Timberborn

Timberborn

FPP Camera
59 Comments
Seraphin 9 Jul @ 9:38am 
Hi kulesz.

Is it possible to reduce the "hitbox" of the first person view in it's height?

It happens in tunnels, if you move on block down at a stair, that you get stuck at the top of the following one block height tunnel after the stair so you can't pass. Only workaround now would be to make a two block height tunnel just after the stair, but would be great if a one block height tunnel would be sufficient.
dplynx 1 Jul @ 7:30pm 
How can I invert Y? If it's not there can we have it as an option? Thank you!
Tchito 20 Jun @ 6:26pm 
Any plans to make buildings interactable?
Porkchop 20 May @ 1:34am 
Mod is fantastic, experience was great, game crashes if you try riding on a gravity battery (though it worked for a second and was very cool). This is dope
rocco.langham 16 May @ 12:43pm 
Just get a crash every time I enable very sad
xxLEGIONxx Gaming 12 May @ 6:41am 
Are there any known mods that this conflicts with? I'm still getting crashes when I enable the mod in game...
I_like_planes1818 12 May @ 12:04am 
That would be awesome, ziplines too.
potatMuffin 10 May @ 11:10am 
it would be really cool if this mod allowed you to travel via tubeways
jwp0015 8 May @ 9:39am 
Thanks for the update! Awesome mod.
Z0ctb0x 7 May @ 1:05pm 
YAY
kulesz  [author] 7 May @ 8:55am 
New version compatible with Update 7 was just added. Have fun :)
Mr. Me 29 Apr @ 3:26pm 
This mod was something special while I had it working. A whole new level of awe walking through the tight corridors of a tightly knit colony. I can only hope that with the new update becoming official soon that this mod will get an update with it or at least shortly after.
Z0ctb0x 24 Apr @ 3:03pm 
Please update, I really wanna use this
mihai 24 Apr @ 4:36am 
Pwease update for update 7 life loses so much joy without being able to walk through my little beaver spaghettiville :steamsad:
Darganis 3 Apr @ 1:57am 
Any chance this will ever be VR compatible? I'm not a modder, so I don't know if this would be feasible, but I'd really love to be fully inmersed in my beaver town
xxLEGIONxx Gaming 23 Mar @ 10:32am 
Its dependency ( Mod Settings ) is compatible with the experimental update 7 as of this comment, just waiting for this actual FPP mod to get updated
luky.kozmon 21 Mar @ 6:02am 
is u7 coming any soon?
AwesomeMeeps 6 Mar @ 8:12am 
Hope this gets updated to the new timberborn version so it doesnt crash on startup
Floby 5 Mar @ 10:06am 
as far as i can tell, this mod or its dependency is not yet compatible with experimental branch (update 7). keeping it enabled will crash the game on startup. no first person ziplines yet!
Echelon 13 Feb @ 11:51am 
any hope for this to be updated to experimental update 7? need my walk through city myself mod again :)
joarhv 30 Jan @ 11:20am 
For those wandering, you can change the FOV, but it has to be done from the main menu
NoOne_ReaVen 25 Jan @ 4:44am 
Are there any known hard incompatibilities?
TheNewArrow3211 4 Jan @ 9:13pm 
I really want to use it, but its not working. I have the latest version of it, as well as of Mod Settings, but everytime i try to lead a game or create a new one with the mode it crashes. I am on a macbook as well. Does anybody know how to fix?
Adolf Rizzler 31 Dec, 2024 @ 8:06am 
RCE used this
bradenwagner06 30 Dec, 2024 @ 7:53pm 
Nice mod, but you should set the default FOV to around 100.
fradasyras 26 Dec, 2024 @ 10:39pm 
Pretty good, but my game crshes as soon as it select it. (Note: Im playing on Ubuntu with proton and wine)
ChocoBalls 24 Dec, 2024 @ 9:20pm 
Great Mod! Needs to be tuned with head clipping issues as pathways for beavers aren't accessible in FPP such as going down stairs with a platform infront etc.
LennardvW 21 Dec, 2024 @ 2:40am 
mod not in folder
Todorokigamer 11 Dec, 2024 @ 3:56pm 
