Caves of Qud

Caves of Qud

Soar Like a Sky-Bear (Jetpack Mod)
10 Comments
DJKingGhidorah  [author] 23 May @ 1:05pm 
Posted a small update to fix some compatibility issues with the new Patch 1.04, plus a few small other fixes. It's hard for me to test whether the fix breaks the item in existing saves, but try the method in the FAQ above if you're having problems.

Also, by request, the Flume-flier is now moddable with Common and Electronics mods. If you think you can improve upon the ancient master-chromecraft of the Exhaustier's Guild, knock yourself out.
Dick Stealing Weasel 9 Mar @ 10:22pm 
Could the jetpack be made tinkerable please? I'd love to use it with Gigantism+
DJKingGhidorah  [author] 31 Dec, 2024 @ 7:26am 
Made a small update to handle a few scenarios in the endgame, as well as improving mod compatibility.
DJKingGhidorah  [author] 27 Dec, 2024 @ 6:57am 
Delfofthebla Thanks for reporting this - I don't use that mod so haven't encountered this issue. This mod doesn't change the base game's FlamingRay, but does references it as part of the VFX for launching the jetpack (similar to the Rocket Skates).

Naturally no mod can guarantee compatibility with every other, but it's a shame to have compatibility issues around such an incidental feature. I'll take another look at the code and see whether there might be an alternative. Thanks again for the report and your efforts to investigate!
Delfofthebla 25 Dec, 2024 @ 4:36pm 
Did some digging and it seems that the error is due to the fact that the mod references FlamingRay, which a mod I am using (Improved Mutations) modifies. Gonna try and mess with it locally and see if I can bypass that with reflection since Quds modding api is a big baby.
Delfofthebla 24 Dec, 2024 @ 4:05pm 
Having an error when trying to enable the mod.

https://pastebin.com/V2pnWfJp
DJKingGhidorah  [author] 21 Nov, 2024 @ 5:41am 
skimaskalx I didn't intentionally design it this way, and would need a bit of retrofitting on the cosmetic side, but I *think* this could be done straightforwardly enough for other flight-giving equipment at least. I'd have to look closer at how it might work for Cathedra and mutations that grant Flight, could be more complex.

Working on some other stuff at the moment that I want to prioritize, but if and when I do get around to it, I'll post an update here. Thanks for the suggestion!
skimaskalx 21 Nov, 2024 @ 4:36am 
would it be possible for you to make a mod that adds these features to the other flying items i.e mechanical wings and the cathedras?
DJKingGhidorah  [author] 20 Nov, 2024 @ 6:21pm 
Speaking of which, just pushed an update allowing jetpack users to traverse and explore mountain terrain on the world map, if the Altimeter option is enabled. Useful for exploring.
skimaskalx 16 Nov, 2024 @ 3:45am 
it’s peak