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i vary much like the aesthetic but i also like how VRE androids work. signed a dumb a$$
That is an oversight on my part. I've submitted a change now so the the faction so any non-standard-pawnkinds faction will be (Erratic) Ad-bots or Steel Enforcers. :)
It is fixed in 1.6. 1.5 can get that error, but it is harmless.
Not a big issue. Just want to let you know that if it's related to the hospitality problem though I am not using hospitality. Great mods as always.
Is this on 1.6? The error is harmless, but it shouldn't occur because the MayRequire checks both for Simple Androids and Big & Small Genes.
@salt_babe
Not a bug, they are defined on their pawnkinds instead.
I did hear hospitality and the like could have issues with this though, so I'll see about setting xenotypes on the faction when Biotech is enabled.
Rogue android faction consists of 100% baseliner after Odyssey release.
Could not resolve cross-reference: No RimWorld.XenotypeDef named BS_NanomachineVampire found to give to RimWorld.XenotypeChance RimWorld.XenotypeChance
Log [gist.github.com]
1.5 or 1.6? The system has been modified a bit in the latter.
@Wraith_Magus
I doubt the leader getting culled is related to this mod itself, it likely has more to do with whatever decided to yeet a faction leader.
@Ersatz
We'll see. Maybe in the future. :)
anyway very cool and cute mod, great work on the graphics everything looks really good!
It would probably be doable to make some human -> VRE Android conversion. I've not looked into the specifics though. VRE Androids are a bit special in their implementation.
@Official| TheWhiteHattedGamer
I think I use RimHUD most of the time myself.
@Herotrax
They should appear as raiders their unique faction, or created via crafting or surgery you perform yourself.
@Pimp Lucius
I've not added any extra-cheap-resurrection methods for them (as Android Tiers had). I've pondered it, but not sure if it is a good idea.
Now onto the main reason I commented again: Does this have any compatibility with VRE androids? Like, can we use the android conversion to turn pawns into androids from VRE or are they both stand alone systems that are mutually exclusive and don't interact with each other?
So I have this bug where when viewing the giant robots by clicking on them, if I have portraits of the rim enabled then the colonist UI dissapears, im not sure if its an issue with POTR or RIMHUD but it causes the menu to dissapear with the buttons along the top to remain (social, health, gear, etc)
If you've got the Biotech DLC you can use dev-mode to randomize their genes to get new ones. Without it you can transform them back and forth using the Big & Small dev-commands. That also swaps it iirc.
Aside from that it is random.
They are as of a few updates ago
@Nexus
Maybe if someone decides to draw archotech bodies/heads. My personal to-to list has a lot of other things that need doing before considering stuff like that. :)
Maybe. If there is enough interest I certainly might. :)
I need to figure out some way to balance being able to print steel enforcers though, just having it cost a pile of resources will get quite busted. ^_^;;
The actual refinery is more efficient though.
Was wondering if this is a known issue or conflict and its there's a solution.
Also the hedif says thoughts are disabled and how many but no way to know which ones.
(honestly I've wanted romantic compatibility and classification as genes for a LONG time even if it doesn't make sense lol)
A no food need gene
A no sleep need gene
Power need gene?
Fuel need gene?
Neutroamine gene? Death rest for androids haha (shout out VFE Androids)
On the one hand VFE android just feels like its incomplete and could do with so so much more
And on the other is Simply Robots which feels like it shyed away from going all the way in on a mechanical gene pack mod so people can't quite live out their Robo fantasies outside of HAR
They will be created as the base of their type. Genes can of course be added onto this. :)
@Wid4er
AdBots can be freely made (and can technically be turned into other types of robots later).
If you have an AI chip and the required technology you can also use that to create a special robot.
The Adbots can be built.
The Steel Enforcers you can convert pawns to with the right technology.
If you have a Persona AI Chip you can make a... special robot.
@GraveMuse
Nice to hear. :)