Brotato

Brotato

Lionheart-CurseEverything
66 Comments
Lionheart  [author] 26 Apr @ 3:51am 
UPDATE

Mod version 1.1.0
Brotato Version 1.1.10.0

Changes:
* Fixed broken mod since Brotato 1.1.9.0 performance update
Crystal 25 Apr @ 1:48am 
update plz
Chill Kun 1 Apr @ 6:07am 
update plz
Lionheart  [author] 25 Feb @ 5:12am 
I am not keeping up with Brotato currently, if I find the interest again I will take a look into any bugs in the mod. The code is public in the description is anyone wants to create a pull request or create your own mod based on this one
Demon 23 Feb @ 1:05pm 
it doesn't curse everything anymore, cursing shop items is activated, but the shop Items are not cursed
chenjingtaochenjingtao 11 Feb @ 9:03pm 
诅咒一切
Hex: Steagull 28 Jan @ 12:34pm 
it doesnt work
Genome Guard 31 Dec, 2024 @ 9:43pm 
also enemy boosting or lowering items dont change how many enemies spawn more or less by curse, as its a white stat, all white stats dont get effected by curse if on items or weapons
Genome Guard 31 Dec, 2024 @ 9:38pm 
also make it so curses from non mod means give the curse mod u set
Genome Guard 31 Dec, 2024 @ 9:37pm 
also gmo 2 just added an inf gmo, u can have as many chars as u want so just make it not only work on most recent char u chose to fix it
Genome Guard 31 Dec, 2024 @ 9:36pm 
thanks for being so talkitive
Lionheart  [author] 20 Dec, 2024 @ 9:46pm 
That bug should have been resolved by the Dec 15 update, maybe you dont have the latest version?
Tahu810 20 Dec, 2024 @ 4:36am 
curse crates also curses shop items. not sure about the reverse
Lionheart  [author] 16 Dec, 2024 @ 6:39pm 
Sure I can take a look at GMO.

Not sure what other outstandingbugs there are in this mod
Genome Guard 16 Dec, 2024 @ 6:32pm 
also can you once the rest of the bugs have the curse character work with gmo 2 and 3 so all of them get cursed and not just the last one
Genome Guard 16 Dec, 2024 @ 6:31pm 
thanks lionheart
Lionheart  [author] 14 Dec, 2024 @ 10:44pm 
1.0.4

Fix bug when enable_curse_starting_gear is off
fix shop being controlled by crate config option
Genome Guard 11 Dec, 2024 @ 8:40pm 
sir please fix the bug with starting items
Koenami 22 Nov, 2024 @ 2:59pm 
if you disable cursed starting items,it won't allow you to pick a starting weapon, so you can't start a run
Dimqwq 18 Nov, 2024 @ 1:46am 
if there a possible to change the rate of curse,now this mod only got enable and disable of cursed item(or i don't find how to change it),can we add the probability button to adjust when cursed item show up than the original version in this game just like add 50% chance to race the cursed item show up
Lionheart  [author] 14 Nov, 2024 @ 1:21pm 
Thanks Lule.NZ I will take a look once I have time :)

I think starting with a cursed hook maybe could be a different mod. I will consider creating it :)
TheEpicGamer1997 14 Nov, 2024 @ 9:53am 
Is there a way you could add an option to make it so you start with a cursed hook?
Lule.NZ 14 Nov, 2024 @ 4:41am 
When Curse Crates is turned on and Curse Shop is turned off, shop is still cursed. I believe it is a small mistake on line 30 of extensions/singletons/item_service.gd. I believe the option referenced should be "enable_curse_shop_items"?
Lionheart  [author] 12 Nov, 2024 @ 4:10am 
1.0.4 released
Limited mutant so it wont crash
Fixed some bugs and improved the code

