Europa Universalis IV

Europa Universalis IV

Naval Professionalism
50 Comments
Mon  [author] 8 Jun @ 6:21am 
@Raccoon General Yeah, Europa Expanded works fine with NP if you find any issues though, do let me know
Raccoon General 7 Jun @ 2:08pm 
Does this work with Europa Expanded?
Mon  [author] 1 Jun @ 3:28am 
@RyuuGene My mod doesn't touch Army Professionalism at all, so unless reborned military updated changes the UI it should be compatible.
If it's not let me know and I'll see about making a patch.
RyuuGene 31 May @ 4:38am 
is this mod compatible with "reborned military updated"?
Shadowedcross 29 May @ 4:08pm 
@Mon Many thanks!
Tyyx_4u 27 May @ 8:34am 
W mod:steamthumbsup:
Mon  [author] 25 May @ 4:18am 
@Shadowedcross I've made a patch for Anbennar.
Let me know if there are any issues, or if you have any suggestions. Enjoy.
Shadowedcross 24 May @ 3:03pm 
Would you be able to make a compatch for Anbennar?
Mon  [author] 24 Mar @ 11:08am 
@什么罐子我说 Could be, but I've not had any talks with any of the devs of those mods, so if they did its without me knowing it.
什么罐子我说 24 Mar @ 9:46am 
thx. Actually, I notice that there is a 0.15 progress for naval professionalism somewhere in government reform during gaming. I thought this might has something to do with this mod? Or maybe the expanded family group has involved this sort of value and all I need is your mod XD
Mon  [author] 24 Mar @ 9:23am 
@什么罐子我说 Yes, my mod is compatible with the Expanded family of mods, though if you encounter any issues then I'd be glad to take a look at them.
什么罐子我说 24 Mar @ 9:02am 
is it compatible with the mod expanded family?
MSTVD 3 Mar @ 10:25am 
Got it, thank you for the quick response!
Mon  [author] 3 Mar @ 7:29am 
@MSTVD

More Naval Doctrines - Works out of the box
Professional Armies - I've already made a patch for that mod
Doge's Army & Navy Interface - Simple answer is no, It'll require a patch to make it compatible since it changes the whole military tab. The creator of Doge's Army & Navy Interface, should probably be the one to make a patch since they have access to the work files.
MSTVD 2 Mar @ 6:07pm 
hey hey is this mod compatible with these three following?:

