being controlled by crate config option
I think starting with a cursed hook maybe could be a different mod. I will consider creating it :)
Limited mutant so it wont crash
Fixed some bugs and improved the code
i will add documentation eventually just working on other mods which interest me more right now :)
I will add the option to curse uniques only seems simple enough.
Could you add an option to only curse unique items in shop?
Curse modifier is always 1.1
(40 + (2 * (wave_number - 1)) + (random number between -30 -> 30)) / 100
The game will use the larger of the two:
either the number generated by this ^
or the value of MIN_CURSE_MODIFIER in my mod
to determine the strength of curse modifications.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3359837939
Fix cursing all enemies
Allow cursing map size (explorer/old)
allow cursing enemy count (jack/loud)
curse extra items from chest
I'm going to try fix the code in the next few days
Generally it depends on the current wave + random number.
Turn off curse randomisation and leave the scale at 0 to use base DLC cursing rules.
-> Options
-> Mods
-> DISABLE_CURSE_RANDOM = OFF
This will bring back curse randomisation!