Half-Life 2

Half-Life 2

Enhanced Vanilla HL2 Asset Retextures
23 Comments
virgil 2 Jun @ 5:51pm 
Please work on it some more to fix these small issues. Beacause the AMOUNT of quality work you've done is mindblowing
virgil 2 Jun @ 5:49pm 
To be honest, this looks to be awesome so far...
ChirpingCrickets 20 Jan @ 5:23pm 
I don't like it, looks weird. . .
Tenshihan_Quinn 12 Dec, 2024 @ 11:15pm 
Hi, first off, I LOVE what you have done, and thank you very much for such amazing work, for the most part - everything is beautiful!

Unfortunately some textures for the combine are bleeding through distance-fog, ...the Razor-Train has parts of it that are all black, combine weapons when looking at them through glass, and many of the doors in the prison level are all black.

Sorry to have to report these ones, but I DO hope that you can fix them soon because I won't play the game without your pack!
ghostie 3 Dec, 2024 @ 4:39pm 
im having that problem too
Uma Fawx~ ♥  [author] 30 Nov, 2024 @ 2:51pm 
im not sure what causes the black squares, but im open for suggestions, the models didnt have this issue in gmod
Totally Wayne Smith 30 Nov, 2024 @ 12:28pm 
many of these models sometimes appear in game at certain areas with black squares all over them, could you look into a potential fix for it please?
Uma Fawx~ ♥  [author] 24 Nov, 2024 @ 7:24pm 
pushed out a quick fix, if there are any further issues please let me know
Bluetail 24 Nov, 2024 @ 2:16pm 
Thank you.
Uma Fawx~ ♥  [author] 24 Nov, 2024 @ 2:13pm 
its only a select few props but none the less it could be immersion breaking so i'll just remove env_maps to the props later
Bluetail 24 Nov, 2024 @ 2:06pm 
May I request that speculars be looked into? I would download but if those aren't fixed I feel seeing every prop being shiny would really offput me big time.
Cell Tv 23 Nov, 2024 @ 11:33am 
But this one is very weird, the tv textures change the colors to brigh red and purple,
Uma Fawx~ ♥  [author] 23 Nov, 2024 @ 11:26am 
so yes, alot of props can be shiny
Uma Fawx~ ♥  [author] 23 Nov, 2024 @ 11:26am 
alot of props have a bumpmap that combines speculars and normals, however i made these on garry's mod with my speculars off, so i never knew about them until importing them into hl2
Cell Tv 23 Nov, 2024 @ 8:24am 
Hello, some textures looks bugged, like the television, is because there is no specular maps?
Nomar 18 Nov, 2024 @ 5:33pm 
lol sure bud
Uma Fawx~ ♥  [author] 18 Nov, 2024 @ 12:59pm 
its because of improper speculars on the normal maps, i made the mod with speculars turned off so i only found it out seeing it in hl2, but im too lazy to fix it rn lol
Nomar 18 Nov, 2024 @ 2:43am 
some props are WAY too shiny like the ammo crates/boxes I suggest toning down the shine on most of the props
Nomar 17 Nov, 2024 @ 7:40pm 
@Uma Fawx ah alrighty then
Uma Fawx~ ♥  [author] 17 Nov, 2024 @ 12:15pm 
i had actually used the container's bumpmaps for that reason, it should work with it already
Nomar 17 Nov, 2024 @ 5:23am 
Uma Fawx~ ♥  [author] 16 Nov, 2024 @ 10:49pm 
It's just a lazy copy paste so i dont doubt it, plus theres alot of specular issues with a good few props because i didnt do any sort of proper specular mapping for the alpha bumpmaps, gmod seems to enjoy it all better than hl2 strangely enough
Nino 16 Nov, 2024 @ 7:01pm 
yeah theres some bugs with the lighting/reflection. dark spots appear on some angles of some objects.