When submerged in water, Levees and Soil/dirt blocks do not render properly. I got a massive dam and when i wanted to take a look from the inside, the sides of soil or levees did not render properly (most sides are just invisible, not even see-trough, still can't see my city). Happens only when water is shown. When the water is turned invisible with T, everything is fine.
DerHonk83 7 Dec, 2024 @ 5:19am 
Nevermind, I was just too dumb. ^^
Thanks for making this! <3
DerHonk83 7 Dec, 2024 @ 5:16am 
I love this, but somehow the options (sensitivity, fov, etc.) are gone - could you please look into that?
inszel 29 Nov, 2024 @ 12:25pm 
This is so cool. I'd like to adjust the Fov a bit, but that is a minor gripe.
[FreyaPlayAGame TTV] 28 Nov, 2024 @ 3:35pm 
Love this so much! Noticed some minor issues when trying to walk under platforms from another platform like going down stairs under a platform, or exiting a campfire/terrace directly out under a platform, or going from farmland to under a platform (the head collision might just be a smidge too high or something) other than that it runs great! I would love to see one or both of two things in the future from this mod:
1. Ability to do normal gameplay stuff from the first person perspective (planning and managing the colony)
2. I think it would be cool to be able to perform beaver actions in first person to kind of RP beaving it up (farming, building , cutting trees, ect.)
QCO 21 Nov, 2024 @ 4:43am 
Thanks for the update! Now works nicely with TimberAPI. :steamthumbsup:
Fishkeeper01 17 Nov, 2024 @ 4:27pm 
Turns out it's none of them because half of my dams would collapse without some of the extra building mods (seriously, some of these should be in the base game) so alas I won't be able to use this until it plays nice with heavily modded games.
Fishkeeper01 17 Nov, 2024 @ 4:25pm 
Sadly this does not play nice with other mods it seems? I wanted to snag some screenshots of one of my largest cities with a ton of mods and it crashed my game, hard. TimberAPI is active, because a lot of mods need it. I'll see which mods I can sacrifice on the pedestal of awesome screenshots xD
Genetikz 16 Nov, 2024 @ 4:14pm 
If I had to choose just one mod to have installed for this game it is this one hands down. Thank you so much for this
Temporal Jelly Being 15 Nov, 2024 @ 10:12pm 
Unfortunately cant go up ladders or down stairs that go down 1x1 holes.
the_fry 15 Nov, 2024 @ 2:08pm 
thank you
the_fry 15 Nov, 2024 @ 2:08pm 
okay im
stoned this is amazing. there is nothing better than being able to explore my towns
netbrood 15 Nov, 2024 @ 10:44am 
oooohhh!!! I was looking for this!!!
I hope we have a Pikmin`ish play mode in the future
OWGrand 15 Nov, 2024 @ 1:06am 
Best experience i ever had in this game, definitely should be a part of base game. My respect to author
Hynoxkin 14 Nov, 2024 @ 11:25pm 
This makes the game feels like i am the literal beaver walking around building and commanding them. It become a different game :O.
So_Metal 14 Nov, 2024 @ 6:46am 
@kulesz
Tried firing up my settlement that has both TimberAPI and the previous version of FPP installed (was working great yesterday), and it crashed at launch. Then tried creating a new world on diorama with the new FPP, and it loaded but I had an uncaught exception upon entering FPP mode.
kulesz  [author] 14 Nov, 2024 @ 6:10am 
@So_Metal
New version is now compatible with TimberAPI.
So_Metal 12 Nov, 2024 @ 6:24pm 
Would love to start a new settlement right now, but many of my mods need TimberAPI and it seems there's a compatibility issue atm. But I MUST try this mod, is it safe to proceed under the assumption support for TimberAPI will be coming?
NuclearPony 12 Nov, 2024 @ 3:30pm 
This is absolutly perfect.
Rhynocx 12 Nov, 2024 @ 2:34pm 
First Beaver Perspective*
Professor Cupcake 12 Nov, 2024 @ 12:27am 
every city builder should have this
agrobatic-finger-388 11 Nov, 2024 @ 8:16am 
@kullesz the mod desnt work with timberapi and according to the developer the mod just needs to use timberapi to add the custom button