i will add documentation eventually just working on other mods which interest me more right now :)
I will add the option to curse uniques only seems simple enough.
chenwhylsk 9 Nov, 2024 @ 6:25pm 
bug: if I diable the cursed shop item , it would never appear cured in shop , even you have high property on cursed
pwyq 7 Nov, 2024 @ 8:49pm 
Hi, this is a great mod!
Could you add an option to only curse unique items in shop?
The 7 Nov, 2024 @ 6:24pm 
make it so Mutant can only have -85% xp gain needed to lvl up so it doesn't crash but it reduces the +50% items price even more (if possible)
No_Epix 7 Nov, 2024 @ 9:37am 
"I feel the jujustsu energy flow inside me" :skul:
nestersan 6 Nov, 2024 @ 10:51pm 
Dude. Please write some proper documentation, so we don't need 4 pages to ask questions. I get it's cool to release stuff,but we weren't there making it, so we need some 'This thing does that' in a structured way.
Huemano 5 Nov, 2024 @ 10:30pm 
i see thanks
Lionheart  [author] 5 Nov, 2024 @ 9:40pm 
If DISABLE_CURSE_RANDOM is ON
Curse modifier is always 1.1
Lionheart  [author] 5 Nov, 2024 @ 9:38pm 
Theres no endless scaling for curse, the wave_number caps out at 20.
Lionheart  [author] 5 Nov, 2024 @ 9:37pm 
Base game curse modifier

(40 + (2 * (wave_number - 1)) + (random number between -30 -> 30)) / 100

The game will use the larger of the two:

either the number generated by this ^
or the value of MIN_CURSE_MODIFIER in my mod

to determine the strength of curse modifications.
Huemano 5 Nov, 2024 @ 8:45pm 
what is the max default multiplier for cursed items? 1.1x?
Lionheart  [author] 3 Nov, 2024 @ 5:01pm 
Released a helper mod with cursed Loud. It will allow more enemies to be spawned in.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3359837939
Lionheart  [author] 3 Nov, 2024 @ 2:34am 
I tried running 1.0.3 with CoopDamageShow and its not crashing for me. See if the new version helps you.
Lionheart  [author] 3 Nov, 2024 @ 2:28am 
Version 1.0.3

Fix cursing all enemies
Allow cursing map size (explorer/old)
allow cursing enemy count (jack/loud)
curse extra items from chest
Biduuuuu 2 Nov, 2024 @ 4:16pm 
The pearl from the chest don't get cursed. Same situation with the treasure map loot.
Garaj 2 Nov, 2024 @ 9:06am 
It crashes for me at wave end (right after choosing lvlup bonus) when I run it with "coop-Damage show" mod, though both your and coop damage show mods are fine. When I restart after crash game tells that crash is due to Lionheart-CurseEverything mod
Weapon 1 Nov, 2024 @ 8:57pm 
Items from the Treasure Map's extra chest loot don't end up being cursed. Just a minor thing. Good mod overall!
Lionheart  [author] 1 Nov, 2024 @ 5:00pm 
Thanks for your comment. I think this mod has some problems :steamfacepalm:
I'm going to try fix the code in the next few days
SophiaCup 1 Nov, 2024 @ 7:54am 
This is a great mod.but I can't change any setting by Mod Options.When I change and restart game,it will disable all mod an reset mod setting.I only install this mod and Mod Options.
Lionheart  [author] 1 Nov, 2024 @ 7:24am 
Are you running other mods when it crashes?
WhySoSerious 1 Nov, 2024 @ 2:58am 
is crashing when wave end
Fermata 31 Oct, 2024 @ 11:55pm 
Oh it also resets all mod option settings, hope this helps.
Fermata 31 Oct, 2024 @ 11:54pm 
Great mod but every second time I open the game I get an unexpected error in the mod and the game disables all mods. happens even if I only have mod options and this. And after verifying game files.
Lionheart  [author] 31 Oct, 2024 @ 9:56pm 
Hi the curse slider sets the "minimum" curse level.

Generally it depends on the current wave + random number.

Turn off curse randomisation and leave the scale at 0 to use base DLC cursing rules.
Henry 31 Oct, 2024 @ 7:57pm 
Why do we need a curse slider when we already can make every cursed? What is the use? Thanks. As for the crash issue, it was a conflict with some other mod.
Lionheart  [author] 31 Oct, 2024 @ 4:37pm 
1.0.2 update. Added minimum curse slider. Now you can apply 10x curse to everything if you want! :)
Lionheart  [author] 31 Oct, 2024 @ 2:50pm 
If you have "Mod Options" installed, go to

-> Options
-> Mods
-> DISABLE_CURSE_RANDOM = OFF

This will bring back curse randomisation!