RimWorld

RimWorld

Progenitor Mechanoid (Continued)
14 Comments
Mlie  [author] 10 Jul @ 10:02pm 
@emmanuel_chimal_marin No idea, you should probably ask on their discord
emmanuel_chimal_marin 10 Jul @ 3:02pm 
CE compatibility?
Mushroom Steve 18 Apr @ 10:57am 
Do these work for Dead Man Switch mechs too?
~Nols~ 14 Apr @ 8:49am 
@Siatru I had that issue with the Matriarch from Gestalt Engine standalone. I found the mod causing it was Many Jobs. If you use Many Jobs to have a standalone mechanitor worktype the mechs cannot be assigned to it. Perhaps it is the same issue here, if you use it
batatafritada 25 Feb @ 5:04pm 
@siatru I am using work modes and progenitor is working fine. Maybe try it again? Also, Mlie it seems like the progenitor cannot resurrect mechs when it's connected to the Gestalt Engine.
Pippa 18 Feb @ 11:59pm 
@Dizzy how you made it work ? I have both mods and my progenitor use the mech gestator
Dizzy 13 Feb @ 7:04pm 
@Siatru WVC Workmodes has recently been updated to better support Dead Man's Switch mechs, which use custom ThinkTrees, and it seems those changes have also fixed compatibility with this mod. I've made a Progenitor, and it's having no problem performing its duties while being set to the "work and recharge" mode.
Siatru 16 Jan @ 8:21pm 
@Mlie thanks. found the issue. It's incompatible with WVC - Workmodes... sadly... loved that mod...
Mlie  [author] 16 Jan @ 8:26am 
@Siatru Works in my tests, see Reporting Issues described above for info on how to find the cause of your issue
Siatru 16 Jan @ 8:07am 
I dunno how this works but the progenitor refuses to interact with the gestators... any tips?
Mlie  [author] 9 Dec, 2024 @ 5:06am 
@человек Please see the Reporting Issues section described above
Mlie  [author] 9 Dec, 2024 @ 12:35am 
@Ratman No, that is a whole other work-type that specifically blocks mechanoids
Ratman 9 Dec, 2024 @ 12:14am 
although, they still don't seem to able to craft basic cores
Ratman 8 Dec, 2024 @ 3:55pm 
Ey thanks bro, awesome work :steamthumbsup: