Left 4 Dead 2

Left 4 Dead 2

Switch to Infected Team on Death
60 Comments
Kouga 10 Jul @ 11:41am 
@skysky199 i would be happy if you made it, even if its just pickup items please :steamhappy:
skysky199  [author] 10 Jul @ 11:11am 
@Kouga

Pickup items may be doable, I don't think interacting with objects is possible.
Kouga 10 Jul @ 11:03am 
@skysky199 i understand. thank you for your reply. what about another request? is it possible to create a script that lets you pickup items and interact with objects while incapacitated?
skysky199  [author] 10 Jul @ 10:55am 
@Kouga

Impossible with VScript.
Kouga 10 Jul @ 10:02am 
is it possible to add the ghost mode? so that we can choose where to spawn? there would be times i would spawn in a fire and then i have to rush my attack.
skysky199  [author] 22 Jun @ 9:43am 
@floating shopping list

If the player is also black and white, this issue may be because the player can't be killed when a map is about to transition.
And this can not be resolved unless SourceMod is available.
Pie 20 Jun @ 11:22pm 
It might be an issue on my side, but I'm not sure and wanted to just report it to you.
Pie 20 Jun @ 11:20pm 
Another bug, when playing multiplayer with other players. After transitioning to another level uncommonly they will spawn in T-posing and are still playing as the special infected on their screen, but in reality they are just a t-posing survivor the whole time.
Pie 8 Jun @ 2:18am 
Glad it's fixed. Keep up the good work!
skysky199  [author] 8 Jun @ 1:25am 
@pie

Should be fixed, thanks.
Pie 7 Jun @ 9:47pm 
Love the shit out of this mod, I'm not sure if this is a me problem or the addon. But when a teammate joins and is dead and is playing as the special infected and leaves the game, it closes/crashes the game for the host.
skysky199  [author] 5 Jun @ 11:48am 
@CATSarekittens

It should be fixed now.
CATSarekittens 4 Jun @ 8:01pm 
I really love this addon but I have an addon that gives special infected powers which kind of breaks this addon sometimes. There's a powerup where when the speical infected is killed it will spawn more of it self, there's a high chance that it will spawn you as a survivor with infected ui and arms.
时空之轨迹 17 Feb @ 5:33pm 
:steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup:
skysky199  [author] 17 Feb @ 5:33am 
@时空之轨迹

延遲加到1秒 應該是可以了
时空之轨迹 17 Feb @ 3:20am 
作者大大,很遗憾,没有解决,而且我发现暴风骤雨也出现了这个问题,不过黑色狂欢节则没有
skysky199  [author] 17 Feb @ 1:38am 
@时空之轨迹

先加上 "等待所有tank生成再切換"
暫時沒有想到更好的解法
时空之轨迹 16 Feb @ 8:52pm 
作者大大,出现了和之前差不多的问题
就是沼泽激战的最后一关会忽略击杀tank这个硬性条件,不过这次都不用有人当特感了
Reine 15 Feb @ 5:17am 
@skysky199 both, enabledtime 2 switch and ghost issue in tank run, i'll see what causes the issue on my side then with enabledtime 2 since im using it on a dedicated server with no errors, ty for your work.
skysky199  [author] 15 Feb @ 1:36am 
@Reine

You mean you set EnabledTime 2 and still got switch in Tank Run?
Or ghost issue?

If EnabledTime doesn't work, it's possibly due to an error in one of your scripts that is causing the loading of the settings to fail, since this didn't happen to me.

Ghost issue may be fixed in next update, I have figured out a method and am testing to see if it works.

Ladder issue is unsolvable by script, I think. It's texture related, and replaced by a custom texture may fix it, I guess.
Reine 14 Feb @ 7:55pm 
@skysky199 after a bit of testing it seems like an issue with tankrun, you get switched at random and ai tanks spawn as ghosts(?) for a brief time but only in that mutation, a more important issue in general/coop is that some infected ladders are not visible to players, they work but are not visible
skysky199  [author] 13 Feb @ 8:23pm 
@Reine

Try using Notepad++, delete setting file and recreate (by script).
If still no working, are there any error in console on round start? (Scroll up)
Reine 13 Feb @ 7:39pm 
Thank you but EnabledTime 2 is not working correctly for me, you still get switched even on non-rescue maps
时空之轨迹 13 Feb @ 3:32pm 
:steamthumbsup::steamthumbsup::steamthumbsup:
skysky199  [author] 13 Feb @ 6:21am 
@Reine

Done.