More Naval Doctrines
Doge's Army & Navy Interface
Professional Armies
Aetherium 27 Feb @ 3:42pm 
Thanks
Mon  [author] 27 Feb @ 10:28am 
@Aetherium I've added support for Bigger UI :shcscribe:
Aetherium 27 Feb @ 10:03am 
Floofy Woofie 18 Feb @ 9:45am 
Army Professionalism doesnt seem to be useable with this mod as the button is messed up
Mon  [author] 18 Feb @ 9:18am 
@Floofy Woofie If you let me know exactly which mod it is I'll look into what is required for a patch
Floofy Woofie 17 Feb @ 1:41pm 
Sorry I forgot to say I was using Army Prof. with it and it is making the icons not clickable if that makes sense... is there a way to patch it?
Mon  [author] 15 Feb @ 4:50am 
@Floofy Woofie I assume that you mean Europa Expanded by EE, and I can say that mod works perfectly fine with mine, you may have another mod on that is causing issues.
Floofy Woofie 14 Feb @ 12:45pm 
I really want to use this mod but I cant seem to run it with EE. I would love a patch fix!
Mon  [author] 3 Jan @ 11:56am 
@Blast Hardcheese I looked at which specific function that didn't work in my mod, and then looked through which of your mods was maybe overwriting that file.
Blast Hardcheese 3 Jan @ 9:31am 
Thank you! How did you end up figuring it out?
Mon  [author] 30 Dec, 2024 @ 5:04pm 
@Blast Hardcheese You have a Blackjack mod on, that one is causing issues with a bunch of other ones that you have on. Uninstalling that one fixed it.
Blast Hardcheese 30 Dec, 2024 @ 3:27pm 
Mon  [author] 30 Dec, 2024 @ 12:28pm 
@Blast Hardcheese if you make a Playlist in the launcher, and then send it via a pastebin It can let me sub to all the mods you use, so I can do some debugging, if you don't mind
Blast Hardcheese 30 Dec, 2024 @ 11:21am 
Naval rebalance, Flagships scale with forcelimit, stronger warships, decisive battles, army doctrines, and a personal mod that changes army professionalism: zippidy zappidy. There's a list of 50+ mods that I use, but those are the ones that I think would affect this mod. The others are QoL and grahpical mods.
Mon  [author] 23 Dec, 2024 @ 6:25am 
@Blast Hardcheese could you let me know which mods you are using?
Blast Hardcheese 22 Dec, 2024 @ 2:35pm 
I've noticed that the professionalism does not increase. It must be a mod compatibility issue, but not sure where this problem occurs from
Mon  [author] 22 Dec, 2024 @ 9:12am 
@Marques Great suggestions, I'll have a look at those!
Suggestions are always welcome
Marques 22 Dec, 2024 @ 8:45am 
you could add more functions to the navy as well with the possibility of being able to bomb the coast and resupply the coastal forts
kongvang75 13 Dec, 2024 @ 5:11am 
Hej Niklas ;-)
NotSure 6 Dec, 2024 @ 1:06am 
oh that's would be nice!
Mon  [author] 5 Dec, 2024 @ 2:27pm 
@NotSure I'm working on coming up with events or actions that may increase it, similar to Army Professionalism
NotSure 5 Dec, 2024 @ 12:43pm 
cool mod but increases toooo slowly unless you spam amirals I too see how you could reach 100%
Mon  [author] 29 Nov, 2024 @ 3:53am 
@ocean Yeah it is a problem, its something that I want to do, but I wanted to get it out there first and possibly hear about bugs, which is why I put the "Not made for smaller resolutions"
ocean 29 Nov, 2024 @ 12:15am 
should create 3 country_military_view_bg/huge/large; otherwise, bugs may occur at lower resolutions.
Nuggz 29 Nov, 2024 @ 12:06am 
i told the creator about Art of War being incompatible with Ante Bellum, he said hes gonna move the button to a different location but hes working on something else. Then again that was like over a week ago
Mon  [author] 27 Nov, 2024 @ 2:31am 
@Nuggz Yeah I know of the incompatibility as someone asked the creator of Act of War for a compatch, I might work on one soon though.
Nuggz 26 Nov, 2024 @ 9:28pm 
oh THAT, i mean i have a mod for that already lol. What i DID find out though was that its incompatible with Act of War cuz they both modify the UI of the military tab
Mon  [author] 26 Nov, 2024 @ 12:49am 
@Nuggz You basically get +1 max amount of flagships per 100 fleet force limit, since that's a static modifier it will require a compatch with any mod that edit that file, but the mod is completely playable without it
Nuggz 25 Nov, 2024 @ 7:04pm 
which one? cuz i saw 3: the one that slowly increases the professionalism, the one thats like Slacken Standards for more sailors and the other one that gives u 5 heavies
Mon  [author] 23 Nov, 2024 @ 12:16pm 
@Nuggz I'm glad to hear that it works, although you might be missing out on the one static modifier I changed, when not using a compatch.
Nuggz 22 Nov, 2024 @ 12:38am 
Ante Bellum, works fine with it btw
Mon  [author] 20 Nov, 2024 @ 5:35am 
@Nuggz AB? Do you mean Anbennar?
Nuggz 19 Nov, 2024 @ 1:53pm 
>may need a compatibility patch for overhaul mods

FUCK, wanted this to work with AB out the box
Mon  [author] 18 Nov, 2024 @ 5:32am 
@simonfadare2 It does work with ET yeah, you only miss out on additional flagships per 100 naval force limit if you don't use a comp. patch
Aero 17 Nov, 2024 @ 1:33pm 
Does it work with ET?