Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
"Compatibility issues with mods that add more slots to settlements."
Otherwise cool mod
what do you mean?the deep more slots?if you mean the above-ground construction building slots,i think Expand Building Overhaul can do what you want
id:3461279891
good mod for this game ,thank for your hard work
Question, how come it's not a building like the Dwarfs have it? Why hero?
Why not make it similar to how the dawi has it? A reason why or just creative liberties?
Thx!
At the moment it simply causes Desyncs to occur and removes the Deeps upon reload.
Maybe you could just implement a "close the tunnels" option, where you could just destroy the deeps if you reach the situation I was in...
@Dakkaboy no idea grab both pack files in rpfm and check what is conflicting
I never thought of like "hey, those are dwarfs too" and finding this and using it is amazing, gotta love the change to normal deeps and all, but the fast travel is also very welcome!