RimWorld

RimWorld

More and Better Deep Drill
118 Comments
Yutoe 11 hours ago 
Anyway you can disable the smoke effect on the Large deep drill, as the stacking of smoke particles seems to bog down the game a bit, and also how does the "Ranged deep drill" work exactly, like does it start mining from whats closest, and spreads outward?
@DarthCY 广域深钻井在拥有天然气模组的时候只会钻取天然气汽泉,然而汽泉是无限的,导致其无法钻取其它矿物
DarthCY  [author] 15 Jul @ 6:28am 
@NebularGear 后面加定向开采功能
NebularGear 15 Jul @ 1:45am 
有办法资源挖完不挖石头吗,一没注意就挖了一堆石头出来,设置里改成0还是挖出石头了
Azure 14 Jul @ 8:52pm 
可以增加一个手动选择挖掘对象的选项吗?现阶段自动挖全图实在是不太方便
KFCCrazyThursdayVIVO50 14 Jul @ 5:23am 
希望能够添加定向开采功能,现在的版本默认只能开采钢铁,不能自由选择
DarthCY  [author] 12 Jul @ 8:14am 
@donut should be fixed now
donut 11 Jul @ 6:32pm 
1.6, lost the ability to change what's mined. No logs produced.
GENESIC GAOGAIGAR 27 Jun @ 8:22pm 
所以重构词典里面的数字是产量还是什么其他东西?我在游玩过程中和开发者模式中都调过相关数据,比如玻璃钢我改成20但是没啥产量上的提升。
HeshieokFasla 27 Jun @ 10:15am 
Changing the mod settings doesn't seem to change the amount dug up.
Petersburg90 23 Jun @ 9:00pm 
Archotech deep drill keeps resetting the stack size of my resources to 1000. I'm using OgreStack to increase my stack sizes. I don't know if this happens on the other drills since I just use the Archotech one. What should I provide to help solve this?
Citizen706 22 Jun @ 10:21am 
It was fixed! Thank you
DarthCY  [author] 16 Jun @ 7:33am 
@Citizen706 should be fixed now
DarthCY  [author] 16 Jun @ 7:27am 
@JET8267 后续会加的
Citizen706 16 Jun @ 5:43am 
I've been getting this error:

