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衣服に関する要望・不具合報告のスレッドを作成しました。
The race is a HAR race as seen in dependencies. The genes are only for habilities, so giving them the xenotype does nothing.
Aight, i'll try that. But it's not just when they SPAWN spawn, but even in pawn generation. Say a pawn has the diona xenotype - they will still look like a standard baseliner.
I can't even see if they'll be a regular baseliner lookin pawn or an actual xenotype'd pawn, as, for some reason, character editor's bugged to where I can't see any of the pawns' looks prior to them already being on the map.
anyways, here's a missile from From The Depths.
I think that is just an actual problem in general with rimworld. Try the "Real Faction Guest" mod.
if anyone knows what kinda mod is causin the incompat, hit me with a headsup. I am both too lazy (and too stupid) to know what's conflicting with what unless it's something major, such as aerocraft framework literally not letting you give a pawn commands.
thanks in advance. also, here's an APS shell from From The Depths.