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If I get another report of it I will start doing extra testing to see if the server I run with this still works or not. But nothing should have changed, so everything should still be functioning...
You mean to tell me that, when you look at the "Options" part of the tool menu on the right side of the spawn list, you don't see "WeShop Admin"?
The MK2 uses the printer assets which I explained already.
Here's the public assets I have uploaded; this includes the two printers I made, one of which uses another printer's entities to upgrade it [and can overheat].
Plus, its hard to balance the printers to work with economy as it is different for every player.
So yeah, I'll try to export the blueprint and see if I can share it here.
Funny story about that, I did actually make a money printer entity using GMOD Blueprints.
And because of the changes I made to this addon to allow modifying the player's money via setting data (and pinging the player with changes), it actually works quite well.
If you are curious I could see about attaching the Blueprint.
So sometimes Workshop doesn't download addons correctly. In that case, yeah, it can fix itself. That's not an issue I can fix. Sorry!
wth
The place you can find this is under your install's Data (Steam/apps/common/GarrysMod/garrysmod/data/weshop). This provides all data stored by the addon. And thank you for adding a FAQ question for me.
That's defined by the end user via the parameters set... If you're referring to multiple guns using the same ammo type however, well, unfortunately there's no real easy way around that.
That sounds like a mod conflict... What mods are you running? And please do testing to find out what mod is causing the conflict so I can figure out what's going on a bit better.
[Sandbox Weapon Shop and Money System] Trying to read more data (32 bit) than the net message has left (6 bits)!
1. func - lua/entities/weshop/init.lua:2064
2. unknown - lua/includes/extensions/net.lua:34
It happened after gmod released a small patch just now
1. TableToJSON - [C]:-1
2. CompressAndSendTable - lua/entities/weshop/init.lua:1960
3. func - lua/entities/weshop/init.lua:2813
4. unknown - lua/includes/extensions/net.lua:34
1. ipairs - [C]:-1
2. FindWeaponByClass - lua/entities/weshop/init.lua:1160
3. unknown - lua/entities/weshop/init.lua:2432
[Sandbox Weapon Shop and Money System] lua/entities/weshop/init.lua:1960: bad argument #1 to 'TableToJSON' (table expected, got nil)
1. TableToJSON - [C]:-1
2. CompressAndSendTable - lua/entities/weshop/init.lua:1960
3. v - lua/autorun/weshop.lua:1809
4. unknown - lua/includes/modules/hook.lua:102Q
Are there any known causes or mod incompabilites that cause this?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2571249023
ZBASE rebel NPCs spawn, but sadly without a weapon. (Beside Gordon, as he can switch weapons.)
You can make them pick up weapons with this addon:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3255679741
(But you will need to add all custom NPCs to the supported list in this addon manually.)
Finally you can use this addon to make them follow you, teleport close or run to position under your crosshair: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3309330691
Thanks for lookin' into it. :)
So to clarify you're trying to buy NPCs, correct? Currently I don't think buying NPCs is supported by this addon, however, I did put it as an issue on the GitHub, which is basically acting as my TO-DO list for the future. Most likely it'll be a toggle when adding a price to regular entities; "is this an NPC?".
I'll take a look when I get a free moment and see if I can figure out what's going on. If I can fix it I'll put out a hotfix, if not, I will put cautions up on the workshop itself.
@Ace Beta
Uh... Singleplayer or server?