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First update will be structural and you probably won't see any changes except that it feels smoother.
After that I'm going to be working on a "View Lua Code" page so you can see the original Gmod 12 lua for every item without having to dig through the downloaded cache files.
And I'll be working on the ability for admins to whitelist/blacklist items on servers by simply right-clicking an item and toggling a checkbox.
There'll probably also be some compatibility layer updates during this time. We need to improve how we know which items need fixing so I'm hoping to also add a "report bug" feature.
It could also be unrelated to a Toybox item. Try disabling all workshop addons and see if that fixes it, then re-enable them in groups to figure out which one causes it.
It's not actually gibberish, the "data" string is base64 encoded for network transfer. Here's a site that'll do base64 decoding https://www.base64decode.org/
For example if you paste in "VGhpcyBpcyBhIHRlc3QgbWVzc2FnZSE=" and click "decode" you'll see it comes out with "This is a test message!"
Gmod itself also has a function for it if you're looking to do something in Lua itself. https://wiki.facepunch.com/gmod/util.Base64Decode - for example:
print( util.Base64Decode( "VGhpcyBpcyBhIHRlc3QgbWVzc2FnZSE=" ) )
will print "This is a test message!" to the console.
We process the Gmod12 lua against our compatibility layer live at runtime, so the result you get won't be exactly the same as what Cloudbox is running but if you're looking to extract scripts then you'd probably be wanting the original unmodified Gmod12 code anyway.
I might dwell deeper into this.
The lua itself is not included as it is live-patched at runtime. You can get the unpatched Gmod 12 era lua by viewing it here https://toybox.flatgrass.net/view/1/code - just replace the '1' with the item ID.
This isn't viewable yet on https://cl0udb0x.com/ (the ingame website, also viewable in browser) but I'm hoping to add a view for it soon. Waiting on an upcoming Gmod update so we can improve the in-game website.
I understand that you guys understand that CloudBox houses alot of addons, formerly which are selected into groups as entities, weapons and maps.
I was wondering whether it is possible to extract any addon "Like the just mentioned entities or weapons" from CloudBox itself.
You can also browse Cloudbox's content out-of-game via https://cl0udb0x.com/ which is the same interface you see in-game.
We've been working on other projects and improved Toybox support for Gmod 12, but I'm hoping we can do some more compatibility layer patches and feature improvements for Cloudbox soon. One thing I'm hoping to be able to address is a better way to submit bug reports so we know what people want fixed.