Arma 3
Grenades Into Hatches
16 Comments
Vlko  [author] 31 Jul @ 1:06am 
yeah throwCheck.sqf is jank, when i have the time i'll come with a better solution
SSG 29 Jul @ 1:45am 
cracked the script and understood: we need to aim at the very center of the vehicle, not just stand near the center; looking away too far (even while keeping the vehicle as cursorObject) would cause the worldToModel to give unqualifying results.
SSG 29 Jul @ 1:34am 
Is there a way of identifying the effective area to trigger the throw? On vanilla Slammer I can stand on the turret and ACE throw, and still can't get the nade in; I have to stand at the exact center to make it happen...
Valken 28 Jun @ 11:30pm 
Such an essential mod! Does this work with RP Alan's Tank Panzer A3 for cookoff without ACE?
Derii002 6 Feb @ 5:36pm 
Best mod omg this is so epic papuh
This is the best iteration of "Grenade in hatch" mods.

No fumbling with action menus or ace interact, just throw a nade in there
Vlko  [author] 24 Nov, 2024 @ 11:32am 
@Hound sure but remember you can add compatible grenades with the Valid grenades parameter and valid vehicles with Valid vehicle types!!!
Montza 23 Nov, 2024 @ 3:33pm 
If you make this for ACE Grenade Throwing it would be crazy
Wolfgang 23 Nov, 2024 @ 1:16pm 
@Viko, could you perhaps make the hatch open when doing this? like perhaps the hatch open by itself or by menu command externally to throw the grenade quite literally down into it vs. clipping through it?
Hound 23 Nov, 2024 @ 11:28am 
hey man would you care if i add compats for star wars?
Vlko  [author] 21 Nov, 2024 @ 12:20pm 
nope, but it is on my todo list!
SSG 21 Nov, 2024 @ 5:12am 
Does it work with ACE grenade throwing?
[Λ]Farsight 21 Nov, 2024 @ 12:17am 
Solid snake would be proud
TMA-1701 20 Nov, 2024 @ 10:14pm 
Question for the early adopters: how does it compare with Animated Grenade Throwing ?
Cruder 20 Nov, 2024 @ 9:22pm 
alahuakbar
Tenji 20 Nov, 2024 @ 5:53am 
muy sus viko xddddd, te quedo bien lo ando probando