RimWorld

RimWorld

Cosmetic Gene Removal Lite - [For Facial Animation and Eyegenes]
8 Comments
SC_Reaper  [author] 12 Jul @ 1:57pm 
@hwndk Added the 1.6 tag, so it shouldn't be shown as incompatible anymore.
SC_Reaper  [author] 12 Jul @ 1:33pm 
@hwndk Neeeeeeeeeeeever >:D

Or, well, when I get around to it :p

The mod should still work fine though, as it is only patches to xenotypes. I don't believe Odyssey changed anything there? If there are any errors, please drop a comment and I'll look into it.
hwndk 12 Jul @ 11:55am 
1.6?
UyTheo 7 Feb @ 11:14am 
Alright, thanks for the response! :D
SC_Reaper  [author] 7 Feb @ 11:13am 
Ah, those. I remember something akin to a weird overlap between the facial features and mouths. They could be kept, but it did end up looking a bit weird. I decided to leave the ones where the facial features do not overlap too significantly with the mouths and stuff.

With regards to Anthrosonae I don't really use the mod myself, so I haven't really considered it.
UyTheo 4 Feb @ 10:56am 
Like the ones of the nereid. The one in the bottom left I feel you could keep it's face marking. Also have you considered making a patch for Anthrosonae?
SC_Reaper  [author] 4 Feb @ 8:07am 
@UyTheo Which facial markings specifically? If you're referring to the facial markings of Shisune & Auronya, then those facial markings aren't added to the default texture by simply layering it on top, but instead layers a different face-texture on top of the face. This doesn't look that great when using facial animations, as it leaves a weird cutout for the mouth.
UyTheo 3 Feb @ 7:07pm 
Would it be possible for you to keep or adjust face markings for facial animation?