The Talos Principle

The Talos Principle

Purgatory
41 Comments
mafiasmonster 28 May @ 1:12am 
what is the solution of from the great height???
I connect all the four receivers but the fans still send me too high from the sigil.
IAmMuseGod 14 Apr @ 9:11am 
Great work done here very difficult though it keeps the mind ticking😅
HW67Ddox 21 Jan @ 10:36pm 
@M A Thanks! I already cleared it up before I commented.
However, I thought I tried a similar measure early on, but perhaps there is some mistake.
This has cleared up the area of concern! Nice custom map.
M A  [author] 21 Jan @ 9:41am 
@HW67Ddox Yes, you can't use the jammer on the mine when the mine is about to explode. So you must use the second jammer on the turret before you can move the mine over to the star. Hope that helps :steamhappy:
HW67Ddox 21 Jan @ 1:54am 
@M A Thank you for your respond!
I am using a translation tool to write this, so I apologize if my comments contain strange expressions.
Here is the video. https://imgur.com/a/O6FJX56
M A  [author] 20 Jan @ 1:23pm 
@HW67Ddox Sorry, I'm not quite sure what the issue you are describing is. Do you have a video of this happening?
HW67Ddox 20 Jan @ 3:57am 
Hi, thanks to your nice job!
I would like to ask, is it intentional that the jammer does not respond at the star position in the Hiding in Plain Sight?
I checked your solution video after finally clearing it through trial and error, but in the video the jammer seems to respond at all times.
DJL 12 Jan @ 2:29am 
@M A - that was a nice quick fix :)

I had to unsubscribe and re-subscribe to force an update.
I tried to replicate despite the obvious change and I can't be sure but just for a moment I thought I saw footprints on the outer wall, from the buzzer . I can't replicate it now but it may be worth extending the fix along the outer wall , Just in case :)

I think I've now found the intended way to see the snowmen https://youtu.be/ZZMxnB6vE04 but I've yet to actually pull it off. I suck at parkour ! I'm also unsure if I'm meant to jump to the pillar then over the fence or jump diagonally straight to/over the fence .
After many attempts I can't do either lol

It's funny though, that I was in the right puzzle , and now that I've found that, some things make sense that previously I thought were odd.
Thinking "that's odd" should generally trigger an investigation...
M A  [author] 11 Jan @ 10:37am 
@DJL I've fixed it now so you can't jump up there at all (and fixed another spot where that was possible). There is another way to get to the snowmen that doesn't involve doing that :steamhappy:
DJL 11 Jan @ 4:54am 
RE; Previous comment:
I think this can be fixed in a number of ways.
Either:
* Increase the height of the walls near the christmas trees (and on the other side of "The Cable Car"
* Re/move the rock formation(s) near the walls of "Around the corner"
* or Increase the height of the walls near the rock formations
I think any of those should solve the problem
DJL 11 Jan @ 4:52am 
I managed to break 2 puzzles in world 3.


From The Cable Car it is possible to break a box out of the level . It is trivial to walk on the walls of the level and I think this is intended so that you can get to the Christmas Trees [/spoilers] but I think you overlooked the fact that you can bring a box with you . Having done so you can place the box on a rock formation and get up onto the walls of "Around the corner" Having done that it is trivial to grab the sigil and the sigil of "Delayed Action" too.

Video:
https://youtu.be/K6DFQpTR6cg
M A  [author] 23 Dec, 2024 @ 1:56pm 
@AG ah, you got a big bounce off the ground with the momentum from the fan. I thought it might be possible with a well-timed jump, so good job in doing it!
AG 22 Dec, 2024 @ 2:52pm 
@M A: not exactly sure what happened here, but when I landed in the Back and Forth..and back again discarded puzzle, I immediately was 'jumped' up onto the wall on the right of the landing area! Was then able to walk along the wall to the last room. Hasn't been reproduced in other attempts, so maybe a one time glitch. I've put a pic in the screenshots.
SupremeCommanderThor 15 Dec, 2024 @ 12:09pm 
Great set of puzzles, quite a few of them kicked my ass. They're creative, challenging and you didn't hide items or resort to other cheap tricks.
M A  [author] 11 Dec, 2024 @ 9:17am 
@153889037 I'm glad you liked it! The editor in Reawakened looks simpler and seems to be only for individual puzzles instead of a whole campaign, so it should be easy for me to remake them in it.

