Left 4 Dead 2

Left 4 Dead 2

Back 4 Blood HUD | MUI002
97 Comments
Alya-san 30 Jun @ 3:15am 
Yeah it was a force close but at the end I fixed it, it was a incap script that it was crashing my game, sorry
Mocha  [author] 27 Jun @ 12:27am 
Sorry, can you explain what kind of crash? Is it a game force close or something?
Alya-san 26 Jun @ 8:56am 
No worries, at the end I'm using the mcrosshair mod and I got used to it
Mocha  [author] 26 Jun @ 6:10am 
my plan and in the future all HUD mods will added custom crosshair

I think for some supporting mods I chose to make my own scale such as features,
multi color scheme, custom crosshair adjusting, and others, but I'm always in development I'm trying to make my mod compatible as possible with other mods you use although it doesn't seem as smooth as thought sorry
Mocha  [author] 26 Jun @ 6:05am 
hi, thanks for the feedback
the sad part is this mod doesn't support custom crosshair with Urik Crosshair :(

but don't worry if you really want it, I'll make one for you
Alya-san 23 Jun @ 7:35pm 
And I also wish there was a version which I can see the teammates/bots' health, since I have a plugin that when killing a SI, Witch or Tank they give more HP as a bonus
Alya-san 23 Jun @ 6:45pm 
I really like that they added custom crosshair support, but no support for Urik's crosshairs like this one that I mostly use?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=279864660
Mocha  [author] 6 Jun @ 12:40pm 
Blue Archive | MUI003
Good News!!
Here it is Blue Archive | MUI003 mod, the one you guys are waiting for
Coming soon ><

some screenshot test games...

1. Screenshot1 (Tank: feel the pain) [ibb.co.com]
2. Screenshot2 [ibb.co.com]
3. Screenshot3 [ibb.co.com]

note: test results, appearance may change after release
Mocha  [author] 20 May @ 4:50am 
My solution,
update/re-download this mod (also subscribe to this color scheme mod for B4B)
move all B4B mod files out of the ../addons/workshop file to ../addons

don't forget to unsubscribe b4b mod so it doesn't auto re-download
Mocha  [author] 20 May @ 4:49am 
Small Update: v1.0.10
info:
- Fix error displaying an error message on the HUD, caused by failing to load the color scheme
Mocha  [author] 20 May @ 4:47am 
Hii, sorry for late response
I believe the problem with the label on your screen is actually an error message that the color scheme failed to load.
there was an error in displaying the message, but now it's fixed
MRHYDRO619 19 May @ 1:22pm 
Hello, can you help me with this problem? A box appears on the entire screen that says "label." How do I remove that?
Mocha  [author] 22 Apr @ 1:31pm 
Small Update: v1.0.9
info:
- Adding MCrosshair/Custom Crosshair
- Improvment Healthbar Localplayer and Teammate
... More Details

Now you can use MCrosshair/Custom Crosshair ,
MCrosshair applies to all MUI mods such as:
Battlefield 2042 UI,
Back 4 Blood HUD,
Blue Archive HUD (Ongoing)
C.O.D Warzone HUD (Ongoing)
and future...
Mocha  [author] 2 Apr @ 4:00am 
Uh huh, Ellis said that not me😭
Обсидрон 2 Apr @ 3:57am 
@Mocha still not sons of bitches 😭
Mocha  [author] 2 Apr @ 3:54am 
Hii thanks for your feedback,
The good news is that the crosshair feature has been added and this will be release after the Battlefield 2042 UI Major Update add-on, maybe the next 2-5 days, please be patient, thank you

B4B new update snapshot:
https://ibb.co.com/TqrQ5rbH
不会拉扯 2 Apr @ 2:39am 
I want a white dot crosshair. In this way, it will match the HUD and look more concise.
Entropy ManG0 5 Mar @ 9:59am 
we can communicate next time. im going to sleep now:lunar2020ratinablanket:
Mocha  [author] 5 Mar @ 9:06am 
Hii, of course I help as much as I can. do you have discord? this might be a little long in the comments here
Entropy ManG0 4 Mar @ 1:00pm 
can you tell me how to edit the show_menu.many thanks!
Entropy ManG0 4 Mar @ 12:59pm 
i really like this UI! i wanna move the admin menu position(like show_menu),Because the menu is blocked by character ui. but idk where is the admin menu res file.:blissful_creep:
Mocha  [author] 28 Jan @ 9:24am 
Hii, for custom crosshair currently not releasing it to the workshop because there are several other things that I have to make sure, sorry to make a long wait for updates due to other activities, thank you for your patience :3
Alya-san 27 Jan @ 3:53pm 
I really like this, although is the custom crosshair support still not implemented? Just asking
Mocha  [author] 22 Jan @ 9:42pm 
Hello, the font download link is in this description or this:
>> Noto Sans JP [drive.google.com]

don't forget to download the mod and all require move it out of the workshop folder, then turn off the subscribe button so that the mod is not re-downloaded, let me know if there are problems later
SheLuvzVinny 22 Jan @ 11:21am 
how do i download the font into the game
Mocha  [author] 23 Dec, 2024 @ 9:56pm 
Hey you're right maybe that custom crosshair can be used in mods that implement it, unfortunately I haven't done that in this mod :(
but I'll save this cool idea for a future day.

