Tower Unite

Tower Unite

Shady Oaks
4 Comments
worms  [author] 9 Jan @ 4:21pm 
Just released another update which should make the gate more consistent to break (and added a tip mentioning that you can break it at the start of the match). Thanks for letting me know!
fishstealer 9 Jan @ 2:03pm 
Also, you might wanna consider making gate-breaking trigger bigger if you can. I've been to a few lobbies where dragons went for the gate but didn't break them on the first try and so were led to believe that the gate is not breakable. It doesn't seem like a lot of people read the map's description.
worms  [author] 9 Jan @ 1:42pm 
Thanks! And yeah, that door having no collision wasn't intentional lol. I just released an update that should fix that.
fishstealer 9 Jan @ 9:57am 
So far a really underappreciated map, very strong from a level design point and you did a fantastic job on visual design. Bumping this up with a like. :D
One thing though, there is no collision on the door leading to the bar in the tavern, I'm assuming that's an oversight.