@时空之轨迹

修好了
时空之轨迹 12 Feb @ 11:44pm 
作者大大,又发现一个问题
当特感玩家活着进入下一关变回生还者后,他的第三人称模型会变成默认的首选生还者
比如在一代角色的战役是变成bill,二代角色的战役是变成nick
模型的变化会一直持续到该玩家从小黑屋或者用起搏器复活一次
Reine 12 Feb @ 2:28pm 
Can you add an option to only enable or disable on finales?
skysky199  [author] 10 Feb @ 5:16am 
@Pie

Maybe not, since it's a little complicated.
You can commit suicide to take over tank (need to wait for the cooldown counter).
Pie 9 Feb @ 5:38pm 
Can you make it so we can turn into the tank when it spawns while being an infected?
时空之轨迹 7 Feb @ 11:27pm 
:steamthumbsup::steamthumbsup::steamthumbsup:
skysky199  [author] 7 Feb @ 11:14pm 
@时空之轨迹

應該只是忘記檢查隊伍 修好了
一般來說 死亡後不能閒置 就沒特別檢查
时空之轨迹 7 Feb @ 3:28pm 
作者大大,又发现一个新问题
如果附近有“没启动”的tank,那闲置中的玩家会去接管tank,同时玩家控制的生还者依然会存在
特感玩家死后也依旧可以通过起搏器或“小黑屋”复活,同时之前玩家控制的生还者依然会存在
skysky199  [author] 2 Feb @ 4:51am 
@时空之轨迹

應該是切換隊伍的速度太快 我再看看
时空之轨迹 2 Feb @ 3:15am 
:steamthumbsup::steamthumbsup::steamthumbsup:
我还发现个问题,就是boomer和spitter在死后不会出现胆汁/酸液,不过这应该不是bug吧
skysky199  [author] 2 Feb @ 12:08am 
@时空之轨迹

應該是不會跳過了
时空之轨迹 1 Feb @ 12:46am 
作者大大,又发现新的问题了
在最后一关开始防守战后,如果有 特感玩家 存活到了tank的出现,那 “击杀tank” 这个硬性条件则会被跳过
同样, 特感玩家 在第二次tank出现的时候存活着,那就会跳到直接开始逃离
时空之轨迹 25 Jan @ 5:02am 
作者好强:resmile:
skysky199  [author] 25 Jan @ 4:33am 
@时空之轨迹

修好了 謝謝
現在tank只會在沒有人處於幽靈狀態時啟動
时空之轨迹 25 Jan @ 3:12am 
作者,我发现了一个新的bug,当特感玩家处于幽灵状态且附近有没“启动”的tank时,就会把幽灵状态的特感玩家传送到tank上,但这会导致游戏直接崩溃
skysky199  [author] 14 Jan @ 5:37am 
@่大年叁拾是什么

冷卻時間到了之後 等導演出特感時才會給死的人變
如果死得太快或特感刷太慢 有可能都給同一個人變
为什么3个人死了 只有一个人变特感
时空之轨迹 18 Dec, 2024 @ 3:35pm 
你做得好!你做得好啊!:steamthumbsup::steamthumbsup::steamthumbsup:
skysky199  [author] 18 Dec, 2024 @ 5:46am 
@时空之轨迹

只有測醫院 看起來是可以了
时空之轨迹 18 Dec, 2024 @ 4:28am 
好吧,是除了黑色狂欢节以外的其他官方战役都有tank的生成问题
一旦有玩家是处于特感阵营的,那都会让最后一关的ai tank无法正常生成
skysky199  [author] 14 Dec, 2024 @ 6:14am 
@时空之轨迹

應該是修好了
时空之轨迹 13 Dec, 2024 @ 11:35pm 
我发现了一个问题,是黑色狂欢节第五关的ai tank会无法正常生成,只有音乐而轮廓在建筑物里一动不动,如果不打开HumanTank会让这关无法正常进行
时空之轨迹 13 Dec, 2024 @ 10:42pm 
谢谢你:steamthumbsup::steamthumbsup::steamthumbsup:
skysky199  [author] 13 Dec, 2024 @ 10:32pm 
@时空之轨迹

+了
时空之轨迹 13 Dec, 2024 @ 6:55pm 
能让玩家有变成特感的次数限制吗,比如玩家死后能变成一次特感,再死就只会是观战,直到复活成生还者后再死亡
Unsants 12 Dec, 2024 @ 9:25am 
@skysky199
A little, only that it is more because of the "Improved Tank AI" mod of Manacat, since being Tank, you cannot use that mod of the Tank AI, because it is not suitable for players to use it, only the bot, in addition to being the Tank, it is complicated to handle it, since it handles itself, he attacks alone, and when he wants to throw the rock.

I like the improvements it has, but the bad thing is that you can't use the Tank with that mod, that's why I mentioned adding more things for the Tank and that it can be used, other things that improve the Tank that I didn't tell you, it's because I found them in other mods.
But if you want them, you can add the tank upgrades that I didn't mention from the Manacat AI Tank mod, as long as players can control the tank without problems.