The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Time Machine PLUS (YMH Update) [Rep(+)]
56 Comments
Keye3Tuido 25 Jul @ 5:18am 
@mata same issue
mata 17 Jun @ 12:42pm 
broken as of now, makes blood and devil donos free
Stewartisme 1 Jun @ 7:52pm 
The original version worked online until recently. Do you think you could make this compatible?
2njs 30 May @ 11:31pm 
For the people who've noticed the invincibility issues, the same author made this and I haven't tried it just yet but I presume it fixes the issue

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3365657936&searchtext=smart
rig 5 May @ 10:01pm 
relatively often gives free blood donations
INKED! 24 Apr @ 4:09pm 
Anything that takes health becomes free if you enter the room
Sirebellum 6 Apr @ 11:10am 
Blood donation machines sometimes become free with this mod. It's a wonderful mod in all other aspects, but this bug makes it hard to justify keeping this installed
A Gayvid Boy🏳️‍🌈 25 Mar @ 2:47pm 
As many have said, free devil beggars and blood donations, please fix :3
nyanbinary 23 Mar @ 9:05pm 
Maybe Smart Invincibility should be merged into this mod (as a toggle?), would be nice :3
fabriciojared 19 Mar @ 8:56pm 
Constantly free devil beggar and blood donation machine...
chicho! 7 Mar @ 4:02pm 
devil beggar is also free, yeah.. i'm uninstalling this.
RDW 7 Mar @ 2:48pm 
Oh great, why is it that whenever the Time Machine mod gets revived, it always ends up quickly dying off just like Agressive/Enemy Blood Donations? @god's funniest clown, are you even still doing Isaac modding these days?
chicho! 5 Mar @ 1:56pm 
playing as tainted blue baby and bomb beggar is free
emihead 2 Mar @ 10:53am 
i'm glad i'm not the only one having the blood donation/devil beggar issue but yeah thats pretty broken
Lucky 27 Feb @ 6:38am 
Same with PKPenguin
PKPenguin 23 Feb @ 6:11pm 
Having the same problem where occasionally blood machines are just free
DogeTOM 8 Feb @ 4:53am 
hello im here to report some sort of bug or performance issue basically for example u go to slot machine and as soon it gets fast the game lags terribly could you look into it??
Jameor 27 Jan @ 6:02am 
once again, entering the room, and touching a beggar or machine that takes health wont damage you if you don't wait for a solid 2 seconds.
LiL'Choco 25 Jan @ 5:35am 
im not taking any damage from Devil Beggars and Blood Donation Machines....
Yorachi_Juuzou 11 Jan @ 3:40pm 
idk how but Blood donation machines and Devil beggars don't take hp like 80% of the time so there is that
lulunexi 4 Jan @ 12:17pm 
ahhh yes guinea thats probably it. i first noticed it with an alone devil beggar and disabled the mod for them specifically with config menu, and blood machines still worked fine. eventually i did a blood machine that made me invincible and i went back and forth to an arcade confused on why one was making me invincible and not the other and just disabled the mod. just adding my experience because im pretty sure the bug thru summoning via temperance/judgement is accurate.
Guineatown20806 4 Jan @ 6:22am 
@Charlotte I also encountered this. For me it usually happens when I spawn devil beggars or blood donation mashines with the temperace or judgement card. It probally has to do something with Smart Invincibility, from what I am guessing.
Charlotte 4 Jan @ 6:13am 
somehow it's making me invincible to devil beggars and blood donation machines sometimes
EntraBit 31 Dec, 2024 @ 10:59am 
im not taking damage to devil beggars with pluto
DogeTOM 26 Dec, 2024 @ 7:00am 
does the hush door appear?
WeRGoN 19 Dec, 2024 @ 8:08am 
I get an error every time I start new game. It doesn't seem to interfere with the mod's functionality, but the error is annoying.

This is error from Repentogon console:

"TM+_REQUEST_COMPATIBILITY_DATA" from "timemachinePLUS" failed: ...f Isaac Rebirth/mods/timemachineplus_3371830680/main.lua:145: bad argument #1 to 'for iterator' (table expected, got nil)
Stack Traceback:
in method for iterator
...f Isaac Rebirth/mods/timemachineplus_3371830680/main.lua:145: in function 'addConfigMenuItems'
...f Isaac Rebirth/mods/timemachineplus_3371830680/main.lua:105: in function 'AddCompatibility'
.../timemachineplus_3371830680/TM+_builtincompatibility.lua:90: in function at line 81
sessionsadriana 13 Dec, 2024 @ 3:30pm 
like it can work for both versions
sessionsadriana 13 Dec, 2024 @ 3:30pm 
Can you put it on repentance with no plus as an option?
DogeTOM 13 Dec, 2024 @ 10:03am 
this mod affects the fucking blue womb door it literally does not appear and i have no clue why i think its cuz of this mod
god's funniest clown  [author] 10 Dec, 2024 @ 9:06pm 
@Mati. L. The mod doesn't work by changing animations or the game's speed as a whole, it works by updating the player and the machine they're using more than once per frame. Some animations might speed up, some might not. It depends on how connected to the player they are. Giantbooks almost certainly not, cards/runes maybe.
Mati. L. 5 Dec, 2024 @ 10:44am 
will this have faster animations (like books, runes cards) like this mod ?
god's funniest clown  [author] 4 Dec, 2024 @ 1:52am 
@1023051439 I'll put it on the list. In the meantime, you can set the stickiness to manual in the config.
1023051439 2 Dec, 2024 @ 7:07am 
I hope to add a delay for character locking, such as locking after 1 second of contact with the child. Some special rooms may have a hammer or spike placed next to the child

This can also prevent movement lag caused by accidental contact
Rhidlareh 2 Dec, 2024 @ 3:05am 
Could you make an update which removes enemy Spiders/Flies from spawning when speeding up using Shell/Hell Game Beggars? Since you can still get damaged by them spawning in front of you.
Kael 30 Nov, 2024 @ 4:10am 
i swear i opened workshop while trying to play a keeper thinking "damn i need to dl the time machine mod" and ur on frontpage
andre1983sonic 30 Nov, 2024 @ 3:28am 
Is my idea or I waste less money/hearts when I use the mod than I waste in vanila?
god's funniest clown  [author] 30 Nov, 2024 @ 1:05am 
@Guineatown20806 The invisibility is a known bug; I'm finishing up a patch for it right now.

As for the lag, some amount of lag is unavoidable when you're updating things several extra times per frame. I'm making a few small changes to the way the mod applies friction which should trim down some unnecessary decimals, but it's never going to be perfect.

I've had confirmation from another subscriber that this version runs significantly faster than the original Time Machine. Unless you can run the original Time Machine without it lagging the same or worse, then I think it's probably a hardware issue.
Scribble 29 Nov, 2024 @ 10:42am 
im playing on base rep and it works just fine for me
Guineatown20806 29 Nov, 2024 @ 6:06am 
Just installed it. I am getting some visual bugs, with modded characters (Siren in this case, I dunno if other are affected) becoming Invisible when interacting with beggars and mashines. It also lags when I trigger the speed up effect. Could this be because I am using the mod on normal repentance? I checked the comments and it said its compatible with base rep. Is it though?
Scribble 28 Nov, 2024 @ 9:32pm 
this rewrite feels really in line with vanilla, super solid mod
god's funniest clown  [author] 26 Nov, 2024 @ 4:20pm 
@EvOvv @RagTop @TerraWispr I'm going to create a Discussion for issue tracking. I've put your 3 issues on the list, and any info on fixes will go in there.

I'll see what I can do about the clipping. The one advantage of the original's homebrew collision detection is that it can predict future collisions. Going without it will take some extra code, but it should be fixable.

If the resting against a beggar and not moving thing is still a problem, I'll add a requirement for players to be holding down a movement button to activate the mod's effect.

As for the trouble staying still, I didn't notice that when I was testing it. I guess I only ever ran into the full machines from the top or bottom, and only with 1.0 speed. I'll try to add a configurable "stickiness" to machines, maybe bound to the Drop key or something. In the meantime, have you tried increasing the decWait setting in the config? That'll make it easier to not lose your speed even if you briefly slip off.
EvOvv 26 Nov, 2024 @ 7:13am 
the 1.90 speed bug was always a problem with the og one, i haven't tested it in the new one, but you should be able to rest against a beggar or smth without moving and it will increase the speed
RagTop 26 Nov, 2024 @ 6:52am 
besides that, it is a really polished mod, no bugs nor awful mechanics so far, besides the ones that i've said below
RagTop 26 Nov, 2024 @ 6:51am 
yeah i was noticing that, it's so hard to stay in place
also, when isaac has more than 1.90 speed, you pass right through the beggars and have to start the donation speedup again
TerraWispr 26 Nov, 2024 @ 5:52am 
og time machine's feature to more easily be able to walk in place against machines and beggars is essential, without that you need to keep adjusting to not slide off

noticeably better performance compared to og time machine tho props to that. if you can add the hitbox fix, i will definitely be using this version
RagTop 25 Nov, 2024 @ 11:54pm 
ohh i see, well, i hope that more people start to use this mod over the old one, thx for the reply
god's funniest clown  [author] 25 Nov, 2024 @ 11:51pm 
@RagTop huh.

Back when Rep+ first came out, I looked at the original Time Machine to check if it would work, and almost every comment on the front page was asking for it to be updated. I just assumed from that it wouldn't work, and made the whole mod without confirming it. My guess is that Time Machine didn't work on Day 1 of Rep+, and then the update that properly integrated the Steam Workshop also fixed whatever was breaking Time Machine.

In any case, I think my version is better than the original even in a vacuum: it fixes the same two problems as Time Machine [FIXED], it runs faster, you can consistently use beggars from any angle, time decelerates fluidly, and you can momentarily slip off of something and still maintain your speed. This is also going to get entirely new features, while the original hasn't been updated in over two years. Even if the original Time Machine remains usable, I intend for Time Machine PLUS to live up to its name.

\end soapbox
seethe repentoid
god's funniest clown  [author] 25 Nov, 2024 @ 11:15pm 
@Mati. L. Yes, the mod works with Crane Games. It works with every vanilla machine/beggar (except the new revive machine, totally just spaced on that. Will add it in the next big update, but it's not really a priority).
What do you mean by "working with" books, cards and runes?
RagTop 25 Nov, 2024 @ 10:56pm 
but, the original mod still works on rep+, or is there something about it that i don't know?
Mati. L. 25 Nov, 2024 @ 3:48pm 
does this also work with books, cards/runes or the crane game??