ICBM: Escalation

ICBM: Escalation

Chronic's Forgotten Technologies
59 Comments
E.T. 24 May @ 9:51pm 
sorry, but what can use suicide drones?
is this mp compat/ are there mods that stop it from doing so?
UPPDRUGG 25 Jan @ 2:34pm 
so why cant i use sonar bouy's? am i missing something? marker bouy's easy sonar no go.....
Sir Baldalot 16 Jan @ 3:21am 
Fixed freeze upon enabling the mod. Just had make sure this mod was toward the top of load order.
Sir Baldalot 15 Jan @ 5:19pm 
Game freezes upon trying to enable this mod. Possibly caused by recent update. Or maybe it's just me.
Chronic 11 Jan @ 2:20pm 
Every time I enable the mod in the menu my game freezes. Any thoughts ?
grimjack01 10 Jan @ 5:24pm 
Like to see VLS Iowa in the game, the plan was to remove the aft turret and put some missiles back there, not sure if they were VLS or rails.
Shuncle 2 Jan @ 11:42pm 
An idea perchance, would be cool for battleships to be in this mod. Long range guns early game for ground/naval artillery, and later with upgrades are fitted with cruise missiles and CIWS similar to the missouri IRL
the commando 22 Dec, 2024 @ 2:56pm 
Hello there, when I try to activate the mod the game just freezes IDK why, I see that it is a pretty common problem so can you please look that out?
os 21 Dec, 2024 @ 5:39pm 
very well done mate. thought the same that drones are kinda missing. maybe you can add it so they can carry out small nukes?

if you have the time could you make some "more conventional mod", so that the factions dont start to auto nuke each other after a while?

