Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
and i like that all have unique designs
very cool
Soldier and Demoman have the same issue if you i.e. equip the Soldier's Gunboats boots in secondary slot or the Demoman's Wee Booties/Bootlegger in primary slot and then try to equip the Teufort Tooth Kicker boots or the Flashdance Footies. Visibility of weapons and utility items takes precedence before pure cosmetic items.
I much prefer it if the mittens are either team-coloured or, in case of classes whose default body model already wears gloves (i.e. Heavy, Sniper, Engineer, Pyro, Spy), if the mitten keeps close to the default colour scheme (i.e. yellow for Engineer, brown-ish for Heavy and Sniper).
At the most you could make a pattern on the mitten paintable, but I'm not sure if that warrants the added work.
The only nit pick I have is with the Pyro mittens. While the googly eyes and nose are a cute idea, the colour scheme just feels too... drab for Pyro.
I realize that the Pyro's default gloves are anthractite grey with pale yellowish colour on the fingers and rim, so it's not like his default gloves are team-coloured either, but... (shrug)
also good cosmetic btw hope this gets in