Space Engineers

Space Engineers

Neon tubes +
33 Comments
Kevin Starwaster 27 Feb @ 6:21am 
Yes! Agree with dRuPpl! Do this to letter blocks!
Mindlessmrawesome 21 Feb @ 11:32am 
Light offset Direction
dRuPpI 11 Jan @ 9:51pm 
very nice job ... now do this to the letter blocks ;)
WardenWolf 31 Dec, 2024 @ 3:23am 
This is what they should have been in the first damn place. I mean, really. Some people may argue it takes less resources for them to be like this, but that didn't stop any of the other gazillion light variants. I just don't understand why Keen even bothered to add them to the game in such a crippled state.
kgunter19 7 Dec, 2024 @ 9:12am 
on such a cool mod there are so many strong opinions in the comment section
Fine Gentleman 4 Dec, 2024 @ 5:05pm 
@Fascist Pig Bank you're right but that's such a cringe comment
andersenman 4 Dec, 2024 @ 3:13am 
That's the problem with Keen's antiquated, rigid block system. We need configurable, even "shape-able" blocks. People have been screaming "more block shapes" to make transitions forever. Starship EVO (a one-dev project!!) shows you dynamic blocks simply shaped into transitions. Want neon tubes to be actual light sources? Flip a switch. Surfaces with different colors or textures each? 7DTD knows how it's done. Refinery has the conveyor connection offset on the wrong side for you? Move it. Surely in 2077 engineers could figure out how to repipe the internal workings, no? Want to upgrade blocks from frames to armor to window? Again, look at 7DTD. Need to offset, rotate, angle an interior light? Hell, Starbase doesn't even HAVE a rigid grid system. Keen need to stop dragging their heels and finally commit to making a modern game instead of some pet project. Or maybe license the IP to some actual game studio. So far I can't see SE2 to turn out any different than how KSP2 did.
VirtualMagic 4 Dec, 2024 @ 2:34am 
Why is that ignorant? They both have their advantages. But I would also have liked illuminated versions in addition to the normal ones right from the start.
Fascist Pig Bank 4 Dec, 2024 @ 1:44am 
@NumbCharlie

Nope, the vanilla neon tubes are emissives which consume less gpu/cpu power than full blown lights. Keen have made the right decision and you are showing your sheer ignorance.
NumbCharlie✨ 3 Dec, 2024 @ 10:48am 
Tbh this is what I'd expected the DLC neon lights to be/do. Thanks so much for making this a reality! Should be in vanilla ✨
pryde64 2 Dec, 2024 @ 3:27pm 
awesome
Ashes Vargrand 2 Dec, 2024 @ 11:55am 
Thx ;)
AssHunter  [author] 2 Dec, 2024 @ 11:47am 
@Ashes Vargrand Thank you, I just fixed it
John Wack 2 Dec, 2024 @ 7:10am 
yoooo that's sick
TigersFangs 1 Dec, 2024 @ 7:34pm 
This is DOPE! Thank you! I have always thought that it was a shame that you couldn't do certain things to neon tubes that you could do with lights. Seriously great idea.
Stavinair Caeruleum 1 Dec, 2024 @ 6:00pm 
fucking metal
Void 1 Dec, 2024 @ 2:08pm 
This is how the vanilla ones should have been. Thank you for this!
Ashes Vargrand 1 Dec, 2024 @ 1:23pm 
have an mod error with: \Models\Large\NeonTubesBendUpConstruction_2.mwm

have no data like this
AssHunter  [author] 1 Dec, 2024 @ 10:31am 
@Desert Ice blink interval 0.9s, blink length 6%, blink offset +10% for each subsequent tube in order
Alzumi 1 Dec, 2024 @ 5:07am 
god only if this was in vanilla
Dr. Distortion 1 Dec, 2024 @ 1:13am 
This mod needs to be integrated by the Devs into the base game!
Post 30 Nov, 2024 @ 8:10pm 
@Desert Ice
Two lights, and use a Timer that switches them on and off rapidly, and have that loop every few seconds.
Desert Ice 30 Nov, 2024 @ 12:08pm 
What settings did you use for the police lights? I can never get them to look like that!
MadelynPlays 30 Nov, 2024 @ 11:59am 
The fact this had to be a mod is as damning for the Keen team as this mod is incredible. Great work!
Ruaidhri 30 Nov, 2024 @ 8:00am 
this should have been Vanilla what the fuck? I didn't know I needed this XD
Massacror 30 Nov, 2024 @ 6:27am 
Shame on you Keen, here another missing part of your game
Purple Haze 30 Nov, 2024 @ 5:25am 
Amazing idea. Thanks.
mattynipps 30 Nov, 2024 @ 2:55am 
Great work! Thanks
zen 29 Nov, 2024 @ 9:52pm 
incredibly well done
Tommygunn 29 Nov, 2024 @ 8:48pm 
This is what neon tubes should have been
Katarina [WolfCraft Industries] 28 Nov, 2024 @ 11:45pm 
amazing, thank you very much!
Dragon Fire 813 28 Nov, 2024 @ 8:37am 
Thanks for this.
Black Tortoise 28 Nov, 2024 @ 4:31am 
🎉