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WHOOP-WHOOP-WHOOP-WHOOP-WHOOP!!!!
"Music overhauls that intend to replace every track in the game, are guaranteed to conflict if they also have a substitute for 'mobrules.wav'. "
If you're still unsure about a specific music mod, you could link the one you had in mind. I'd be happy to manually check myself and give you a definitive answer.
Is there a way you can make this override the Incap music when your being pounded by multiple infected? It's been a bug for ages now and I'm hoping you maybe have the knowledge to add a fix for that to this script.
thanks for your hard work man.
Current "mob rules" has only mono channel
Anyway I updated my demo video, feeling pretty good about life unlike biscuit boy here.
I really hate the fact that you can really only hear this when around 20-30 infected are attacking you. This means that you will NEVER hear it on advanced or expert. Ever. Youll be downed in a few hits without even hearing it, and you know, nobody plays on easy anyways. No wonder lots of people didnt know this was even a thing.
So i was going to ask, if you could make it play earlier, or even better, make it play when youre downed and there are a lot of zombes atttacking you. That would fix things, and would be cool.
However, reading the comments i saw that along with a few other guys, not even you are certain on how many zombies are required for this to happen, or how this system really works so, i dont know. I aint asking for it anymore. Maybe a video researching this XD?
That being said, youre doing gods work with the effort. What a great video.
hope one day you also figure out how to bypass incap music
I hope any other user reading this can corroborate their personal results as well; does the track play at 10 or 3 common infected?
Thanks man, that means a lot, can't wait to see what else you do.
(I can't include their entire post due to character limitations).
Anyway, already subbed and rated here, great job bro.