RimWorld

RimWorld

Circuit Breaker Retexture
22 Comments
XXXII 14 Jul @ 9:45am 
thank u!
Rudi Gauss 9 Jul @ 8:04am 
Thank you Nishe !
Nishe  [author] 8 Jul @ 10:42am 
Update:
- Fixed the error on load.
- Increased cost to 50 steel and 2 components, matching the new cost of 50 steel in the base mod.
- The new update of circuit breaker added the ability to build them on walls. I've temporarily disabled that option when used with my mod due to the unsuitability of my current textures for a wall placement. So for users, the mod will work the same as it did before. This will be the case until I make suitable textures or find a better solution.
Nishe  [author] 7 Jul @ 10:14pm 
@Wednesday Yeah, it's because the parent mod updated and changed something, I'm looking into it now.
Wednesday 7 Jul @ 10:10pm 
Hello, I'm getting the following error on game load

[Circuit Breaker Retexture - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="bluesbreaker"]/rotatable"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3369617480\Patches\CircuitBreakerPatch.xml
Nishe  [author] 12 Jun @ 6:19am 
Updated for 1.6.
AbsurdGerbil 23 May @ 6:03am 
Very nice :)
Nishe  [author] 9 Jan @ 8:54am 
@보스니아헤르체코슬로 I might do one for RT fuse at some point, you're not the first to request it lol.
What a SEXY texture!
unfortunately, I use RT fuse...
Nishe  [author] 27 Nov, 2024 @ 11:24pm 
v1.2:
- Removed the diffuse glow from the lights. On reflection it didn't really fit the vanilla art style imo.
Nishe  [author] 27 Nov, 2024 @ 7:35am 
@SkeL Well there is already this one if you weren't aware https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2979449586

Or were you thinking of something slightly less in the abstract vanilla art style like this mod?
SKEL 27 Nov, 2024 @ 4:02am 
Can you make one of those retextures for RT's mods? ex. RT Fuse
Nishe  [author] 24 Nov, 2024 @ 12:44pm 
v1.1:
- Patched to not throw red errors and play nicely if you're running it with circuit breaker rework
- Added a UI icon so it displays properly in the architect menu
Nishe  [author] 23 Nov, 2024 @ 9:32am 
@Ishchyaboi Yeah, I mean, I tried to do vanilla-ish in style (with some artistic license) but I couldn't think of a good design using the vanilla method of a 4 sided top-down switch so I just went with the more upright cabinet design. The author of that mod managed to come up with something that's more in the graphical style of a vanilla switch though so props to them
Ishchyaboi 23 Nov, 2024 @ 9:27am 
I'll it a try. The other mod is a bit more vanilla but I prefer this retexture. Vanilla is not my favorite flavour.
Nishe  [author] 23 Nov, 2024 @ 8:45am 
@Ishchyaboi Oh weird, another retexture and rebalance of the same mod released a few hours after mine. That's... odd. Anyway yeah, If you load mine after theirs it should use my textures, though it might show their texture in the architect menu or something since they added a UI icon and I didn't. I could change that.
Ishchyaboi 23 Nov, 2024 @ 7:33am 
Ah, Steam removed the link. I think it's called "Circuit Breaker Reworked".
AlienLab 23 Nov, 2024 @ 6:19am 
This is great! Love that you went to the effort of making the on/off and rotated versions. Thanks!
Nishe  [author] 22 Nov, 2024 @ 11:15pm 
@Ishchyaboi Which mod?
Ishchyaboi 22 Nov, 2024 @ 12:00pm 
Nishe  [author] 22 Nov, 2024 @ 7:07am 
You're welcome :0
exiledfreedom 22 Nov, 2024 @ 7:02am 
Superb retextures. Thank you for the great art :)