greets
=7Cav=SPC Carson.J 20 Dec, 2024 @ 9:10am 
My game perma freezes whenever i try to activate this mod, is this a known issue? ive tried everything i can think of (enabling mods in dif orders, unsubbing from all except this and dependency, reinstalling etc)
L_Chabb 17 Dec, 2024 @ 2:26pm 
Yeah more factions would be fun but Id settle for a separate mod which would work with your other mods thats just my opinion
Shifty 15 Dec, 2024 @ 12:07pm 
love the mod, just want to be able to add more ai players into the game instead of 10, but good mod anyway :steamthumbsup:
L_Chabb 13 Dec, 2024 @ 3:53pm 
this mod is pretty goddamn useful so liked, favourited & awarded a lil sumthin
B-36 Enjoyer 8 Dec, 2024 @ 4:05pm 
Uploading it as a playlist could help solve it as we could mute the music volume in game and turn that on so we can hear the music on youtube.
carl 8 Dec, 2024 @ 2:15pm 
@Unclechronic are you wanting to make a XL naval supermod with me?
B-36 Enjoyer 8 Dec, 2024 @ 2:12pm 
To the music issue that is
B-36 Enjoyer 8 Dec, 2024 @ 2:12pm 
@Unclechronic I have been thinking of a temporary solution, you could upload the song you made yourself onto youtube, and then take those and the ones that are other peoples ip and make them into a playlist unless using other people stuff in a playlist can get you dmca'd.
Unclechronic  [author] 7 Dec, 2024 @ 9:52pm 
Ill take a look and see if that resolves the issue. It does appear to be over; so here hoping that's my problem.
Thanatos 7 Dec, 2024 @ 4:57am 
@Unclechronic lowering the file size of the preview image below 1MB solved that error 25 for me, apparently it's a workshop issue(?) Love your mods btw, can't wait for those songs!
B-36 Enjoyer 6 Dec, 2024 @ 3:25pm 
oh
Unclechronic  [author] 6 Dec, 2024 @ 8:03am 
Id love to upload my music mod, but the devs never gave any answers on what "error 25" is and why that mod has failed uploading ever since their mod tool froze during an upload.
B-36 Enjoyer 5 Dec, 2024 @ 7:56pm 
@Unclechronic could you add some of the ost songs from chronic's nuclear atrocities? The song that plays when the games ends in that mod went so hard.
Zastaver 5 Dec, 2024 @ 6:50pm 
so quick little advice, on frigates, there AA abilitys should be nerved, also you need to make there default loadout not have mines, as the game factors in the mines in the build time, meaning it takes longer to make than the more capable destroyer
carl 5 Dec, 2024 @ 2:15pm 
we ready to do chronic's nuclear atrocities #2
XVM 1 Dec, 2024 @ 11:12pm 
There seems to be an issue with UAV loadouts, where they keep defaulting back to radar or torpedo's. At least when using them in the campaign
B-36 Enjoyer 1 Dec, 2024 @ 5:52pm 
I get the long loading too but that is what you get when you play on a potato of a device (probably plays doom fine though if you know what I mean)
Unclechronic  [author] 1 Dec, 2024 @ 5:38pm 
yeah mods seem to have a pretty big impact on the load times, especially when enabling my mods with how I've structured them.
L_Chabb 1 Dec, 2024 @ 4:19pm 
Thnx Uncle
one worry tho
- Ive got quite a few subscribed including this now last launch there was a problem big hiatus "Loading " before anything of the main menu was visible
twas maybe a conflict with another subbed mod Ill try later only subbing to this to see if it was really a conflict
B-36 Enjoyer 1 Dec, 2024 @ 2:40pm 
wait, the problem isn't this mod
B-36 Enjoyer 1 Dec, 2024 @ 2:17pm 
also please add that w ost from nuclear atrocities that made icbm 1 an absolute banger.
B-36 Enjoyer 1 Dec, 2024 @ 2:14pm 
they are not removed
B-36 Enjoyer 1 Dec, 2024 @ 1:10pm 
boosts better be removed, I was so confused when everyone had a 600% boost.
I want to believe 30 Nov, 2024 @ 7:06pm 
thank!, you should upload the Boosts as separate mods for people that want them too
Unclechronic  [author] 30 Nov, 2024 @ 4:50pm 
Boosts are removed now lol
Raven 30 Nov, 2024 @ 4:06pm 
NoFuture you are appreciated
VikingDanes 30 Nov, 2024 @ 2:07pm 
10/10 Thanks dude
VikingDanes 30 Nov, 2024 @ 12:31pm 
My brother in Christ. Please update it without the boost. It's such a cool mod. Don't let it ruin it
Ap6aHoB 30 Nov, 2024 @ 11:18am 
Cool mod, but naval mines and buoy must be "building", not "vehicle", because after placing 12 mines Frigate can't take new mines
NoFuture 30 Nov, 2024 @ 8:35am 
could you update the mod without the boosts? :steamhappy: would love to use the mod
Vix3n 29 Nov, 2024 @ 1:55pm 
yeah i'd like to know when the research is no longer boosted as well
B-36 Enjoyer 29 Nov, 2024 @ 12:21pm 
game crashes when I use faction specific icons but that is probably just my pc
VikingDanes 29 Nov, 2024 @ 4:41am 
When can we expect a fix on the boosted research? I love the mod but can't play with it cause it's too fast paced
Hotaninja05 28 Nov, 2024 @ 2:15pm 
Game freezes when trying to enable yr mods bro.
B-36 Enjoyer 28 Nov, 2024 @ 10:08am 
I noticed
Unclechronic  [author] 27 Nov, 2024 @ 5:57pm 
Appears I forgot to remove those boosts before uploading this lol my bad guys, fixed shortly
B-36 Enjoyer 27 Nov, 2024 @ 11:07am 
One of the last to make a conversion mod for icbm1 became the first to make a large mod for escalation.
B-36 Enjoyer 27 Nov, 2024 @ 11:06am 
It's out now.
Alex Jones 27 Nov, 2024 @ 9:41am 
Is research being boosted to like 600%+ intentional?
SirBritish1805 27 Nov, 2024 @ 9:02am 
I agree with @VikingDanes - mod is great, but I would ask if you could please reduce the production and research values. (If anything, I would have loved if you had a sub-mod that made nuclear weapons much more expensive)

I quite enjoy playing the conventional side of things and slowly building up stockpiles.