XML error: <canBeDoneByMutants>false</canBeDoneByMutants> doesn't correspond to any field in type WorkGiverDef. Context: <WorkGiverDef><defName>MBDD_OperateDeepDrill</defName><label>drill at deep drill</label><giverClass>MoreBetterDeepDrill.Jobs.MBDD_WorkGiver_DeepDrill</giverClass><workType>Mining</workType><priorityInType>50</priorityInType><verb>drill</verb><gerund>drilling</gerund><requiredCapacities><li>Manipulation</li></requiredCapacities><canBeDoneByMechs>true</canBeDoneByMechs><canBeDoneByMutants>false</canBeDoneByMutants></WorkGiverDef>
JET8267 15 Jun @ 6:40am 
全图钻井如果能加入定向挖掘就好了,目前看起来从左下到右上的这种遍历形式有点打破次元壁出戏了(貌似是因为代码原因?我参考了一下原版的深钻井在原本的3*4交叉范围内也是优先挖距离近的地下矿物,在没有矿物情况下才会挖石块,或许做一个“原版换皮”深钻井扩大它的钻探距离到全图能解决?)
It would be great if directional excavation could be added to the drilling of the entire map. Currently, it seems that this traversal form from bottom left to top right is a bit breaking the dimensional wall (seems to be due to code reasons? I referred to the original deep drilling, which also prioritizes the excavation of nearby underground minerals within the original 3 * 4 intersection range, and only excavates rocks when there are no minerals. Perhaps doing an "original skin replacement" deep drilling to expand its drilling distance to the entire map can solve this problem?)
DarthCY  [author] 14 Jun @ 7:02am 
现已适配1.6不稳定版。
_______________________________
Now work well with 1.6 Unstable.
Race9000 22 May @ 3:32pm 
Will you add an option to disable the ranged drill from mining certain resources? It keeps trying to mine the infinite deposits of Helixien gas, which doesn't do anything, and won't mine anything else.
mengKK 20 May @ 7:24am 
为什么我的掘进机无法操作深钻井
Deinsensai 13 May @ 3:20am 
Thx for the Mod, working fine, but changing Ore Output to a Costum Number doesn´t work, my Pawns still digg the same default Amount, what am I doing wrong here?
DDP 6 May @ 7:20am 
大型钻井12个一起挖效率是叠加的吗?感觉12个一起挖都没比1个快很多
✪ Homura 17 Apr @ 9:50am 
草,为什么我会挖出赛博机械胃啊,这又是什么mod冲突了
zeo 16 Apr @ 7:04pm 
有什么办法能删除地下资源吗
MrQuickScope 2 Apr @ 3:03pm 
Hello, this mod doesnt work/incompatable with Prison Labor as far as i tested, can you possibly look in to ?
DarthCY  [author] 29 Mar @ 6:23pm 
@Arctic Miku 全图挖的算法目前是从左上角向下遍历,后面我会提供可选的原版算法。
车车 26 Mar @ 5:01pm 
这个全图挖的有点问题,明明玻璃钢矿就在深钻井旁边,挖出来的还是离得很远的钢铁
666
DarthCY  [author] 16 Mar @ 6:30am 
@I am Malenia. Blade of Miquella. will add the drillable config list recently.
DarthCY  [author] 16 Mar @ 6:30am 
@橘 好,近期加
DarthCY  [author] 16 Mar @ 6:23am 
@L&S 近期会加上定向挖某种矿的功能
DarthCY  [author] 16 Mar @ 6:23am 
@孔凯泽 这个mod的虫灾事件是单独开关的,要去配置文件里调整;不关的话小人不会去主动挖矿。
FarmerThreePunch 15 Mar @ 3:17am 
PerformanceFish的选项在最下面,翻了好久
孔凯泽 13 Mar @ 10:10pm 
会出现虫灾吗,不关闭鱼mod的那个选项会发生什么,大佬
Ray40,000  [author] 17 Feb @ 10:42am 
跟原版深钻井是一样的,先挖最近的
L&S 17 Feb @ 4:48am 
有点不会用,全图探了各种资源矿点,但是还是只能挖出来铁,是因为铁太多了吗?但是边挖边探的话铁永远也采不完,不是很懂怎么采其他矿
牪子旋转特技大师 16 Feb @ 9:59am 
为什么大型深钻井钻了好久但是矿脉就是不会枯竭
ReadsByLamplight 13 Feb @ 6:43pm 
I have also encountered issues with Helixien. The deposit is literally infinite so the drills just run forever and don't produce anything. Other than that really like this mod.
能不能在大型深钻井也添加一个选择矿物的选项,我有时候钢铁采的太多了,基本上把房间堆满了,但是玻璃钢还是有些缺:steammocking:
22 Jan @ 12:48am 
虫娘 Insect Girls 和 kemomimihouse
:mhwgood:赞美大佬
DarthCY  [author] 20 Jan @ 4:58pm 
@Ther. 我后面排除一下
DarthCY  [author] 20 Jan @ 4:57pm 
@Daya.Mar.Sana ok, i will add this to todo list.
DarthCY  [author] 20 Jan @ 4:56pm 
@BeautifulDevil nope, except arch drill, others are heavier than vanilla one in performance.
DarthCY  [author] 20 Jan @ 4:53pm 
@橘 请提供mod名称,我有空写下兼容
Daya.Mar.Sana 15 Jan @ 1:47pm 
Need a way to configure ores that it should not mine.
Such as the "Helixien" as it is a gas.
Otherwise this is quite nice for a mod.. just need to find out how to remove that deposit from my map now.... hmm suppose I could .. extract it properly lul
9 Jan @ 4:22am 
有没有机会能让其他动物也可以用这个钻井,玩虫娘mod的就指望着动物挖矿了:mhwhappy:
Noxy 8 Jan @ 7:55am 
Awasome Mod, Thank you for that. Only Problem i Found is with Vanilla Expanded - Helixien Gas. The Drill Tries to Mine it and that of curse does not work. Would be nice if we can exclude things from the ore Config. :steamthumbsup:
BeautifulDevil 8 Jan @ 12:43am 
holy shit how is this actually more performance friendly than the vanilla deep drill

vanilla deep drill is a massive tps hit because of stuff like pathing and job ticks

the ranged deep drill not only makes deep drilling on mountain maps less of a hurdle, it has basically no tps drop when its going on
鱼因梦想而伟大 3 Jan @ 6:35pm 
艹 一窝虫子也在挖
mtmfs324215 2 Jan @ 7:43pm 
@csfireworks 那大佬请问该怎么做
Ray40,000  [author] 2 Jan @ 2:32am 
前面说过了,这是因为小人根据等级有一个矿物采集量偏移,多人钻井会把这个偏移做一个类似累加的算法,我也不知道程序怎么写的但结果就是挖出来的矿物会吃到所有人的技能加成。这是设定