Age of Wonders 4

Age of Wonders 4

2 Hero Skillpoints per Levelup
44 Comments
Dracane 4 Jun @ 2:45am 
Amazing mod. Makes heroes so much more fun and rewarding.

One of the comments here said that it does not work with Giant Rulers. But I can confirm that it does. My level 20 Storm Giant Mage with Cult of Personality and +2 starting skillpoints merely has an overflow of 2 skillpoints by the end.

So you can barely get everything with this. Some classes need less, of course. But Giant rulers are extremely skillpoint hungry.
Dr. Sinclair 16 Apr @ 4:37pm 
This seems to give 2 starting skillpoints to everyone, not just rulers as the description implise
Lord_Farsight 6 Apr @ 6:25am 
Alright, I removed the conflicting mod and it works now. I am a bit surprised though, because it worked before ... Oh well
Tuck Davis  [author] 6 Apr @ 5:09am 
@Lord_Farsight Did you get the starting skillpoints? With only my mod active it works for me, maybe you have mods that alter forge points or make hero respecs cheaper, those alter HeroGlobalSettings.rpk.

Sadly only one mod can alter one file at a time in this game, they overwrite each other. To troubleshoot you can try and slide this mod _down_ in your mods load order (playset) the further down mods are, the higher their priority is when it comes to overwrite others.

While this will fix your issue with this mod it will create an issue with the other mod ofc.
Lord_Farsight 6 Apr @ 4:42am 
I don't seem to get additional skill points with my giant kind. I just leveled up but only got one skill point
Ak1hiro 4 Apr @ 6:41pm 
Thank you so much for this mod. Your work is greatly appreciated! I cannot imagine how plain the heroes would be without this. I still have no idea why the devs don't make it 2 skill points per level up. My heroes never even reach level 15, as I win before then. This mod lets me experience more of each hero. THANKS AGAIN!
wisprr 4 Apr @ 11:36am 
You are a Champ, thank you for keeping this updated! In addition, I really appreciate the Modding Info you have at the bottom of your description, makes me feel much safer since I know that all the ruler types are affected.
Tuck Davis  [author] 1 Apr @ 9:44am 
@Schproemftell [WE] Yes, all my mods for AoW4 are up to date again.
Schproemftell [WE] 1 Apr @ 9:28am 
the mod working with the giant Kings yet ?
Kirohar 16 Feb @ 1:43pm 
I'm going to love this one... get my superpowered healer-units up and running waaaaayyyy faster!
Tuck Davis  [author] 15 Feb @ 2:56am 
Yes it does.
This mod makes no distinction between AI and human players, so the only advantage is in humans using the additional points more efficient, cause AI in games is not really an AI but a bunch of scripts.
jammer_kelly 13 Feb @ 1:25pm 
Does this mod also apply to AI Hero level ups ?
Tuck Davis  [author] 10 Feb @ 1:35am 
@just.dont.do.it thanks for the headsup, has been fixed.
just.dont.do.it 9 Feb @ 10:43am 
This most certainly doesn't work for Dragon Lords or Eldrich rulers. Tried with this mod alone, and that doesn't change anything.
They don't get additional skillpoints. Champion and Wizard King rulers do.
Tuck Davis  [author] 1 Jan @ 9:27am 
@BBQuasar
Just checked the mod in a quick game and it is working like intended.
There might be a conflicting mod in your list.
BBQuasar 31 Dec, 2024 @ 2:02pm 
This mod doesnt five my ruler the starting skill point but is granting my heroes starting skill points
SaiLaR 20 Nov, 2024 @ 5:15pm 
Thanks for the mod. Please add mod, only 5 skill points in begin game
MattStriker 18 Nov, 2024 @ 8:12am 
So...any plans of adding the higher level cap from the old mod? Because that's really the aspect of it that I used it for...
Tuz 17 Nov, 2024 @ 11:14am 
I was able to get it to work by putting it at the bottom! Thank you!
Ravener 17 Nov, 2024 @ 8:43am 
Great mods, I use both. Can it be modified so that newly recruited and/or skill reset heroes have the extra points? i.e. Recruiting a level 3 hero comes with 4 points to spend instead of 2? Might be easier just to grant them on reset. Thanks!
Tuck Davis  [author] 16 Nov, 2024 @ 1:59pm 
@J0rr and @Tuz : The only way to troubleshoot this is to put this mod to the bottom of your mod load order and see, what other mod does not do it's thing anymore, sadly not all modders make it a habit to write down what files they alter with their mods, so searching through all your installed mods' descriptions is not only timeconsuming but likely won't bring results.

