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ENG: Choose the one that's on the list and write in my profile, I will answer the same
+rep killing machine❤️
+rep ты кто такой вообще!?
+rep соло мид
+rep ебанутый
+rep <3
+rep deagle god 💢
+rep insane movement
+rep 300 iq
+rep лучший IGL
+rep играешь на 10 лвл
+rep +rep nice aim
+rep gg wp
+rep целую в щёчку за твой скилл😘
+rep я его фанат💛🖤
+rep best of the best
+rep thx😈
+rep топ тиммейт👾
+rep AYYYY LMAO💙
图二 [imgur.la]是另一个空气墙,阻挡子弹但不阻挡人物
First of all, thank you very much for your message. I’m very happy to receive it. Here are my responses to your questions:
1. The reason for opening a hole in the wall is to allow CTs to have some control over the tunnel entrance from the B site, thereby increasing the strategic interplay and interaction between both sides.
2. Regarding the issue of widening the tunnel, my thought is that if there’s a very wide tunnel beneath the B site, there would be three mature attack routes into B, which would put too much pressure on the CTs and make it difficult to allocate their defensive numbers.
3. As for the issue of opening the rooftop, I believe the rooftop on the left side of the map should remain closed; otherwise, this map would turn into a purely casual map, lacking balance and tactics.