Rain World

Rain World

Forgotten Boiler [By LIMECULTIVIST]
22 Comments
Sequoia  [author] 2 Jul @ 11:48pm 
I'm not planning on updating it right now unless you find a critical issue, should work fine with 1.10 without further changes.
Ches 2 Jul @ 3:27pm 
will this be updated to 1.10?
Sequoia  [author] 21 Feb @ 3:57am 
Please contact Tat for issues related to 4B
purrpetualentropy 20 Feb @ 3:25pm 
It seems this mod is incompatible with Probationary District 4B (as they both connect to SH_A07), which causes a crash when attempting to go from SH_FB01 to SH_A07. 4B seems to eat FB's connection to A07.
Sequoia  [author] 19 Jan @ 6:25am 
Ah that checks out, I don't think the MSC stuff ever got merged with the maps. Not putting out a fix right now but I'll put it on my to do list, thanks.
Bodmin 18 Jan @ 10:50pm 
@Sequoia the maps of Chimney Canopy and Shaded Citadel are broken; the rooms near the Garbage Wastes gate are missing, and all of the Gutter is gone.
Unique_Username_Here 16 Dec, 2024 @ 11:22am 
Metro 2033 Redux OST - A Dog In The Boiler REAAAAAALL??
Sequoia  [author] 9 Dec, 2024 @ 5:19am 
It's fixed for real now, SH entrance has been moved slightly, should work again for all slugcats regardless of whether or not you have Downpour.
Dina 8 Dec, 2024 @ 6:02pm 
I played this area in expedition mode (in search of the 3 pearls) using the Pearlcat with the Hunted burden. It was fun, nice area.
Finding the pearls was the best part of the experience, the atmosphere in their rooms is very chilling.
saturnsei 8 Dec, 2024 @ 5:59pm 
thanks sequoia (from zero . dog cat . )
Sequoia  [author] 8 Dec, 2024 @ 1:32pm 
It's fixed (I hope)
Sequoia  [author] 8 Dec, 2024 @ 12:24pm 
Of course MSC would take all the pipes -.-
I'll put out a fix
Entomofaunae 7 Dec, 2024 @ 9:48pm 
Not playable with Gourmand, or at least not if you have it installed from the beginning (haven't tested otherwise)
Softlocks in Gourmand's starting rooms because the connection between SH_GOR01 and SH_B05 doesn't work with the mod enabled
Lolight2 1 Dec, 2024 @ 12:57pm 
Here we go, finally took the plunge and revisited this place x)
I should have probably visited the saint version, but was already so tired from being bullied by red spiders haha :slugcatdead:
https://www.youtube.com/watch?v=3Y8gFAMa8Wc
Feel free to add it to the workshop page if you want to! :rwslugcat:
Sequoia  [author] 14 Nov, 2024 @ 1:49pm 
I'm not looking to push another update right now, but I'll keep it in mind to do a pass of the CC side rooms if/when I am looking at the Boiler again. As it's a port I've tried to keep any changes on the lighter side for the most part to preserve the region as it was, but I'm not against sprucing it up a little here and there.
riley_ 14 Nov, 2024 @ 11:46am 
really fun region, short & sweet.
only issue i have with it is that the rooms in south warehouse & the new CC rooms added by the mod have a palette that doesn't fit chimney canopy (and doesn't look that good imo) i guess south warehouse's palette could stay the same, but the CC rooms need to transition much more smoothly between the dull yellowish gray palette of chimney canopy and the bright orange-brown palette of the south warehouse subregion.
Noche 14 Nov, 2024 @ 4:19am 
This region inspires the kind of unease and anxiety that I haven't felt playing this game in a very long time. @ limecultivist, good work!
七芒Hepta 13 Nov, 2024 @ 7:29pm 
Find a problem that this mod didn't tagged as "Regions"
Vali 13 Nov, 2024 @ 9:17am 
the boil
Disorder 13 Nov, 2024 @ 1:42am 
I was waiting for it.
Unique_Username_Here 12 Nov, 2024 @ 10:20am 
it's back.
七芒Hepta 12 Nov, 2024 @ 4:39am 
love this region since rainworld1.5