Arma 3
Arma 3 Vanilla & Aegis OCP Retextures
44 Comments
Axle  [author] 11 Jul @ 3:13pm 
@AngelKh_

Probably not, I don't have the tropic/woodland camo patterns on me right now and am busy with real life stuff.
Axle  [author] 11 Jul @ 3:11pm 
@FlareMC14

Probably not, I think DUST's style is very different from equipment made outside of his mod like highly detailed fabric found on all his uniforms. I don't think my camo is really made for that as that author assembled the camo patterns himself and built them around the usage of his fabric.
AngelKh_ 11 Jul @ 7:04am 
any plans for a combat helmet halfcover mod with all us vanilla camos?
FlareMC14 9 Jul @ 10:48pm 
Would you be able to make a compat for Dust?
Axle  [author] 7 Jun @ 4:42pm 
@WhyMudKing

Mind if I send a friend request? I need to ask for your loadorder
WhyMudKing 7 Jun @ 4:33pm 
Game loads fine with just CBA-A3, Aegis, Atlas and this mod.
WhyMudKing 7 Jun @ 4:28pm 
Absolutely, give one second
Axle  [author] 7 Jun @ 4:23pm 
I just need to see if it's an issue on my end or just maybe a different mod conflict.
Axle  [author] 7 Jun @ 4:22pm 
@WhyMudKing

I have no idea where you guys are getting these issues from. I loaded up the mod with only Aegis and Atlas installed, and had no circular dependency errors. Could you try running the mod without anything else other than Aegis and Atlas please? Thanks in advance
WhyMudKing 7 Jun @ 4:15pm 
Axle,
I like the mod however I found that I keep having Circular Dependency Errors whenever I dont have JCA Infantry Equipment loaded. I noticed in my game I only had three versions of the Modular Vests in OCP. Is this a conflict or is that part working.
Axle  [author] 28 May @ 11:18am 
@Dacia51
I think I might have found the issue? Try it out
Dacia51 28 May @ 10:09am 
No problem, good luck man
Axle  [author] 28 May @ 10:05am 
Alright thanks, I'll try and figure this one out.
Dacia51 28 May @ 10:03am 
Yes, I checked. I have 90% of the "additional soft/optional dependencies" loaded also.
I loaded the game with this mod and it gave me the error, RPT didn't show anything aside from mods loading as normal and then abruptly cut off and giving error.
Axle  [author] 28 May @ 10:01am 
@Dacia51
Does it only happen when the mod is loaded?
Dacia51 28 May @ 9:45am 
Gives error:
"Circular addon dependency"
G.I. Joe 21 May @ 5:37am 
That's a real nice change to these uniforms :gachiBASS:. Are you planning on doing the woodland camo as well?
Kokujo 11 Mar @ 11:21am 
yess!!. it work !!. thank you <3
Axle  [author] 11 Mar @ 10:50am 
@Kokujo Let me know if it works now
Kokujo 11 Mar @ 10:33am 
Addon 'ax_2035_ocp_army_additions_aegis' requires addon 'A3_Aegis_Data_F_Aegis_Laoder'
Kokujo 11 Mar @ 10:30am 
in FASTER i try to run my server
and i got massage : Arma 3 Aegis OCP camo need Aegis loader
Axle  [author] 11 Mar @ 10:08am 
What's the issue? Did something stop working?
Kokujo 11 Mar @ 9:50am 
Aegis update
Axle  [author] 2 Feb @ 7:34pm 
If you go through with it, I do recommend moving the "additions" pbo from out of the addons folder. It should remove the additional helmets that may cause problems.
Trooper 2 Feb @ 7:17pm 
sweet, I really wanted to use this more since I never liked the Vanilla MTP camo
Axle  [author] 2 Feb @ 6:32pm 
I am pretty sure this is clientside. That's the whole reason why I did it.
Trooper 2 Feb @ 4:57pm 
I was wondering since what most of this does is retexture, would retextured vanilla and modded stuff be a client side thing or would all my buddies have to have it too? (they hate downloading anything cool)
Axle  [author] 31 Jan @ 2:58pm 
Probably not. Aegis already has a Desert Hex variant anyway which is a lighter shade.
Can you make a version for CSAT? As in a mod that changes the brown Hex camo to a lighter shade that actually blends in
stanky 3 Jan @ 9:08pm 
sending prayers and love from Kavala
Żegociarz 16 Dec, 2024 @ 6:57pm 
:3
Axle  [author] 14 Dec, 2024 @ 7:04am 
Be aware! Aegis update has come to stable! I've changed the requirements to only needing stable now!
Axle  [author] 5 Dec, 2024 @ 9:43pm 
You could just wait until the Aegis mod updates to use this. It's all retextures anyway.
Żegociarz 5 Dec, 2024 @ 10:13am 
Would it be possible for a version with stable? It's for dedi server ;///
Axle  [author] 4 Dec, 2024 @ 3:56pm 
@Żegociarz

You can use stable Aegis I suppose. There's a couple new vests and uniforms that I edited the textures of, so you'll probably get errors.
Żegociarz 4 Dec, 2024 @ 3:41pm 
Do I actually need Aegis Dev branch? Can I use stable Aegis version?
Axle  [author] 1 Dec, 2024 @ 7:14am 
@Rogeriforloki

It replaces the Fully Covered combat helmet, the combat shirt, and the light fatigues with OCP. I also did some renaming to make the assets make more sense. The Universal-MTP pattern was also replaced with actual UCP since it wouldn't make much sense for ADDUS to still be using a fictional UCP pattern.
Rogeriforloki 1 Dec, 2024 @ 12:40am 
I see. One last question, in what way does this mod affect ADDUS?
Axle  [author] 30 Nov, 2024 @ 2:02pm 
Well, don't want to say too much. But I found out recently that someone else was working on a MTP replacer that is more accurate to the pattern in real life. So I would not work on a MTP version even if I had more time.
Rogeriforloki 30 Nov, 2024 @ 9:10am 
Understandable. However, if in the future, you would happen to have more free time, could you revisit the MTP mod, or are you uninterested in that for reasons other than lack of free time?
Axle  [author] 30 Nov, 2024 @ 6:39am 
@Rogeriforloki
Nope. Don't have the time to sorry.
Rogeriforloki 30 Nov, 2024 @ 2:03am 
Will you make a new british MTP retexture mod?
Axle  [author] 29 Nov, 2024 @ 11:39pm 
@FlareMC14
Should work right away. Assuming you've got all the dependencies for that mod installed.
FlareMC14 29 Nov, 2024 @ 9:34pm 
Do I have to do anything to get this to work with Elite Forces or does it work right away?