There is a chance that some of my puzzles won't work in Reawakened, but I will port the ones that will work over to it. I might make some new puzzles in it if I can think of them, but Croteam hasn't confirmed if the TTP2 mechanics will be available in the editor yet, so I don't know.
153889037 11 Dec, 2024 @ 5:09am 
@M A, Hi, your Purgatory is fantastic. Really nice puzzles. BTW, TTP1 reawakened is coming. Do you have a plan to remake your puzzles? or to add some new puzzles?
Exvi 10 Dec, 2024 @ 5:33am 
Great map! Thank you for helping keep new custom Talos maps coming out <3
M A  [author] 9 Dec, 2024 @ 9:31pm 
Updated to change the solution to the World 1 star to one that works consistently. Also fixed an unintended solution in another puzzle (thanks @PrologicMind)
M A  [author] 9 Dec, 2024 @ 9:29pm 
@prismattik They're just decorations in the environment. You can't enter them, and even if you could they're not solvable :steamhappy:
PrologicMind 9 Dec, 2024 @ 6:26am 
Prismattik 9 Dec, 2024 @ 5:13am 
just a little funny meme for talos (CTHULHU WAS HUNGRY FOR MORE TALOS MAPS)
Prismattik 7 Dec, 2024 @ 5:35pm 
quick question what are those looking like secret mini puzzles that were abandoned?
darkgreenblue 6 Dec, 2024 @ 10:00pm 
Thanks, it was still oddly not showing the footprints, but I realized that if my recorded self removes the fan again, then inserts it again (so the boxes go down & back up, while I'm on the high terrace) the footprints appear.
M A  [author] 6 Dec, 2024 @ 6:45pm 
@darkgreenblue I tested it a lot of times and I did manage to recreate what you are describing once. Very strange why it decides to not work like that... Anyway, I adjusted it slightly and it should hopefully now work consistently. Sorry about that!
darkgreenblue 6 Dec, 2024 @ 4:05pm 
OK, i see now it's just a jump. However, for the next step it's supposed to show footprints on the cube but for me it doesn't. Several tries, doing exactly what you did in walkthrough, and never showing footprints (and it won't allow a successful running jump either).
M A  [author] 6 Dec, 2024 @ 8:39am 
@darkgreenblue It doesn't require anything buggy like that, I can assure you :)
darkgreenblue 5 Dec, 2024 @ 3:22pm 
Hmmm, one star in World 1 seems to require the "trick" of jumping from a cube at same time as placing another on it, which I don't think I can do.
M A  [author] 5 Dec, 2024 @ 12:13pm 
@darkgreenblue You're right. I've updated it to fix that (and a few other spots where the same thing was possible). I hope you have fun with the map!
darkgreenblue 5 Dec, 2024 @ 11:12am 
New map! Always happy to see! :) Thanks for feeding our craving for more campaigns.
Just started, 1st puzzle Connector Swap, and I think you used invisible barrier in some spots, but not others... Having the cube, I can get up on the green moss-covered terraced walls easily, which I assume you did not intend.
M A  [author] 5 Dec, 2024 @ 8:28am 
@153889037 Oh, I forgot about the extra height from placing the box on the pressure plate. I've made the fence a bit taller now, so that way should no longer be possible
M A  [author] 5 Dec, 2024 @ 8:27am 
@AG I'm glad you're liking it! Yes, the fence there is to prevent you from picking any items up from the ground below :steamhappy:
153889037 5 Dec, 2024 @ 3:40am 
@M A,Hi, me, again, it seems that my solution to 'Blown Up' is easier than yours. check it. https://youtu.be/WKlWK55F6-8 In my way, you can bring two items to the end, so pls consider placing a door and two pressure plates beside the sigil.
AG 4 Dec, 2024 @ 10:56pm 
@M A thanks so much for this new series of maps. Always enjoy your work! I've had a quick look around and looks like some very cool puzzles to solve! I was in Replacement Cube and I wanted to check that the fence in front of the wall that leads to the sigul area prevents you from picking anything up from the ground? This has been a buggy area in other maps, but looks intentional in this one..
M A  [author] 4 Dec, 2024 @ 10:35am 
@153889037 Ah, fixed that one too :)
153889037 4 Dec, 2024 @ 4:55am 
@M A,check my unintended solution to 'Replacement Cube', https://youtu.be/I0DN14b9VLY
DarK_SaCoR 4 Dec, 2024 @ 12:19am 
It has been fixed, thank you very much for correcting it so quickly.
M A  [author] 3 Dec, 2024 @ 11:39am 
@DarK_SaCoR Hmm... that's odd. I've adjusted it slightly to make it more consistent. Hopefully it works for you now :steamhappy:
DarK_SaCoR 3 Dec, 2024 @ 11:18am 
Hi @M A, I can't solve the first puzzle: "Replacement Cube":

https://imgur.com/a/xdL3RSe
M A  [author] 3 Dec, 2024 @ 7:30am 
@153889037 Good spot! I forgot to check if that was possible. The puzzle is now updated to fix that unintended solution (and also fixed a second unintended solution that I found)
153889037 3 Dec, 2024 @ 5:08am 
Hi,M A, me again. thank you for your nice work. i think my solution to 'connector swap' is easier than yours, because i only used the time recorder once. check it. https://youtu.be/W8Ff8y4FPd4
153889037 3 Dec, 2024 @ 3:36am 
tks, i am on it