Thanks for the information ^^
Interneted 23 Dec, 2024 @ 4:59pm 
@ Mocha
In response to your reply to @ Ryan "Nick" Gosling
Not necessarily true, it is not unique to that specific HUD, most of the compatible ones can be found in this collection .

This idea was probably originated from Urik , where it utilizes a separate completely transparent texture that exists in the game files to allow a conflictless add-on texture being placed in the UI and no missing texture when none is used. This expanded to other modders implementing it on their own.

Do note that I am not forcing you to invoke the use of this implementation to yours, I know that it's hard to get other modders to settle an agreement on one, plus, you might want a larger 'wide' and 'tall'.

Great job on this, nonetheless.
Nick "Gaz" Garrick 19 Dec, 2024 @ 8:05pm 
Oh well that explains a lot, thanks for the response.
Mocha  [author] 19 Dec, 2024 @ 8:01pm 
Hey I've checked it, and it seems that the developer of this mod only specializes in the main mod SCHISM HUD even if you try with other HUDs this is not possible, This concept is almost similar to mine BF2042 Crosshair Support , in this pack there are only materials and this only applies to the BF2042 parent mod
so.. why there is no conflict? because there is no file in common with B4B HUD / MUI002 which causes conflicts. that's all
Nick "Gaz" Garrick 19 Dec, 2024 @ 12:09pm 
Most of the time I use this crosshair
Mocha  [author] 19 Dec, 2024 @ 11:54am 
Hello, custom crosshair is not compatible with this, but it sounds like you don't have any conflicts can you give me a link to your custom crosshair mod? I think it should be a conflict
Nick "Gaz" Garrick 19 Dec, 2024 @ 11:01am 
Oh yeah, I forgot to mention this, rarely does the hud not work with custom crosshairs, there is no conflict, it just doesn't work
Mocha  [author] 17 Dec, 2024 @ 11:18pm 
ArXShark you here also MadQuin, thank you for visiting glad to hear it
ArxShark 17 Dec, 2024 @ 4:58pm 
another amazing hud thanks as always
Mocha  [author] 15 Dec, 2024 @ 8:14pm 
okay i get it, it already exists

Note: if you find that incap avatars are not fixed, maybe you have a conflict survivor mod with the ...incap.vmt file on the B4B HUD that redirects the avatar path location to the original incap and not the fixed avatar.
MadQuin 15 Dec, 2024 @ 6:23pm 
Cool
Mocha  [author] 15 Dec, 2024 @ 9:33am 
Hello Tsukasa, thanks for the feedback it sounds good

1. in the next the healthbar will be improved, actually the first time I made this then I deleted it because it didn't fit, but if people want it I will bring it back
https://ibb.co.com/gDxZ4Cm
2. I'm not sure, adding a crossplay icon even if the icon is static/fake. well I will think about it
3. maybe you mean, when player incap avatar stays the same?
TsukasaSato 15 Dec, 2024 @ 4:22am 
@Обсидрон ,Well, I just feel that this is more in line with the original work's imagery.
Обсидрон 15 Dec, 2024 @ 12:25am 
Tsukasa Sato, bro, why do you need crossplay icon in game without crossplay?
TsukasaSato 15 Dec, 2024 @ 12:07am 
Respected author, I have the following suggestions:
1. The character's health bar remains white, but change the health bar frame to red, and the color of the temporary health to blue.
2. Add an icon similar to a small computer to the left of the character's avatar, and an icon for the slot to the right of the weapon.
3. The downed avatar should be consistent with the character's avatar.
Thank you for your hard work, your creation is a 10/10!
Mocha  [author] 14 Dec, 2024 @ 7:45am 
Small Update - v1.0.8
info:
- Update list mission HUD
... More Details

Now you can change or Use this scheme if you don't like the list mission HUD (turn off other schemes as well)
B4B Default (No Mission Text)
Mocha  [author] 12 Dec, 2024 @ 9:53pm 
Hmm..., alright I will update "ListMission" element give me a moment
Cap.Sparrow 12 Dec, 2024 @ 4:40pm 
I understand but i cant finding the local file you mention.
Mocha  [author] 11 Dec, 2024 @ 6:20pm 
Hi JackSparrow, for now you can change this by yourself, it will be a little confusing,
this is in the file:
/resource/ui/hud/ localdisplayplayer.res
/resource/ui/hud/ hudsurvivaltimer.res
/resource/ui/hud/ hudscavengeprogress.res

find the element named "ListMission" , change the "enable" and "visible" properties to "0"

here are some tools:
- GCFScape [web.archive.org]
- VPKedit [github.com]
- Visual Studio Code [code.visualstudio.com] or Notepad++ [notepad-plus-plus.org], whatever your Text editor is
Обсидрон 11 Dec, 2024 @ 4:49pm 
JackSparrow edit code
Cap.Sparrow 11 Dec, 2024 @ 3:24pm 
how i remove the text on top left?
Mocha  [author] 11 Dec, 2024 @ 2:47am 
Small Update - v1.0.7
info:
- Fix for HUDWeaponSelection element not showing ammo info on certain languages
Mocha  [author] 11 Dec, 2024 @ 2:02am 
accept my friend request, let's talk directly via chat to solve it ^^
Nate Prower 11 Dec, 2024 @ 1:57am 
It seems like steam doesn't like it when I send links