Crusader Kings III

Crusader Kings III

War Master
37 Comments
五光零下 17 Jul @ 2:56am 
大佬牛逼
弧光 16 Jul @ 2:16am 
你好,请问可以把特性图标的位置提前一些吗?这种可以升级的特质放在后面看着很不方便
Hunter  [author] 10 Jul @ 10:33am 
Update: new knight trait
更新:新的骑士的特质,但还是无法记录杀人数量
Hunter  [author] 7 Jul @ 6:43pm 
@finallyciv Happy to hear that, i'll add a link
finallyciv 7 Jul @ 6:01am 
I have translated your mod into German (AI assisted) and added the localization to my translation mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3355568022
Of course, you can extract the files and add them to your own mod, or include a link to the mod in your description — or do neither. As you wish! ☺︎
Heavenly Weapon Getta 23 May @ 4:41am 
Real nice mod !!!
Hunter  [author] 4 May @ 2:15am 
@五光零下 最近尝试实现了下相关功能,结果发现p社完全没给接口,做不了:BEgloomy:
楓 Yo°F 13 Apr @ 7:37am 
大大可以加个好友吗,想问下MOD的制作 ><
五光零下 24 Mar @ 12:08am 
大佬,能做到给参战的骑士也给一个升级的特质吗,通过斩杀的士兵和贵族增加点数,达到一个类似于记军功的效果
NorscanWarlord 19 Mar @ 11:00pm 
Trait icon looks nice, and appreciate the pictures!
Hunter  [author] 19 Mar @ 10:10pm 
hope you guys like the new icon! :BEobserver:
Hunter  [author] 19 Mar @ 9:56pm 
@NorscanWarlord You are right! Soon i will make a new icon:dehorse:
NorscanWarlord 19 Mar @ 1:04pm 
upload pictures of the trait would be nice
Hunter  [author] 13 Mar @ 1:37am 
很高兴看到P社和我思路一样,1.5版本中所有将领特质都是不断升级的了
Gwyncerbin 7 Mar @ 2:11am 
感谢修复:steamhappy:
Hunter  [author] 7 Mar @ 1:42am 
我貌似知道是什么问题了,马上会修复
Gwyncerbin 6 Mar @ 6:25am 
错误日志里会重复出现这个报错:
[22:23:52][E][jomini_scriptvalue.cpp:244]: Div/0 near file: common/combat_phase_events/gbf_phase_events.txt line: 46 (gbf_commander_event:chance)
Hunter  [author] 9 Feb @ 6:39pm 
@Martin 可以实现,很有道理,但所有战斗都把参战骑士都判定一遍性能消耗太大了:MariaCry:
Martin 9 Feb @ 6:15pm 
作者大大,骑士随军能不能拿到特质,经验能到一级,每次统兵要手操换帅给刷特质好麻烦(
Hunter  [author] 6 Feb @ 11:06am 
是ccb领域大神!我们有救了:demace:
摇摇摇yz 6 Feb @ 10:15am 
趣改笑传之创策变:steamthumbsup:
Hunter  [author] 6 Feb @ 8:39am 
朋友们,好消息,现在战斗胜利之后会通过敌军人数来增加经验了:BEobserver:
(不过同时战斗时经验会大幅下调,刷特质会变得更加困难,上个版本兵仙的含金量疑似有些低了)
Hunter  [author] 6 Feb @ 8:38am 
@素素投祥 靠大军碾过去就能提高指挥水平好像也没什么道理...不过我会稍微平衡下战斗中和胜利后获得的经验值
素素投祥 6 Feb @ 4:41am 
按战斗时间算经验会不会很怪啊,当然我理解这样做起来比较简单,但其实是可以按照人头算经验的吧?威望和虔诚也是这么计算的。
摇摇摇yz 12 Jan @ 3:18am 
@Hunter :steamthumbsup::steamthumbsup::steamthumbsup:
Hunter  [author] 11 Jan @ 4:16pm 
@摇摇摇yz 哎,很有道理,可惜我不会实现:sad_seagull:
摇摇摇yz 11 Jan @ 5:58am 
应该按战役人数算经验,两场原始人械斗大于五万人决战
沉锋亲卫 26 Dec, 2024 @ 11:13pm 
另外能不能和Better Battles Updated联动一下,出战斗事件也涨经验
沉锋亲卫 26 Dec, 2024 @ 11:11pm 
能不能加一个在战斗前期赢得战斗的经验奖励?有时候赢得太快完全没有经验增长
Renown 19 Dec, 2024 @ 11:49am 
As to updating, I update when necessary =) which is when it doesnt work for me.
Renown 19 Dec, 2024 @ 11:49am 
Yours is nice, different, but even though mine gets more OP in the end, yours makes every general too good at lower levels.
Hunter  [author] 19 Dec, 2024 @ 2:21am 
@Renown Wow, your mod seems awesome!:love_seagull: i'd like to see updating. There is really a good foundation you made
Renown 18 Dec, 2024 @ 11:12pm 
Eh, I'll stick with mine.
Hunter  [author] 5 Dec, 2024 @ 1:56am 
@萧逅风银 不过ai的指挥官经验问题我已经注意到,会解除对ai一定的限制
Hunter  [author] 5 Dec, 2024 @ 12:58am 
@萧逅风银 战斗中才能获取经验,战斗时间越长,经验越多。增加经验获取会让一场势均力敌的大战打完直接原地刷成兵仙
萧逅风银 4 Dec, 2024 @ 7:24pm 
你好,我发现mod的特征获取经验太少了,很多人忙活一辈子甚至没到一级指挥官特质。能否把获取经验数额调整下,并且让勇敢特质获取更多经验。
大畜生i 3 Dec, 2024 @ 5:18am 
好耶ヽ(✿゚▽゚)ノ