Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Local Recruitment
9 Comments
Matthew39 27 Mar @ 5:06pm 
I can finally use both of your great mods together, thank you!
Euridamo 6 Feb @ 1:28pm 
Very interesting concept.
genghiskhan92 27 Jan @ 7:48am 
@CA_Putt low tier Peleset & Sherden units, also low to mid tier generic Sea people units ?
Ca_Putt  [author] 26 Jan @ 7:44am 
Thanks :) I was thinking of giving some sea people units to the islands but stuck mostly to native troops, as there is some extra paperwork involved....

Which units in particularly would you find compelling?

I'm currently play testing this + my other mod in the northwest to get a bearing for the area, as I've played too much troy to be instinctively drawn there :Do so Im still working on some more interesting mechanics in the Aegean.
genghiskhan92 26 Jan @ 2:51am 
great mod, quick suggestion- could you add a variant of the islander camp for Peleset & Sherden units ? particular on Crete, as i imagine not all the Peleset migrated to the Levant
Ghost_l3mon 23 Nov, 2024 @ 2:57pm 
really good balancing between the two recruitment systems!
Ca_Putt  [author] 23 Nov, 2024 @ 2:05am 
@LeQuint: I'm glad you enjoy :))

@SPURT: sort of... It does not crash when I test it and factional units should work regularly but my mod disables the vanilla Native barrack where Radious adds its units soooo radious native units will not be availible through buildings(unless there in another building like landmarks, which would work). The rest of Radious should work just fine.
Knowstalia 22 Nov, 2024 @ 10:48pm 
radious?
compatible?
† LeQuint † 22 Nov, 2024 @ 6:36am 
thx, great