Sea Power

Sea Power

Royal Navy Invincible Class Carrier
28 Comments
NFIGMT 24 Apr @ 6:29am 
Sure
Longbow  [author] 15 Apr @ 1:24am 
Sorry forgot to reply, would it be possible to add this mod as a dependant?
NFIGMT 10 Apr @ 5:12am 
Sea king AEW
Longbow  [author] 10 Apr @ 2:54am 
@NFIGMT, What would you use from this mod?
NFIGMT 5 Apr @ 12:49am 
I’m currently working on creating a mod. Would it be possible for me to extract some samples from your mod to integrate into mine?
Longbow  [author] 21 Jan @ 5:29am 
Update was to get the sea king squadron names working
Toby 2 Jan @ 5:34am 
Longbow that fixed it. looks amazing. cant believe what the modders are doing already. now for the new model mods
Longbow  [author] 2 Jan @ 3:43am 
@Toby try loading it above the Type 43 if you have it installed, i'll let brothermunro know to remove it from his as it is causing issues
Toby 1 Jan @ 5:32pm 
Hello. i have instlaled sea lifter and the requiremnts and see the custom look but i do not see a rad dome at all on the relevant helo
Gem-sol 27 Dec, 2024 @ 8:13pm 
Working good again. Thank you Longbow.
Longbow  [author] 27 Dec, 2024 @ 4:57am 
i dont even know how it was missing from the upload, reuploading it now
Supertobias77 27 Dec, 2024 @ 4:54am 
Hi, the mod isn't showing up in game.
Gem-sol 26 Dec, 2024 @ 12:31pm 
Hey Longbow, Thank you for the mod. I am also not seeing the Invincible in the mission editor, nor in the encyclopedia. I took a deeper dive and noticed that the rn_cv_invincible.ini file is missing from the vessels folder.
Longbow  [author] 15 Dec, 2024 @ 4:21am 
Not a bad shout, research indicated harpoon being the same size i guess it was wrong
Gran Sultano Joe Bi Dome 14 Dec, 2024 @ 10:57am 
and also the SEAD as-37 as its the missile the sea eagle is based on
Gran Sultano Joe Bi Dome 14 Dec, 2024 @ 10:54am 
mod looks great but the only thing that I would change is the sea eagle model, I think the exocet one fits much better than the harpoon
Longbow  [author] 14 Dec, 2024 @ 7:18am 
does it at least appear in the mission editor to be selectable?
aquilia 14 Dec, 2024 @ 2:49am 
Hi, im having an issue where I cannot add this to a group in the mission editor, is this something you are aware of/know how to fix?
Longbow  [author] 9 Dec, 2024 @ 8:50am 
sometimes the AI just bugs out and refuses to engage
richardscholes50 9 Dec, 2024 @ 3:29am 
Checked again today and they fired the missiles ok thanks, must have been conflicting mod. By the way thanks for all these uk mods made the game much more enjoyable.
Longbow  [author] 8 Dec, 2024 @ 9:03am 
the air to air are just AIM-9s
richardscholes50 8 Dec, 2024 @ 8:16am 
Sorry, what should the missile loadout be ?
richardscholes50 8 Dec, 2024 @ 8:15am 
They wernt engaging with guns either but just realised that i also had a uscm harrier mod loaded as well so may be a conflict of mods, havent got time to try without usmc mod but missiles should the loadout be , will investigate more Monday
Longbow  [author] 8 Dec, 2024 @ 4:30am 
They should be, are they just engaging with guns or would they be in range?
richardscholes50 8 Dec, 2024 @ 4:28am 
Harriers dont fire air to air missiles when engaging enemy aircraft
nick.robinson75 30 Nov, 2024 @ 6:15pm 
Wow. Thanks. Left thIS game alone for a few days for HOI4 Gotterdamerung DLC but this will see me back in the editor.
Brother Munro 30 Nov, 2024 @ 9:51am 
Be still my beating heart! Thank you for your hard work!
Longbow  [author] 30 Nov, 2024 @ 7:16am 
Updated to include Weapons and takeoff points