Space Engineers

Space Engineers

Fletcher Armaments - Vanilla + Update Dec 13 '24
13 条留言
Tangent 7 月 7 日 上午 1:26 
they're back. i'm so happy they're back
Nguyen 4 月 14 日 上午 12:39 
Forgot to add that it becomes disabled at only 99% health
Nguyen 4 月 14 日 上午 12:38 
I wanna report this now before someone finds out the hard way, but every battleship grade turret is broken. if someone so much as scratch the turret the wrong way, it becomes disabled and unusable.

Every other guns so far works as normal, its just the battleship
CanMan 4 月 9 日 上午 11:10 
Hey, thanks for the response, I have 700+ hours in the game, I would hope that I know that. All the sass besides :D I love your work and my question was/is not a issue at all, just a suggestion. However It seems that the 20mm Oerlikons are a bit bugged, weapon targetting seems fine, but the gun is "backwards" in relation to the mantle and the sounds seem bugged, only the first shot is audible.
jperk354  [作者] 3 月 31 日 下午 5:01 
Yes, you can set the turret AI range to whatever shorter range you want in the control panel of the block.
CanMan 3 月 31 日 下午 4:08 
would it be possible to reduce the targetting ranges? I feel like they are very long when compared to basically any other mod or vanilla weapon, excluding weaponcore of course.
jperk354  [作者] 2024 年 12 月 29 日 下午 9:14 
History reasons lol. That is the way the model was when I got it
Jonnyhawkeye 2024 年 12 月 29 日 上午 9:57 
why are the Bismark guns yellow on the roof?
andersenman 2024 年 11 月 12 日 上午 11:21 
Noooooooice!
RESTITUTOR ORBIS 2024 年 11 月 4 日 下午 6:47 
*Slicks back rat hair, licks and then puckers lips.*

Maybe baby doll, what's a Rat gotta do to get'em?
jperk354  [作者] 2024 年 11 月 4 日 下午 6:37 
@ Causes, if they are added to the base mod, they'll be added here!

@ Ratling, lol. Are you asking for Blueprints?
RESTITUTOR ORBIS 2024 年 11 月 4 日 下午 2:53 
Woah, Woah, Woah, you can't wave badass looking Warships like those in front of me and not expect me to want'em.
The Causes 101 2024 年 11 月 3 日 上午 6:17 
Very based, however, we need more cover walls, Centered, 2x1 angles, and quarter.:steamthumbsup: