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See my comment, this mod removes the rays emitted by the destroyed citadel.
What? No, I mean this mod makes the beam emitted by the destroyed citadel in Episode 2 invisible, because it somehow blocks it. See for yourself: go to the first chapter of Episode 2 and you'll understand what I'm talking about.
This is being translated by Google Translate.
There's one problem: this mod removes the storm lightning from the destroyed citadel in Episode 2 of Half-Life 2 at the beginning of the episode. Please fix it! Check if this mod affects other aspects of the original game's lighting. Also, when Freeman reloads the crossbow and switches weapons at the same time, a very annoying flash appears on the screen.
project hl2 with CustomVFX (with hands versions) coming soon!
its way better
if you want a better world model get larrysbms worldmodel mod
This is what came up:
Host_Error: CEngineSoundServer::PrecacheSound: Bad string