Arma 3
HELLDIVERS Stratagems + Extras
46 Comments
Phenosi  [author] 16 hours ago 
@Yske base-game difficulty settings
Yske 12 Jul @ 6:52pm 
How do I hide the crosshair?
CommandoJP 1 Jun @ 10:28am 
My only gripe is that i wish the eagles came in from left to right and not from behind the player who threw it
Phenosi  [author] 19 Apr @ 7:44am 
@Mr. J Soda it's a mixed bag of things but nothing related to licensing no.
Mr. J Soda 18 Apr @ 3:03pm 
So, I know development is stopped, but can you explain why it was stopped? Was it simply lack of motivation, or were there limitations you couldn't get around?
Phenosi  [author] 8 Feb @ 2:38pm 
no
[FF]YouWontHitMe 8 Feb @ 7:36am 
Work on this still ongoing?
Rastek 7 Dec, 2024 @ 12:59am 
This is quite possibly the most useful mod in the workshop, we needed to automate battlefield supports yesterday
Midnight StarBurst 17 Nov, 2024 @ 6:01pm 
The resupply grenade doesnt see mto work. the grenade works and the resupply is there, but i cant interact with it.
Phenosi  [author] 16 Nov, 2024 @ 6:48am 
I am getting quite a lot of mod suggestions. Please note this mod is a release for what we had made up to now and development of the mod itself is limited to bug fixes at most right now.
SovietBear 15 Nov, 2024 @ 9:53pm 
would love to see the Automatons made into a mod
SkytechCEO 10 Nov, 2024 @ 1:25pm 
thanks :)
Phenosi  [author] 10 Nov, 2024 @ 12:18pm 
yep, I'll fix it tomorrow.
SkytechCEO 10 Nov, 2024 @ 10:48am 
Hey, currently trying to figure out why there's some extreme fps drops with *just* this mod, and CBA on. I can pass my rpt log over if you want, but as it stands, the mod is unusable. I just need to double check by testing on a dedicated server.
Soviet Onion 9 Nov, 2024 @ 6:09am 
but either way, when i remove the mod it runs perfectly fine even with huge amounts of mods. buut it is likely a me problem so ill test it.
Soviet Onion 9 Nov, 2024 @ 6:06am 
man 190 is low for me, sometimes i have like 250 mods... i mod this shit like its skyrim
Phenosi  [author] 9 Nov, 2024 @ 4:35am 
NO, it does not. Animated grenade throwing is not supported atm, but 190 to 100 mods is still a diabolical amount of mods... jeez. start looking to maybe limit yourself to 35 to 60 mods max and stop overloading your game. if you really want to test something do a clean test with just this mod and the animated throwing mod.
Soviet Onion 9 Nov, 2024 @ 4:03am 
@Bofa yeah
Bofa 9 Nov, 2024 @ 1:59am 
causes bad fps?
Soviet Onion 8 Nov, 2024 @ 5:30pm 
dunno why, but this mod makes my game run like crap which kinda sucks since this looks so cool. i dunno if its a me problem or what but i went from 190 mods to 100 trying to figure it out what was causing it, so i dont think its compatibility, unless animated grenade throwing causes the performance issues.
Phenosi  [author] 5 Nov, 2024 @ 5:05am 
@Beagle it's config based so it would be hard to do it via that, maybe we can add a force multiplier, but this mod is not 'actively' being developed as it we literally made it public so what we did have made would be usable by the public at least.
namenai 5 Nov, 2024 @ 12:34am 
@venom make video :)
Beagle 4 Nov, 2024 @ 9:46pm 
Thank you for the update! This mod is awesome. Would you consider the mass/throw distance of the stratagems being configurable in the future, for those of us who want to really yeet these far?
Yske 4 Nov, 2024 @ 4:26pm 
Seems to cause my FPS to be locked at 15. Weird.
Moosevv 3 Nov, 2024 @ 10:59am 
Not compatible with Animated grenade throwing.
Phenosi  [author] 3 Nov, 2024 @ 9:07am 
@lego116 like grenades
lego116 3 Nov, 2024 @ 7:02am 
Does these work like grenades or do they need to be type like in hell divers?
Phenosi  [author] 2 Nov, 2024 @ 2:40pm 
@Frost yes, i have a fix for that soon, music already has a toggle; Check your addon settings
Frost 2 Nov, 2024 @ 10:39am 
Needs a toggle for the music and Icedude listed some bugs I have also experienced.
Noork117 31 Oct, 2024 @ 6:11pm 
Just so yall know, the Kuiper Engagements Factions submod for The Kuiper Engagements has both Helldiver Corps and SEAF armor. You're welcome.
Icedude 31 Oct, 2024 @ 3:58pm 
VERY nice! There are a few bugs that I ran into that could do with fixing before it's really usable though:
- You take damage when throwing a stratagem. Probably from the spark effect on the ball starting immediately.
- Eagle strikes target where you were standing when you threw the ball, instead of where the ball is.
- I can't seem to interact with the supply drop pod at all - scroll wheel menu or ACE interact.
- It seems to add a compass at the top of the screen that can't be turned off, even when the player doesn't have a compass.
Otherwise, it's great!
demitre2014 31 Oct, 2024 @ 2:50pm 
every time you throw a stratagem you die
_jjk007 31 Oct, 2024 @ 12:35pm 
omg YES
Nomad 31 Oct, 2024 @ 10:09am 
Now we need some Helldivers!
YourLocalAsian 31 Oct, 2024 @ 4:22am 
"REINFORCING!"
Cigarette 31 Oct, 2024 @ 4:07am 
Soon...
Soon we'll have helldiver milsim in arma 3...
Disco 31 Oct, 2024 @ 3:55am 
Bug: throwing the stratagem grenades harms the player/thrower.
i have this too
MasonWolfy 30 Oct, 2024 @ 9:30pm 
Bug: throwing the stratagem grenades harms the player/thrower.
OneEyeLiger 30 Oct, 2024 @ 7:24pm 
I knew it was just a matter of time. This is awesome
Erdaepfel 30 Oct, 2024 @ 3:07pm 
Another day, another banger
Codius 30 Oct, 2024 @ 2:17pm 
Now this, this is epic.
Shaleshock 30 Oct, 2024 @ 1:15pm 
Now this, this is epic.
Noork117 30 Oct, 2024 @ 12:24pm 
Currently making a Helldivers-based mission in arma, but I've had no clue how I would go about stratagems. You sir, are a hero of the Super Earth Federation and deserve a spot on the Wall of Martyrs. o7 FOR MANAGED DEMOCRACY! o7
Quallex 30 Oct, 2024 @ 6:42am 
Well Done ! Congrats man for making such a mod any chance of a Automatons or Terminids mod :lunar2020halodragon:
SovietGranny 30 Oct, 2024 @ 5:42am 
For Democracy !
Shurelia 30 Oct, 2024 @ 4:24am 
lol!Well done:steamthumbsup: