Arma 3
[SP] [Restored] Dynamic Air Combat Missions
20 Comments
KleverKunt 10 Feb @ 4:32am 
It strangely bugs for me on the second respawn where i cant use any controls or even esc to pause menu
Chips Dubbo 11 Dec, 2024 @ 11:28am 
It would also be cool if you add the Nimitz carrier. Anyway thank you so much for your work <3.
Hans (Sam)  [author] 11 Dec, 2024 @ 11:22am 
@Chips Dubbo I'll look into that.
Chips Dubbo 11 Dec, 2024 @ 11:21am 
Amazing mod thank you mate ! Is there any way to port it to multiplayer?
Hans (Sam)  [author] 1 Dec, 2024 @ 7:16am 
You don't have to sub to all of them btw. You can just sub to the ones you want to use.
Hans (Sam)  [author] 1 Dec, 2024 @ 7:15am 
@Luke have you to subbed to any of the planes in the required items?
Luke 30 Nov, 2024 @ 1:28pm 
Aircraft won't spawn for me when i follow the instructions- any tips?
Hans (Sam)  [author] 30 Nov, 2024 @ 2:29am 
@Marc I’ll look into that.
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 29 Nov, 2024 @ 7:38pm 
Hope you can make a vanilla version of this, that or make it so that it shows all aircraft (helis, etc) depending on mods loaded (like it was from Rithan's edit)!
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 29 Nov, 2024 @ 6:39pm 
Nice thanks! Pretty cool and built mission (AI A10s flying off, bases are labeled, mission selector). Definitely a huge upgrade from Rithan's version. :jake::steamthumbsup:

My only gripe is that your menu is using the window key (which I use ace menu keybind for). Wish I can change that since I can't use ace interact.
Hans (Sam)  [author] 29 Nov, 2024 @ 3:33am 
@Marc Fixed that bug that was caused by the FIR crew pack. Also saving is now working again.
Hans (Sam)  [author] 29 Nov, 2024 @ 2:04am 
@Mad_PUG Honestly I can't recall but I always found this mission to be perfect but it was removed by the original creator but luckily I had it backed up on my pc so I restored. I'll look into fixing the saving bug and possible include more planes and objectives.
Ohhh La La 28 Nov, 2024 @ 4:49pm 
i have been looking for something like this. Are there any other mods like this random generated sandbox heli/plane SP flying mods?
Hans (Sam)  [author] 28 Nov, 2024 @ 11:10am 
@Marc I recall that FIR crew is required.
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 28 Nov, 2024 @ 10:56am 
Nope, kicks me back to menu. Guess something in your mod list is required.
Hans (Sam)  [author] 28 Nov, 2024 @ 9:21am 
Yep :)
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 28 Nov, 2024 @ 8:40am 
Ah so it's optional mods to load then and not really required. Will give it a try! :jake::steamthumbsup:
Hans (Sam)  [author] 28 Nov, 2024 @ 8:37am 
@Marc the original version had planes like the F14D ended not spawning because the class names changed. You don't need to sub to all the planes but if you want to use those planes from the menu then you'll need to be subbed for it.
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 28 Nov, 2024 @ 8:14am 
That's a lot of mod requirements... What was changed/fixed from Rithan's version (which auto loads aircraft into the selection menu depending on mods loaded)?