Stormworks: Build and Rescue

Stormworks: Build and Rescue

Huge hangars (XML Edited workbenches)
27 Comments
Vale 13 Jul @ 8:12am 
thanks!
Ноутбук Dell  [author] 13 Jul @ 7:53am 
any of them, all of the hangars in stormworks are patched by this mod, and they are same in size and usability

but i love the oneill airbase one
Ноутбук Dell  [author] 13 Jul @ 7:50am 
any
Vale 13 Jul @ 7:46am 
What hangar do you recommend to use?
Анатолий 25 Jun @ 9:57am 
it is fixed, the missing part of sawyer is back, thank you :)
Ноутбук Dell  [author] 25 Jun @ 2:09am 
It already is? No tiles were changed by devs since 1.13.2 (as far as I know), so the mod should work correctly up to v1.14.4 and futher (unless the devs change any tiles). New workbenches, introduced in v1.13.2 were added to the mod less than a month ago (sorry for that lol)

If you have some workbenches aren't being upgraded, try resubscribing to the mod, creating new world only with this mod (as other mods can edit tiles and workbenches too) and using that workbench again

If the issue is still persists, please let me know which workbench is affected
Icecream6113 24 Jun @ 2:53pm 
can you update it into the latest version?
Ноутбук Dell  [author] 24 Jun @ 12:44am 
@Анатолий I’m not sure why, but the same approach I used with all the other workbenches didn’t work on these, causing them to disappear from the sawyer. I slightly changed approach, and they reappeared. Mod is updated to include this fix, so thanks for the report!
Ноутбук Dell  [author] 24 Jun @ 12:01am 
Idk how I missed it, fixing it right now
Анатолий 23 Jun @ 8:02pm 
this thing keeps causing an entire section of sawyer to not exist. i dont know why. other than that, it is ok. 4/10
Lyricsiren09 28 May @ 7:48am 
if this works ill be able to fix my boeing 747 wings
have not tested it yet might update
benraub727 17 May @ 1:01pm 
NV it was the storm link passenger mod (why does someone put the building on the tracks?)
Ноутбук Dell  [author] 13 May @ 6:48am 
@Doc, It's possible to get 512³ hangar area, but this can only be done by editing the game XML files, as hangar mods cannot support dynamic sizes. And you will still only be able to build within a 128³ cube due to the game limitation. 256³ and 512³ sizes are only useful to spawn outside of hangar (by moving vehicle with the move tool). And answering to your comment, i'd use mission editor for that case
Doc 12 May @ 10:16am 
(no matter if symetry cause pc cancer XD)
Doc 12 May @ 10:16am 
Are the values of the build aera size editable ? to get a 512-512-512 m size ?
Ноутбук Dell  [author] 8 May @ 11:50pm 
@benraub727 Can you specify which island/workbench this issue affects? Is the building persisting on a different seed? Are you sure only my mod is loaded? Screenshots?

I can't fix anything without knowing where, and I can't be sure this is issue of my mod, as it doesn't add any buildings, and the tiles haven't changed since this mod was released
benraub727 8 May @ 5:23pm 
This one adds a stinking building in the middle of the rails in the train editing area Meaning any locomotive will crash into the building. It just essentially separates the tracks. Can you fix this issue? Thanks
AdmiralFlame398 28 Apr @ 12:29am 
Never mind it was a personal krill issue
AdmiralFlame398 27 Apr @ 12:02pm 
it has ceased working
Ноутбук Dell  [author] 4 Apr @ 8:29am 
Due to limitation of modding, this mod can work only when enabled in world creation menu. If mod enabled by server, then all players can use this mod. So, if you're the server hoster then yes, if player then no
shit head 3 Apr @ 4:59pm 
does this work in MP?
Noli 19 Feb @ 6:33pm 
Tidy mire like diddy
CheeseHook 6 Jan @ 4:01am 
@Tidy: It's a hardlimit of stormworks that creations can only be about 127mx127mx127m and to my knowledge you cant exceed that limit even with editing the game files.
Tidy 10 Nov, 2024 @ 2:17pm 
Having an issue where I can only build out until 100ish meters, then it cuts off. Also you can get to experimental by right clicking stormworks, going to properties, then betas.
HeavyWasKilled 8 Nov, 2024 @ 11:05am 
How does one get to said experimental mode?
Ноутбук Dell  [author] 5 Nov, 2024 @ 11:07pm 
Hi! As I said in the description, editing areas are created by script, not by hands. This mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3357835209 does have manually created workbenches. I'm aware that the editing areas are larger than hangars, but this is intended behaviour. In my opinion it is sometimes useful to spawn below or outside the hangar.
CrashBangBlah 5 Nov, 2024 @ 8:24pm 
The edit zones go into walls and through the floor to under the ground, pls fix!:sad_seagull: