No More Room in Hell

No More Room in Hell

Ghostport
14 Comments
MR-2 22 Dec, 2024 @ 11:56am 
I hope someone slams a door on your fingers for that shitty and buggy broken ceiling
Fersigal 22 Dec, 2024 @ 6:57am 
Fun map to solo, my only real erk is that there's to much open space (game issue) and that some objective items should be non bumpable. I thoroughly enjoyed playing this map from start to end. Hoping to see more of you :cupup::cozyprodman:
Qwazzy 12 Dec, 2024 @ 6:07am 
Fun map overall. Heavy zombie spawns, so solo play may be tough, but there's lots of ammo and guns if you look around. Lighting is pretty dark, and there's places where you can fall to your death if you don't see it (be careful boarding the boat), so bring a flashlight. Doors were probably the weirdest part, they're textured like flat fake doors with fake handles but they open regardless, and sometimes zombies get stuck on them which further makes you think the door is a fake one until you try again.
TurboMegaČikcor 3 Dec, 2024 @ 5:55am 
Just to let the players know, if the ship sets sail, you need to kill yourself (press K) or press TILD, then type !kill or reconnect in order to respawn to the current progress. That goes especially if the players are on the other island, while the respawned players are on the first one. Besides that, map's fine.
A Paper Clip 28 Nov, 2024 @ 10:46pm 
good
Text 28 Nov, 2024 @ 8:06am 
I enjoyed playing this map! good all around difficulty and nice use of a moving ferry and elevator. also nice funny ceiling trap, you got me, now you never will again if you make another new map. :steammocking:
Amaroth 28 Nov, 2024 @ 7:34am 
Yeah the nav file was working, just that most custom maps usually have them separated but in the same folder.
Hax1337  [author] 28 Nov, 2024 @ 7:29am 
The zombie spawn brushes don't work without a nav file so if you see zombies on the map it's working. You can type sv_cheats 1 and nav_edit 1 to double check if you'd like.
Amaroth 28 Nov, 2024 @ 7:24am 
I mean I can play it, but idk if the zombie pathfinding works or not.
Amaroth 28 Nov, 2024 @ 7:20am 
Oh you packed them into the map.
sorry but I've only played a bit of it on a server, so idk if it works tbh.
Hax1337  [author] 28 Nov, 2024 @ 7:14am 
Should have both packed into the bsp file. Does it not work for you?
Amaroth 28 Nov, 2024 @ 5:58am 
Why does this map not have both a nav file(for zombie pathfinding) and a nmo file(for objectives)?
DeadMeat 27 Nov, 2024 @ 12:27pm 
I can see your house. (I'm outside)
Adema 27 Nov, 2024 @ 1:18am 
I can see your house in one of the screenshots, good job!