One of the more common things that is not level related but in the same file are item related things and maybe the conflict is there to find, that is why one of my mods that changes infusion points in the forge is sensitive in it's mod load order:
8 Forgepoints and 10% Respec Cost Patch
Tuz 16 Nov, 2024 @ 9:39am 
Also doesn't work for me. I have no other mods influencing skill points or level gains.
J0rr 16 Nov, 2024 @ 8:45am 
does nothing for me and i dont have any other hero / skillpoints mods left
Tuck Davis  [author] 16 Nov, 2024 @ 3:19am 
@Jizzler, this mod has been made for Tiger Update. So the answer is: yes.
JIZZLER :--- 14 Nov, 2024 @ 9:41pm 
does this work with new hero rank system
F1tgal911 14 Nov, 2024 @ 2:48pm 
Wow, this almost feels too strong, man. TY anyways for the mod!
Nuances 14 Nov, 2024 @ 11:31am 
Agree
F1tgal911 14 Nov, 2024 @ 11:00am 
Please higher level cap too!
VindictaUK 13 Nov, 2024 @ 5:29pm 
i second having a higher level cap either as a part of the mod or a separate entity...

with respawning infestations my ruler is usually max level super early
MattStriker 13 Nov, 2024 @ 8:57am 
Any chance of getting the level cap part of the old mod back? The extra skillpoints never mattered as much to me as still having some feeling of progress on very long maps...
Apocryphal 12 Nov, 2024 @ 7:04am 
thanks to this mod, we can actually have endgame abilities before the round ends.
eharper256 11 Nov, 2024 @ 2:52pm 
Is it possible to do a version with +1 skill point for every other level?

With the skill tree now in place and far less chaff-like skills as well as mutually exclusive choices, I'm generally of the thought that 2 a level would be too much now, but a 1.5/level type thing would be nice for use in smaller maps especially.
Erionar 11 Nov, 2024 @ 8:25am 
Awesome mod, thank you, author!
To anyone who enables it mid-game: it appears to be only working for newly acquired levels, it won't retroactively add points for levels your heroes already have, unfortunately.
Kabs 10 Nov, 2024 @ 8:01pm 
I don't see what it could be. I've removed all mods that skillpoints and leveling. I'll keep tinkering.
Tuck Davis  [author] 10 Nov, 2024 @ 4:23pm 
@Kabs most likely you have another mod that modifies the same files. You can try and send this mod to the bottom of your mod list, so it gets priority over others, but the other mod will have issues then.
Kabs 10 Nov, 2024 @ 3:26pm 
Doesn't seem to do anything for me. Doesn't crash but doesn't give me the skillpoints either.
Dragen Everchosen 10 Nov, 2024 @ 7:14am 
wondering the same, does it work in multiplayer? thanks
Ishikawa 8 Nov, 2024 @ 4:49am 
Thank you very much. I appreciate this a lot!
OneTrickDaddy 8 Nov, 2024 @ 1:19am 
does this work in multiplayer?
[Oms!]Divine* 7 Nov, 2024 @ 3:47pm 
Amazing, Thanks!.
Would love to see the levelcap upped, and the reset if possible.
Rafracent 7 Nov, 2024 @ 7:46am 
Really love this mod Thanks.
Tom Cormie 6 Nov, 2024 @ 9:13pm 
This is exactly what I was waiting for, thank you very much.The level cap increase was never missing, but the two skillpoint per level helps to test the skill tree.
The Lich 6 Nov, 2024 @ 4:39pm 
You beautiful mfer! Thank you for this. Seriously.
Hazel 6 Nov, 2024 @ 3:24pm 
Bless. Any chance of a version that includes the free skill reset as well?