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Sadly, Ronivan passed away about two months ago. He was deeply passionate about this game and everything he created for it.
It is with great sorrow and a heavy heart that I share this news. His work lives on in the community he loved so much.
Rest in peace, Ronivan.
After the update on March 14, 2025, it will become invalid. Please update.
I wish I could donate but I'm poor :(
one thing with the Diesel tho... it stacks to insane amounts in a single tile, is that intended? we're talking like 10000kg
欢迎来到矿物加工:采矿模组。
这组修改侧重于采矿方面,增加了一种获取元素的新方法。阅读模组说明至关重要。
新建筑
螺旋钻 Mk-II 操作
该建筑使用两种不同的方式运送采矿材料。一种是当钻头回来并完成配方时,它将运送货物,这是随机的,数量也是随机的。只需忽略游戏制作中显示的配方结果即可。第二种方式,也可能是最危险的方式,是在钻探操作期间,有机会产生事件。请记住,这座建筑的运作对您的殖民地来说可能是极其危险的。此外,每个小行星只能有一个钻头。目前,钻头只生产基础游戏元素,但我计划在未来进一步更新它,请放心。